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📄 fortune1.mak

📁 VC++串口通信设。本书详细说明讲解了在VC++环境下编写串口通信得过程。值得一看
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# ** DO NOT EDIT **

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CPP=cl.exe

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ALL : "$(OUTDIR)\Fortune1.exe"

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CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\..\..\Common" /D "WIN32" /D "NDEBUG" /D\
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ALL : "$(OUTDIR)\Fortune1.exe"

CLEAN : 
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CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\..\Common" /D "WIN32" /D\
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BSC32_SBRS= \
	
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 ole32.lib /nologo /subsystem:console /debug /machine:I386
LINK32_FLAGS=ole32.lib /nologo /subsystem:console /incremental:yes\
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LINK32_OBJS= \
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"$(OUTDIR)\Fortune1.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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.cpp{$(CPP_OBJS)}.obj:
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.cxx{$(CPP_OBJS)}.obj:
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.c{$(CPP_SBRS)}.sbr:
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.cpp{$(CPP_SBRS)}.sbr:
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.cxx{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

################################################################################
# Begin Target

# Name "Fortune1 - Win32 Release"
# Name "Fortune1 - Win32 Debug"

!IF  "$(CFG)" == "Fortune1 - Win32 Release"

!ELSEIF  "$(CFG)" == "Fortune1 - Win32 Debug"

!ENDIF 

################################################################################
# Begin Source File

SOURCE=.\Fortune1.cpp
DEP_CPP_FORTU=\
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NODEP_CPP_FORTU=\
	".\Utility.h"\
	

"$(INTDIR)\Fortune1.obj" : $(SOURCE) $(DEP_CPP_FORTU) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=.\Client1.cpp
DEP_CPP_CLIEN=\
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"$(INTDIR)\Client1.obj" : $(SOURCE) $(DEP_CPP_CLIEN) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=\Books\DCOM\Common\Utility.cpp
DEP_CPP_UTILI=\
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	"..\..\..\Common\Utility.h"\
	{$(INCLUDE)}"\sys\timeb.h"\
	{$(INCLUDE)}"\sys\types.h"\
	

"$(INTDIR)\Utility.obj" : $(SOURCE) $(DEP_CPP_UTILI) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
# End Target
# End Project
################################################################################

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