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📄 rule.h

📁 人工智能课程里的动物程序
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#if !defined(AFX_RULE_H__ACC73EC1_6DEB_11D7_8272_C39DDD7D9751__INCLUDED_)
#define AFX_RULE_H__ACC73EC1_6DEB_11D7_8272_C39DDD7D9751__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Rule.h : header file
//


#include "Dbase.h"
/////////////////////////////////////////////////////////////////////////////
// CRule command target

class CRule : public CCmdTarget
{
	DECLARE_DYNCREATE(CRule)

	CRule();           // protected constructor used by dynamic creation

// Attributes
public:
   CDbase db;
// Operations
public:
   void GuiZe();
   bool IsTiger();
   bool IsBao();
   bool IsBanMa();
   bool IsChangJingLu();
   bool IsQiE();
   bool IsXinTianWeng();
   bool IsTuoNiao();
   virtual ~CRule();
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CRule)
	//}}AFX_VIRTUAL

// Implementation
protected:
	

	// Generated message map functions
	//{{AFX_MSG(CRule)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_RULE_H__ACC73EC1_6DEB_11D7_8272_C39DDD7D9751__INCLUDED_)

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