📄 dibapihead.h
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// ==== File : DibApiHead.h ========
#ifndef DIBAPIHEAD_H
#define DIBAPIHEAD_H
#define DIB_HEADER_MARKER 19778
#define PW_WINDOW 1
#define PW_CLIENT 2
#define PALVERSION 0x300
#define HDIB HANDLE
#define LEFT_UP 0
#define CENTER_UP 1
#define RIGHT_UP 2
#define LEFT_CENTER 3
#define CENTER_CENTER 4
#define CENTER_RIGHT 5
#define LEFT_DOWN 6
#define CENTER_DOWN 7
#define RIGHT_DOWN 8
#define WIDTHBYTES(bits) (((bits)+31)/32*4)
#define IS_WIN30_DIB(lpbi) (*(LPDWORD)(lpbi) == sizeof(BITMAPINFOHEADER))
#define RECTWIDTH(prect) ((prect)->right-(prect)->left)
#define RECTHEIGHT(prect) ((prect)->bottom-(prect)->top)
#define PIXEL_OFFSET(i,j,nWidthBytes) \
(LONG)((LONG)(i)*(LONG)(nWidthBytes)+(LONG)(j)*3)
#define BOUND(x, mn, mx) ((x)<(mn)?(mn):((x)>(mx)?(mx):(x)))
#define REDBYTE(colorref) (BYTE)(colorref & 0X000000FF)
#define GREENBYTE(colorref) ((colorref >> 8) & 0x000000FF)
#define BLUEBYTE(colorref) ((colorref >> 16) & 0x000000FF)
typedef BYTE FAR*LPBYTE;
typedef DWORD FAR*LPDWORD;
typedef struct tagNODE{
BOOL bIsLeaf;
UINT nPixelCount;
UINT nRedSum;
UINT nGreenSum;
UINT nBlueSum;
struct tagNODE * pChild[8];
struct tagNODE * pNext;
} NODE;
#define FILTER1 1
#define FILTER2 2
#define FILTER3 3
#define VERT 1
#define HORZ 2
#define VERTHORZ 3
#define NORTH 4
#define NORTHEAST 5
#define EAST 6
#define SOUTH 7
#define SOUTHEAST 8
#define SOUTHWEST 9
#define WEST 10
#define NORTHWEST 11
#define LAP1 12
#define LAP2 13
#define LAP3 14
#define LAP4 15
#define SOBEL 16
#define HOUGH 17
#define MAXIMUM_GRAY 0
#define MEAN_GRAY 1
#define WEIGHT_GRAY 2
#define UNDEFINED (-1.0)
#define RGB_COLOR 0
#define CMYK_COLOR 1
#define HSI_COLOR 2
#define HLS_COLOR 3
#define ALIGN_DWORD(x) (((x)+3)/4 * 4)
#define GetRGBPixel(Addr, Red, Green, Blue) \
Blue = (int) * (Addr); \
Green = (int)*(Addr+1); \
Red = (int) * (Addr+2);
#define PutRGBPixel(Addr, Red, Green, Blue) \
Red = (Red<0) ? 0 : Red;\
Red = (Red>255) ? 255:Red; \
Green = (Green<0)?0:Green; \
Green = (Green>255)?255:Green; \
Blue = (Blue<0)?0:Blue; \
Blue = (Blue>255)?255:Blue; \
*(Addr) = (BYTE)Blue; \
*(Addr+1) = (BYTE)Green; \
*(Addr+2) = (BYTE)Red;
typedef struct tagRGBCOLOR{
BYTE Red;
BYTE Green;
BYTE Blue;
}RGBCOLOR;
#endif
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