📄 virtualcoherentgraphicthing.java
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/*
Netwar
Copyright (C) 2002 Daniel Grund, Kyle Kakligian, Jason Komutrattananon, & Brian Hibler.
This file is part of Netwar.
Netwar is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Netwar is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Netwar; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package netwar.utils.vectorgraphics;
import netwar.utils.*;
/** Nonprimitive GraphicThing
* Used for static GraphicThings which use a CoherentPointSet.
* Performs draws by moving the GraphicThing by an offset, drawing it, then moving it back.
* Should only be used for GraphicThings which are only used in this way.
*/
public class VirtualCoherentGraphicThing extends GraphicThing {
private CoherentPointSet points;
private GraphicThing graphic;
private Point3D offset;
private Point3D unoffset;
private int angle;
private boolean inPlace = false;
/** Creates a new instance of VirtualCoherentGraphicThing
* @param gt The static GraphicThing to use.
* @param cps The set of points that the GraphicThing uses.
* @param p3d The ground-center of this copy of the GraphicThing.
* @param theta Angle to rotate this copy of the GraphicThing about its ground-center.
*/
public VirtualCoherentGraphicThing(GraphicThing gt, CoherentPointSet cps, Point3D p3d, int theta) {
graphic = gt;
points = cps;
offset = new Point3D(p3d);
unoffset = offset.getProduct(-1);
angle = Trig.normalize(theta);
}
public void draw(netwar.game.GameViewer v) {
if(!inPlace){
inPlace = true;
points.translate(offset);
if(angle > 0)
points.rotate(offset, Point3D.unitUp, angle);
graphic.update();
graphic.draw(v);
if(angle > 0)
points.rotate(offset, Point3D.unitUp, Trig.fullCircle - angle);
points.translate(unoffset);
graphic.update();
inPlace = false;
}else{
graphic.draw(v);
}
}
public float getZ(Transform t) {
if(!inPlace) {
inPlace = true;
points.translate(offset);
if(angle > 0)
points.rotate(offset, Point3D.unitUp, angle);
graphic.update();
float z = graphic.getZ(t);
if(angle > 0)
points.rotate(offset, Point3D.unitUp, Trig.fullCircle - angle);
points.translate(unoffset);
graphic.update();
inPlace = false;
return z;
}else{
float z = graphic.getZ(t);
return z;
}
}
public boolean isOnScreen(Transform t) {
if(!inPlace) {
inPlace = true;
points.translate(offset);
if(angle > 0)
points.rotate(offset, Point3D.unitUp, angle);
graphic.update();
boolean on = graphic.isOnScreen(t);
if(angle > 0)
points.rotate(offset, Point3D.unitUp, Trig.fullCircle - angle);
points.translate(unoffset);
graphic.update();
inPlace = false;
return on;
}
return graphic.isOnScreen(t);
}
/** Rotate this GraphicThing.
* NOTE: VirtualCoherentGraphicThing will only allow rotation around the
* line extending up from its ground-center.
* @param axisPt A point on the axis of rotation.
* @param axisDir The direction of the axis of rotation.
* @param angle The number of degrees to rotate.
* @return this GraphicThing, freshly rotated.
*/
public GraphicThing rotate(Point3D axisPt, Point3D axisDir, int theta) {
Assert.notFalse(axisPt.equals(offset), "Illegal axis of rotation in VirtualCoherentGraphicThing");
Assert.notFalse((axisDir.x == 0) && (axisDir.y == 0) && (axisDir.z > 0), "Axis of rotation must be vertical in VirtualCoherentGraphicThing");
angle = Trig.normalize(angle + theta);
return this;
}
public GraphicThing translate(Point3D p3d) {
offset.doSum(p3d);
return this;
}
public void explode(Point3D epicenter) {
GraphicThing gt;
if(!inPlace) {
inPlace = true;
points.translate(offset);
if(angle > 0)
points.rotate(offset, Point3D.unitUp, angle);
graphic.update();
gt = graphic.copy();
if(angle > 0)
points.rotate(offset, Point3D.unitUp, Trig.fullCircle - angle);
points.translate(unoffset);
graphic.update();
inPlace = false;
}else
gt = graphic.copy();
gt.explode(epicenter);
kill();
}
Point3D getCenter() {
return offset;
}
void unlink() {}
public GraphicThing copy() {
return new VirtualCoherentGraphicThing(graphic.copy(), points, new Point3D(offset), angle);
}
}
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