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📄 initopengl.cpp

📁 PDE simulator on GPU.
💻 CPP
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	fclose(fp);
	
	i = 0;
	for(y=0; y<srcy; y++)
	{
		i = y*src_byte_x;
		for(x=0; x<srcx; x++)
		{
			tmp_rgb = SImageData[i];
			SImageData[i] = SImageData[i+2];
			SImageData[i+2] = tmp_rgb;
			i += 3;
		}
	}
	
    // Texture size	 
	*rslx = *rsly = 1;
	while( ((*rslx)<<1) <= srcx ) (*rslx) <<= 1;
	while( ((*rsly)<<1) <= srcy ) (*rsly) <<= 1;
	ImageData = new unsigned char[(*rslx)*(*rsly)];
	if(ImageData  == NULL)
	{
		*rslx = *rsly = 0;
		AfxMessageBox("Malloc Failure");
		delete []SImageData;
		return(NULL);
	}
	
    // Calc. daltar	
	daltarx = (float)srcx/(float)(*rslx);
	daltary = (float)srcy/(float)(*rsly);
	
    // map source picture to texture-image	
	///////////////////////////////////////////
	//Here ImageData include RGBA 4D for alpha
	///////////////////////////////////////////
	rslp = srcp = 0;
	for( y = 0; y < (*rsly); y++ )
	{
		srcp2 = src_byte_x * (int)( daltary*y );
		for( x = 0; x < (*rslx); x ++ )
		{
			srcp  = srcp2 + 3 * (int)(x*daltarx);
			ImageData[rslp]	= (ImageData[rslp] + ImageData[rslp+1] + ImageData[rslp+2])/3;
			//ImageData[rslp] = 0;
			rslp ++;
		}
	}
  // free memory	
	delete []SImageData;	
	return( ImageData );
}

void SaveBufferToBMP(char *FileName) 
{
	int	viewx,viewy;
	int	x,y,i,j;
	int	Xlen, Ylen; 
	GLint	port[4];
	unsigned char pcrgb;
	unsigned short *rbuf = NULL;
	unsigned short *gbuf = NULL;
	unsigned short *bbuf = NULL;
	unsigned char  *pbuf = NULL;
	glGetIntegerv(GL_VIEWPORT,port);
	viewx	= port[2]-port[0];
	viewy	= port[3]-port[1]; 
	int mod = viewx%4;
	viewx   = viewx - mod;
	Xlen	= viewx;
	Ylen	= viewy;

	pbuf	= new unsigned char  [viewx*viewy*3];
	rbuf	= new unsigned short [Xlen*sizeof(unsigned short)];
	gbuf	= new unsigned short [Xlen*sizeof(unsigned short)];
	bbuf	= new unsigned short [Xlen*sizeof(unsigned short)];

	if ( (pbuf == NULL)||(rbuf == NULL)||(gbuf == NULL)||(bbuf == NULL) )
	{
			AfxMessageBox("Malloc buffer memory failure \n");
			return;
	}
	//////Use the readpiexels here before the dialog display can avoid the wrong image
	glReadPixels(0,0,viewx,viewy,GL_RGB,GL_UNSIGNED_BYTE,pbuf);

	BITMAPFILEHEADER head;
	BITMAPINFOHEADER info;
	FILE *fp;

	fp=fopen(FileName,"wb");
	if(fp==NULL) 
	{
		AfxMessageBox("Can't Create Image Result File\n");
		return;
	}
	head.bfType		=0x4d42;
	head.bfSize		=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+Xlen*Ylen*3; 
	head.bfReserved1=0;
	head.bfReserved2=0;
	head.bfOffBits	=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
	info.biSize		=sizeof(BITMAPINFOHEADER);
	info.biWidth	=Xlen;
	info.biHeight	=Ylen;
	info.biPlanes	=1; 
	info.biBitCount	=24;
	info.biCompression	=0; 
	info.biSizeImage	=0; 
	info.biXPelsPerMeter=0; 
	info.biYPelsPerMeter=0; 
	info.biClrUsed		=0; 
	info.biClrImportant	=0;
	fwrite(&head,sizeof(BITMAPFILEHEADER),1,fp);
	fwrite(&info,sizeof(BITMAPINFOHEADER),1,fp);
		
