shadow.h
来自「PDE simulator on GPU.」· C头文件 代码 · 共 49 行
H
49 行
// Shadow.h : main header file for the SHADOW application
//
#if !defined(AFX_SHADOW_H__2B601B11_B97E_4852_948E_39314E961DA9__INCLUDED_)
#define AFX_SHADOW_H__2B601B11_B97E_4852_948E_39314E961DA9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CShadowApp:
// See Shadow.cpp for the implementation of this class
//
class CShadowApp : public CWinApp
{
public:
CShadowApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CShadowApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CShadowApp)
afx_msg void OnAppAbout();
afx_msg void OnHowto();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SHADOW_H__2B601B11_B97E_4852_948E_39314E961DA9__INCLUDED_)
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