📄 win32serviceimpl.hpp
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//// This file is part of the "More for C++" library//// Copyright (c) 1999-2003 by Thorsten Goertz (thorsten@goertz.com)//// The "More for C++" library is free software; you can redistribute it and/or// modify it under the terms of the license that comes with this package.//// Read "license.txt" for more details.//// THIS PACKAGE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR IMPLIED// WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES// OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.////////////////////////////////////////////////////////////////////////////////#ifndef WIN32SERVICEIMPL_HPP#define WIN32SERVICEIMPL_HPP////////////////////////////////////////////////////////////////////////////////// "windows.h" must have been included!#include <more/core/finalizable.hpp>#include <more/os/win32/win32service.hpp>#include <more/util/singleton.hpp>////////////////////////////////////////////////////////////////////////////////namespace more{ namespace os { namespace win32 { class Win32ServiceImpl: public more::os::win32::Win32Service { public: Win32ServiceImpl( const String& sName ) throw( Win32Service::NotSupported ); virtual bool exists( ) const; virtual String getName( ) const; virtual void execute( const p<Win32Service::Servant>& ) throw( Win32Service::Unknown ); virtual bool install( const Array<String>& sArgV, const String& sUser, const String& sPwd ); virtual bool uninstall( ) throw( Win32Service::Unknown ); virtual void start( ) throw( Win32Service::Unknown ); virtual void stop( ) throw( Win32Service::Unknown ); virtual Win32Service::State getState( ) throw( Win32Service::Unknown ); private: class UnknownImpl: public Win32Service::Unknown { public: UnknownImpl( const String& sName ); virtual operator const char* ( ) const; private: String m_sDescription; }; class AlreadyExistsImpl: public Win32Service::AlreadyExists { public: AlreadyExistsImpl( const String& sName ); virtual operator const char* ( ) const; private: String m_sDescription; }; class ServiceManagerGuard { public: ServiceManagerGuard( ) throw( Win32Service::NotSupported ); ~ServiceManagerGuard( ); operator SC_HANDLE ( ) const; private: SC_HANDLE m_hServiceManager; }; class ServiceCtrlHandler: public more::util::Singleton<ServiceCtrlHandler> { public: ServiceCtrlHandler( const String& sName, const p<Win32Service::Servant>& ) throw( Win32Service::Unknown ); private: static void WINAPI serviceMain( DWORD nArgC, LPTSTR* pcArgS ); static void WINAPI serviceCtrlHandler( DWORD nControlCode ); void updateStatus( DWORD newState, DWORD milliSecondsToWait = 0 ); String m_sName; p<Win32Service::Servant> m_pServant; DWORD m_nCheckPoint; SERVICE_STATUS_HANDLE m_hStatus; SERVICE_STATUS m_status; }; String m_sName; }; } }}////////////////////////////////////////////////////////////////////////////////#endif
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