	i=0;
	for( y=0; y<Ylen; y++)
	{
		for(x=0; x<Xlen; x++)
		{
			rbuf[x] = (short)(pbuf[(i+x)*3]);
			gbuf[x] = (short)(pbuf[(i+x)*3+1]);
			bbuf[x] = (short)(pbuf[(i+x)*3+2]);
		}
		i += Xlen;

		for(j=0;j<Xlen;j++)
		{
			pcrgb=(unsigned char)bbuf[j];
			fwrite(&pcrgb,1,1,fp);
			pcrgb=(unsigned char)gbuf[j];
			fwrite(&pcrgb,1,1,fp);
			pcrgb=(unsigned char)rbuf[j];
			fwrite(&pcrgb,1,1,fp);
		}
	}
	fclose(fp);
	delete[] pbuf;
	delete[] rbuf;
	delete[] gbuf;
	delete[] bbuf; 
}

void SaveOneComponentToBMP(char *FileName) 
{
	int	viewx,viewy;
	int	x,y,i,j;
	int	Xlen, Ylen; 
	GLint	port[4];
	unsigned char pcrgb;
	unsigned short *rbuf = NULL;
	unsigned short *gbuf = NULL;
	unsigned short *bbuf = NULL;
	unsigned char  *pbuf = NULL;
	glGetIntegerv(GL_VIEWPORT,port);
	viewx	= port[2]-port[0];
	viewy	= port[3]-port[1]; 
	int mod = viewx%4;
	viewx   = viewx - mod;
	Xlen	= viewx;
	Ylen	= viewy;

	pbuf	= new unsigned char  [viewx*viewy];
	rbuf	= new unsigned short [Xlen*sizeof(unsigned short)];
	gbuf	= new unsigned short [Xlen*sizeof(unsigned short)];
	bbuf	= new unsigned short [Xlen*sizeof(unsigned short)];

	if ( (pbuf == NULL)||(rbuf == NULL)||(gbuf == NULL)||(bbuf == NULL) )
	{
			AfxMessageBox("Malloc buffer memory failure \n");
			return;
	}
	//////Use the readpiexels here before the dialog display can avoid the wrong image
	glReadPixels(0,0,viewx,viewy,GL_RED,GL_UNSIGNED_BYTE,pbuf);

	BITMAPFILEHEADER head;
	BITMAPINFOHEADER info;
	FILE *fp;

	fp=fopen(FileName,"wb");
	if(fp==NULL) 
	{
		AfxMessageBox("Can't Create Image Result File\n");
		return;
	}
	head.bfType		=0x4d42;
	head.bfSize		=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+Xlen*Ylen*3; 
	head.bfReserved1=0;
	head.bfReserved2=0;
	head.bfOffBits	=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
	info.biSize		=sizeof(BITMAPINFOHEADER);
	info.biWidth	=Xlen;
	info.biHeight	=Ylen;
	info.biPlanes	=1; 
	info.biBitCount	=24;
	info.biCompression	=0; 
	info.biSizeImage	=0; 
	info.biXPelsPerMeter=0; 
	info.biYPelsPerMeter=0; 
	info.biClrUsed		=0; 
	info.biClrImportant	=0;
	fwrite(&head,sizeof(BITMAPFILEHEADER),1,fp);
	fwrite(&info,sizeof(BITMAPINFOHEADER),1,fp);
		
	i=0;
	for( y=0; y<Ylen; y++)
	{
		for(x=0; x<Xlen; x++)
		{
			rbuf[x] = (short)(pbuf[i+x]);
			gbuf[x] = (short)(pbuf[i+x]);
			bbuf[x] = (short)(pbuf[i+x]);
		}
		i += Xlen;

		for(j=0;j<Xlen;j++)
		{
			pcrgb=(unsigned char)bbuf[j];
			fwrite(&pcrgb,1,1,fp);
			pcrgb=(unsigned char)gbuf[j];
			fwrite(&pcrgb,1,1,fp);
			pcrgb=(unsigned char)rbuf[j];
			fwrite(&pcrgb,1,1,fp);
		}
	}
	fclose(fp);
	delete[] pbuf;
	delete[] rbuf;
	delete[] gbuf;
	delete[] bbuf; 
}

