📄 dicedlg.cpp
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else if(player1.getScore()<player2.getScore())
{
player1.setRank(2);
player2.setRank(1);
DisplayTXT();
info="Game over. Player2 wins.";
}
else
{
player1.setRank(0);
player2.setRank(0);
DisplayTXT();
info="Game over. Two players draw.";
}
DisplayInfo(info);
}
}
//##ModelId=4507556B0041
void CDiceDlg::OnBnClickedButton2() // re_start the game
{
CString info;
info="Game restarted";
DisplayInfo(info);
player1.setIngame(true);
player1.setRank(0);
player1.setRound(0);
player1.setScore(0);
player2.setIngame(false);
player2.setRank(0);
player2.setRound(0);
player2.setScore(0);
DisplayTXT();
//reset
dicebox.score=0;
dicebox.reset();
DisplayDice();
}
//##ModelId=4507556B0037
void CDiceDlg::OnBnClickedButton3()
{
CString info;
if((player1.getIngame()==true)&&(player2.getIngame()==false))
{
info="Player1 keeped score. Player2's turn.";
DisplayInfo(info);
player1.setIngame(false);
player2.setIngame(true);
DisplayTXT();
//reset
dicebox.score=0;
dicebox.reset();
}
else if((player1.getIngame()==false)&&(player2.getIngame()==true))
{
//info="Player2 keeped score. Game over.";
//DisplayInfo(info);
player1.setIngame(false);
player2.setIngame(false);
DisplayTXT();
//reset
dicebox.score=0;
//dicebox.reset();
if(player1.getScore()>player2.getScore())
{
player1.setRank(1);
player2.setRank(2);
DisplayTXT();
info="Player2 keeped score. Game over. Player1 wins.";
}
else if(player1.getScore()<player2.getScore())
{
player1.setRank(2);
player2.setRank(1);
DisplayTXT();
info="Player2 keeped score. Game over. Player2 wins.";
}
else
{
player1.setRank(0);
player2.setRank(0);
DisplayTXT();
info="Player2 keeped score. Game over. Two players draw.";
}
DisplayInfo(info);
}
}
//##ModelId=4507556B004B
void CDiceDlg::OnBnClickedButton4() // quit game
{
OnCancel();
}
//##ModelId=4507556B0043
void CDiceDlg::OnBnClickedButton5() // game rules
{
CDialog dlgAbout(IDD_DIALOG2);
dlgAbout.DoModal();
}
//##ModelId=4507556B0057
void CDiceDlg::OnEnChangeEdit1()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B0059
void CDiceDlg::OnEnChangeEdit2()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B0060
void CDiceDlg::OnEnChangeEdit3()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B0069
void CDiceDlg::OnEnChangeEdit4()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B0073
void CDiceDlg::OnEnChangeEdit5()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B0075
void CDiceDlg::OnEnChangeEdit6()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B007D
void CDiceDlg::OnEnChangeEdit7()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B007F
void CDiceDlg::OnEnChangeEdit8()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B0088
void CDiceDlg::OnEnChangeEdit9()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B008A
void CDiceDlg::OnEnChangeEdit10()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B0092
void CDiceDlg::OnEnChangeEdit11()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B0094
void CDiceDlg::OnEnChangeEdit12()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B00A5
void CDiceDlg::OnEnChangeEdit14()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B00A9
void CDiceDlg::OnEnChangeEdit15()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B009B
void CDiceDlg::OnEnChangeEdit13()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B00B0
void CDiceDlg::OnEnChangeEdit16()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B00C5
