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📄 unixthread.cpp

📁 "More for C++" is a class library that provides some features that are usually common for object ori
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////  This file is part of the "More for C++" library////  Copyright (c) 1999-2003 by Thorsten Goertz (thorsten@morefor.org)////  The "More for C++" library is free software; you can redistribute it and/or//  modify it under the terms of the license that comes with this package.////  Read "license.txt" for more details.////  THIS PACKAGE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR IMPLIED//  WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES//  OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.////////////////////////////////////////////////////////////////////////////////#include <errno.h>#include <more/create.hpp>#include <more/synchronized.hpp>#include "unixthread.hpp"using namespace more;using namespace more::os;using namespace more::os::unix_;using namespace more::util;////////////////////////////////////////////////////////////////////////////////static void milliSleep( int nMilliseconds ){  size_t    nSeconds = nMilliseconds / 1000;  size_t    nNanoSeconds = ( 1000000 * ( ( nMilliseconds + 1 ) % 1000 ) );  timespec  interval = { nSeconds, nNanoSeconds };  int       nResult;  nResult = nanosleep( &interval, &interval );  while( nResult == -1 && errno == EINTR )  {    nResult = nanosleep( &interval, &interval );  }}////////////////////////////////////////////////////////////////////////////////size_t UnixThread::getId( ){  return pthread_self( );}////////////////////////////////////////////////////////////////////////////////void UnixThread::joinRemainingThreads( ){  while( nNoOfRemainingThreads > 0 )  {    milliSleep( 100 );  }}////////////////////////////////////////////////////////////////////////////////void UnixThread::sleep(  long nMilliseconds){  milliSleep( nMilliseconds );}////////////////////////////////////////////////////////////////////////////////UnixThread::UnixThread( ){  m_thread = 0;  m_bScheduled = true;}////////////////////////////////////////////////////////////////////////////////bool UnixThread::scheduled( ){  return m_bScheduled;}////////////////////////////////////////////////////////////////////////////////void UnixThread::execute(  const p<Runnable>& pRunnable){  if( m_pRunnable == 0 && pRunnable != 0 )  {    nNoOfRemainingThreads++;    m_pRunnable = pRunnable;    pthread_create( &m_thread, 0, runRunnable, new p<UnixThread>( this ) );  }}////////////////////////////////////////////////////////////////////////////////void UnixThread::terminate( ){  m_bScheduled = false;}////////////////////////////////////////////////////////////////////////////////void UnixThread::join( ){  void* pValuePtr;  pthread_join( m_thread, &pValuePtr );}////////////////////////////////////////////////////////////////////////////////UnixThread::UnixController::UnixController(  const p<UnixThread>& pUnixThread): m_pUnixThread( pUnixThread ){}////////////////////////////////////////////////////////////////////////////////bool UnixThread::UnixController::scheduled( ){  return m_pUnixThread -> scheduled( );}////////////////////////////////////////////////////////////////////////////////void* UnixThread::runRunnable(  void* ppUnixThreadAsVoidPtr){  p<UnixThread>* ppUnixThread = ( p<UnixThread>* ) ppUnixThreadAsVoidPtr;  try  {    ( *ppUnixThread ) -> m_pRunnable -> run( CREATE UnixController( *ppUnixThread ) );  }  catch( ... )  {  }  nNoOfRemainingThreads--;  delete ppUnixThread;  return 0;}////////////////////////////////////////////////////////////////////////////////size_t UnixThread::nNoOfRemainingThreads = 0;////////////////////////////////////////////////////////////////////////////////

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