/////////////////////////////////////////////////
/// Save the data in array into a bmp file
////////////////////////////////////////////////
void SaveDataToBMP(char *FileName,int Width,int Height,unsigned char *Data) 
{
	int	x,y;
	int mod = Width%4;
	Width   = Width - mod;

	BITMAPFILEHEADER head;
	BITMAPINFOHEADER info;
	FILE *fp;

	fp=fopen(FileName,"wb");
	if(fp==NULL) 
	{
		AfxMessageBox("Can't Create Image Result File\n");
		return;
	}
	head.bfType		=0x4d42;
	head.bfSize		=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+Width*Height*3; 
	head.bfReserved1=0;
	head.bfReserved2=0;
	head.bfOffBits	=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
	info.biSize		=sizeof(BITMAPINFOHEADER);
	info.biWidth	=Width;
	info.biHeight	=Height;
	info.biPlanes	=1; 
	info.biBitCount	=24;
	info.biCompression	=0; 
	info.biSizeImage	=0; 
	info.biXPelsPerMeter=0; 
	info.biYPelsPerMeter=0; 
	info.biClrUsed		=0; 
	info.biClrImportant	=0;
	fwrite(&head,sizeof(BITMAPFILEHEADER),1,fp);
	fwrite(&info,sizeof(BITMAPINFOHEADER),1,fp);
		
	for( y=0; y<Height; y++)
	{
		for(x=0; x<Width; x++)
		{	
			fwrite(&Data[(y*Width+x)*3+2],1,1,fp);
			fwrite(&Data[(y*Width+x)*3+1],1,1,fp);
			fwrite(&Data[(y*Width+x)*3],1,1,fp);		
		}
	}
	fclose(fp);
}

unsigned char* ReadTexImage(char* ImageFile, int *rslx, int *rsly )
{
	FILE			*fp;
	BITMAPFILEHEADER head;
	BITMAPINFOHEADER info;
	int				srcx, srcy;
	unsigned char	*SImageData;
	
    // load a image 
	fp=fopen(ImageFile, "rb");
	if(fp == NULL)
	{
		*rslx = *rsly = 0;
		AfxMessageBox("Error to open texture image in ReadTexImage!");
		return(NULL);
	}

	fread(&head,sizeof(BITMAPFILEHEADER),1,fp);
	fread(&info,sizeof(BITMAPINFOHEADER),1,fp);

	if( (head.bfType != 19778) ||	// not a bitmap
		info.biBitCount != 24 )		// not 24-bit ture color
	{
		*rslx = *rsly = 0;
		AfxMessageBox("Error in ReadTexImage:\nBad texture image.\nNot a 24-bits bitmap.");
		return(NULL);
	}

	*rslx = srcx = info.biWidth; 
	*rsly = srcy = info.biHeight;

	int tempsrcx = (4-(srcx*3)%4)%4 + srcx*3;
	SImageData = new unsigned char[tempsrcx*srcy];		
	if(SImageData  == NULL)
	{
		*rslx = *rsly = 0;
		AfxMessageBox("Malloc Failure in ReadTexImage");
		return(NULL);
	}

	fread( SImageData, 1, tempsrcx*srcy, fp ); 
	fclose(fp);

	unsigned char* ImageData = new unsigned char[srcx*srcy*3];
	
	int pos2, pos=0;
	for(int i=0; i<srcy; i++)
	{
		for(int j=0; j<srcx; j++)
		{
			pos2 = i*tempsrcx+j*3;
			ImageData[pos]   = SImageData[pos2+2];
			ImageData[pos+1] = SImageData[pos2+1];
			ImageData[pos+2] = SImageData[pos2];
			pos+=3;
		}
	}
	
	delete []SImageData;

	return( ImageData );
}

void SaveTexToBMPFile(int texID, int size, char *FileName)
{
	glBindTexture(GL_TEXTURE_2D, texID);
	unsigned char *TexData = new unsigned char[size*size*3];
	glGetTexImage(GL_TEXTURE_2D, 0, GL_RGB, GL_UNSIGNED_BYTE, TexData);
	SaveDataToBMP(FileName,size,size,TexData);	
	delete[] TexData;
}

