📄 rule.h
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#if !defined(AFX_RULE_H__ACC73EC1_6DEB_11D7_8272_C39DDD7D9751__INCLUDED_)
#define AFX_RULE_H__ACC73EC1_6DEB_11D7_8272_C39DDD7D9751__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Rule.h : header file
//
#include "Dbase.h"
/////////////////////////////////////////////////////////////////////////////
// CRule command target
class CRule : public CCmdTarget
{
DECLARE_DYNCREATE(CRule)
CRule(); // protected constructor used by dynamic creation
// Attributes
public:
CDbase db;
// Operations
public:
void GuiZe();
bool IsTiger();
bool IsBao();
bool IsBanMa();
bool IsChangJingLu();
bool IsQiE();
bool IsXinTianWeng();
bool IsTuoNiao();
virtual ~CRule();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRule)
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CRule)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_RULE_H__ACC73EC1_6DEB_11D7_8272_C39DDD7D9751__INCLUDED_)
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