void CDiceDlg::OnEnChangeEdit17()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
//##ModelId=4507556B009D
void CDiceDlg::DisplayDice(void)
{
//show num1
sprintf(m_Display1.GetBuffer(24),"%d",dicebox.num1);
m_Display1.ReleaseBuffer(-1);
//UpdateData(FALSE);
//show num2
sprintf(m_Display2.GetBuffer(24),"%d",dicebox.num2);
m_Display2.ReleaseBuffer(-1);
//UpdateData(FALSE);
//show num3
sprintf(m_Display3.GetBuffer(24),"%d",dicebox.num3);
m_Display3.ReleaseBuffer(-1);
//UpdateData(FALSE);
//show num4
sprintf(m_Display4.GetBuffer(24),"%d",dicebox.num4);
m_Display4.ReleaseBuffer(-1);
//UpdateData(FALSE);
//show num5
sprintf(m_Display5.GetBuffer(24),"%d",dicebox.num5);
m_Display5.ReleaseBuffer(-1);
//UpdateData(FALSE);
//show num6
sprintf(m_Display6.GetBuffer(24),"%d",dicebox.num6);
m_Display6.ReleaseBuffer(-1);
//UpdateData(FALSE);
//show avail1
if(dicebox.avail_1==true) m_Display7=_T("true");
else if(dicebox.avail_1==false) m_Display7=_T("false");
//UpdateData(FALSE);
//show avail2
if(dicebox.avail_2==true) m_Display8=_T("true");
else if(dicebox.avail_2==false) m_Display8=_T("false");
//UpdateData(FALSE);
//show avail3
if(dicebox.avail_3==true) m_Display9=_T("true");
else if(dicebox.avail_3==false) m_Display9=_T("false");
//UpdateData(FALSE);
//show avail4
if(dicebox.avail_4==true) m_Display10=_T("true");
else if(dicebox.avail_4==false) m_Display10=_T("false");
//UpdateData(FALSE);
//show avail5
if(dicebox.avail_5==true) m_Display11=_T("true");
else if(dicebox.avail_5==false) m_Display11=_T("false");
//UpdateData(FALSE);
//show avail6
if(dicebox.avail_6==true) m_Display12=_T("true");
else if(dicebox.avail_6==false) m_Display12=_T("false");
UpdateData(FALSE); // member function of class CWnd.
//Update dialog controls from member variables
}
//##ModelId=4507556B00A7
void CDiceDlg::DisplayPlayer(void)
{ bool c1=false;
bool c2=false;
c1=player1.getIngame();
c2=player2.getIngame();
if(c1==true){m_Display14="Player1";}
else if(c2==true){m_Display14="Player2";}
else {m_Display14="None";}
}
//##ModelId=4507556B00B2
void CDiceDlg::DisplayRound(void)
{
//bool c1=false;
//bool c2=false;
//c1=player1.getIngame();
//c2=player2.getIngame();
if((player1.getIngame()==true)&&(player2.getIngame()==false))
{
CString temp;
sprintf(temp.GetBuffer(24),"%d",player1.getRound());
temp.ReleaseBuffer(-1);
m_Display15=temp;
}
else if((player1.getIngame()==false)&&(player2.getIngame()==true))
{
CString temp;
sprintf(temp.GetBuffer(24),"%d",player2.getRound());
temp.ReleaseBuffer(-1);
m_Display15=temp;
}
else {m_Display15="over";}
}
//##ModelId=4507556B00BA
void CDiceDlg::DisplayScore(void)
{ CString temp1,temp2;
sprintf(temp1.GetBuffer(24),"%d",player1.getScore());
temp1.ReleaseBuffer(-1);
sprintf(temp2.GetBuffer(24),"%d",player2.getScore());
temp2.ReleaseBuffer(-1);
m_Display13=" Player1: "+temp1+" Player2: "+temp2;
}
//##ModelId=4507556B00BC
void CDiceDlg::DisplayRank(void)
{
CString temp1,temp2;
sprintf(temp1.GetBuffer(24),"%d",player1.getRank());
temp1.ReleaseBuffer(-1);
sprintf(temp2.GetBuffer(24),"%d",player2.getRank());
temp2.ReleaseBuffer(-1);
m_Display16=" Player1: "+temp1+" Player2: "+temp2;
}
//##ModelId=4507556B00C3
void CDiceDlg::DisplayTXT(void)
{
DisplayPlayer();
DisplayRound();
DisplayScore();
DisplayRank();
UpdateData(FALSE);
}
//##ModelId=4507556B00CD
void CDiceDlg::DisplayInfo(CString msg)
{
m_Display17=msg;
UpdateData(FALSE);
}
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