/*
////Float
void SaveTexToTXTFile(int texID, int size, char *FileName)
{
	glBindTexture(GL_TEXTURE_2D, texID);
	float *TexData = new float[size*size*3];
	glGetTexImage(GL_TEXTURE_2D, 0, GL_RGB, GL_FLOAT, TexData);
	FILE *fp = fopen(FileName,"w");
	for(int i=0;i<size;i++)
	{
		for(int j=0;j<size;j++)
			fprintf(fp,"(%4.3f,%4.3f,%4.3f)  ",TexData[(i*size+j)*3],TexData[(i*size+j)*3+1],TexData[(i*size+j)*3+2]);
		fprintf(fp,"\n");
	}
	fclose(fp);
	delete[] TexData;
}
*/

////Unsigned char
void SaveTexToTXTFile(int texID, int size, char *FileName)
{
	glBindTexture(GL_TEXTURE_2D, texID);
	unsigned char *TexData = new unsigned char[size*size*3];
	glGetTexImage(GL_TEXTURE_2D, 0, GL_RGB, GL_UNSIGNED_BYTE, TexData);
	FILE *fp = fopen(FileName,"w");
	for(int i=0;i<size;i++)
	{
		for(int j=0;j<size;j++)
			fprintf(fp,"%3d  ",TexData[(i*size+j)*3]);
		fprintf(fp,"\n");
	}
	fclose(fp);
	delete[] TexData;	
	TexData = NULL;
}

void SaveTexToTXTFile(int texID, int Size, FILE *fp)
{
	glBindTexture(GL_TEXTURE_2D, texID);
	if(Size>1)
	{
		unsigned char* TexData = NULL;
		TexData = new unsigned char[Size*Size];
		memset(TexData, 0, sizeof(unsigned char)*Size*Size);
		glGetTexImage(GL_TEXTURE_2D, 0, GL_RED, GL_UNSIGNED_BYTE, TexData);
		fprintf(fp,"-------------------------------------\n");
		for(int i=0;i<Size;i++)
		{
			for(int j=0;j<Size;j++)
				fprintf(fp,"%3d  ",TexData[i*Size+j]);
			fprintf(fp,"\n");
		}
		delete[] TexData;
		TexData = NULL;
	}
	else
	{
		unsigned char TexData;
		glGetTexImage(GL_TEXTURE_2D, 0, GL_RED, GL_UNSIGNED_BYTE, &TexData);
		fprintf(fp,"-------------------------------------\n");
		fprintf(fp,"%3d\n",TexData);
	}
}

void SaveRectangleTexToTXTFile(int texID, int Width, int Height, FILE *fp)
{
	glBindTexture(GL_TEXTURE_RECTANGLE_NV, texID);
	float *TexData = new float[Width*Height];
	memset(TexData, 0, sizeof(float)*Height*Width);
	glGetTexImage(GL_TEXTURE_RECTANGLE_NV, 0, GL_RED, GL_FLOAT, TexData);
	fprintf(fp,"-------------------------------------\n");
	for(int i=0;i<Height;i++)
	{
		for(int j=0;j<Width;j++)
			fprintf(fp,"%4.3f  ",TexData[i*Width+j]);
		fprintf(fp,"\n");
	}
	delete[] TexData;
	TexData = NULL;
}

void SaveCurrentTexToTXTFile(int size, char *FileName)
{
	float *TexData = new float[size*size];
	glGetTexImage(GL_TEXTURE_2D, 0, GL_RED, GL_FLOAT, TexData);
	FILE *fp = fopen(FileName,"w");
	for(int i=0;i<size;i++)
	{
		for(int j=0;j<size;j++)
			fprintf(fp,"%4.3f  ",TexData[i*size+j]);
		fprintf(fp,"\n");
	}
	fclose(fp);
	delete[] TexData;
}

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