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📄 base64.java

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package org.executequery.util;/* * Base64.java * * Copyright (C) 2002, 2003, 2004, 2005, 2006 Takis Diakoumis * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. * *//** * Encodes and decodes to and from Base64 notation. * * <p> * Change Log: * </p> * <ul> *  <li>v2.1 - Cleaned up javadoc comments and unused variables and methods. Added *   some convenience methods for reading and writing to and from files.</li> *  <li>v2.0.2 - Now specifies UTF-8 encoding in places where the code fails on systems *   with other encodings (like EBCDIC).</li> *  <li>v2.0.1 - Fixed an error when decoding a single byte, that is, when the *   encoded data was a single byte.</li> *  <li>v2.0 - I got rid of methods that used booleans to set options. *   Now everything is more consolidated and cleaner. The code now detects *   when data that's being decoded is gzip-compressed and will decompress it *   automatically. Generally things are cleaner. You'll probably have to *   change some method calls that you were making to support the new *   options format (<tt>int</tt>s that you "OR" together).</li> *  <li>v1.5.1 - Fixed bug when decompressing and decoding to a *   byte[] using <tt>decode( String s, boolean gzipCompressed )</tt>. *   Added the ability to "suspend" encoding in the Output Stream so *   you can turn on and off the encoding if you need to embed base64 *   data in an otherwise "normal" stream (like an XML file).</li> *  <li>v1.5 - Output stream pases on flush() command but doesn't do anything itself. *      This helps when using GZIP streams. *      Added the ability to GZip-compress objects before encoding them.</li> *  <li>v1.4 - Added helper methods to read/write files.</li> *  <li>v1.3.6 - Fixed OutputStream.flush() so that 'position' is reset.</li> *  <li>v1.3.5 - Added flag to turn on and off line breaks. Fixed bug in input stream *      where last buffer being read, if not completely full, was not returned.</li> *  <li>v1.3.4 - Fixed when "improperly padded stream" error was thrown at the wrong time.</li> *  <li>v1.3.3 - Fixed I/O streams which were totally messed up.</li> * </ul> * * <p> * I am placing this code in the Public Domain. Do with it as you will. * This software comes with no guarantees or warranties but with * plenty of well-wishing instead! * Please visit <a href="http://iharder.net/base64">http://iharder.net/base64</a> * periodically to check for updates or to contribute improvements. * </p> * * @author Robert Harder * @author rob@iharder.net * @version 2.1 */public class Base64 {        /* ********  P U B L I C   F I E L D S  ******** */            /** No options specified. Value is zero. */    public final static int NO_OPTIONS = 0;        /** Specify encoding. */    public final static int ENCODE = 1;            /** Specify decoding. */    public final static int DECODE = 0;            /** Specify that data should be gzip-compressed. */    public final static int GZIP = 2;            /** Don't break lines when encoding (violates strict Base64 specification) */    public final static int DONT_BREAK_LINES = 8;            /* ********  P R I V A T E   F I E L D S  ******** */            /** Maximum line length (76) of Base64 output. */    private final static int MAX_LINE_LENGTH = 76;            /** The equals sign (=) as a byte. */    private final static byte EQUALS_SIGN = (byte)'=';            /** The new line character (\n) as a byte. */    private final static byte NEW_LINE = (byte)'\n';            /** Preferred encoding. */    private final static String PREFERRED_ENCODING = "UTF-8";            /** The 64 valid Base64 values. */    private final static byte[] ALPHABET;    private final static byte[] _NATIVE_ALPHABET = /* May be something funny like EBCDIC */    {        (byte)'A', (byte)'B', (byte)'C', (byte)'D', (byte)'E', (byte)'F', (byte)'G',        (byte)'H', (byte)'I', (byte)'J', (byte)'K', (byte)'L', (byte)'M', (byte)'N',        (byte)'O', (byte)'P', (byte)'Q', (byte)'R', (byte)'S', (byte)'T', (byte)'U',        (byte)'V', (byte)'W', (byte)'X', (byte)'Y', (byte)'Z',        (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f', (byte)'g',        (byte)'h', (byte)'i', (byte)'j', (byte)'k', (byte)'l', (byte)'m', (byte)'n',        (byte)'o', (byte)'p', (byte)'q', (byte)'r', (byte)'s', (byte)'t', (byte)'u',        (byte)'v', (byte)'w', (byte)'x', (byte)'y', (byte)'z',        (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5',        (byte)'6', (byte)'7', (byte)'8', (byte)'9', (byte)'+', (byte)'/'    };        /** Determine which ALPHABET to use. */    static    {        byte[] __bytes;        try {            __bytes = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/".getBytes( PREFERRED_ENCODING );        }   // end try        catch (java.io.UnsupportedEncodingException use) {            __bytes = _NATIVE_ALPHABET; // Fall back to native encoding        }   // end catch        ALPHABET = __bytes;    }   // end static            /**     * Translates a Base64 value to either its 6-bit reconstruction value     * or a negative number indicating some other meaning.     **/    private final static byte[] DECODABET =    {        -9,-9,-9,-9,-9,-9,-9,-9,-9,                 // Decimal  0 -  8        -5,-5,                                      // Whitespace: Tab and Linefeed        -9,-9,                                      // Decimal 11 - 12        -5,                                         // Whitespace: Carriage Return        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 14 - 26        -9,-9,-9,-9,-9,                             // Decimal 27 - 31        -5,                                         // Whitespace: Space        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,              // Decimal 33 - 42        62,                                         // Plus sign at decimal 43        -9,-9,-9,                                   // Decimal 44 - 46        63,                                         // Slash at decimal 47        52,53,54,55,56,57,58,59,60,61,              // Numbers zero through nine        -9,-9,-9,                                   // Decimal 58 - 60        -1,                                         // Equals sign at decimal 61        -9,-9,-9,                                      // Decimal 62 - 64        0,1,2,3,4,5,6,7,8,9,10,11,12,13,            // Letters 'A' through 'N'        14,15,16,17,18,19,20,21,22,23,24,25,        // Letters 'O' through 'Z'        -9,-9,-9,-9,-9,-9,                          // Decimal 91 - 96        26,27,28,29,30,31,32,33,34,35,36,37,38,     // Letters 'a' through 'm'        39,40,41,42,43,44,45,46,47,48,49,50,51,     // Letters 'n' through 'z'        -9,-9,-9,-9                                 // Decimal 123 - 126        /*,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 127 - 139        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 140 - 152        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 153 - 165        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 166 - 178        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 179 - 191        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 192 - 204        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 205 - 217        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 218 - 230        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 231 - 243        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9         // Decimal 244 - 255 */    };        // I think I end up not using the BAD_ENCODING indicator.    //private final static byte BAD_ENCODING    = -9; // Indicates error in encoding    private final static byte WHITE_SPACE_ENC = -5; // Indicates white space in encoding    private final static byte EQUALS_SIGN_ENC = -1; // Indicates equals sign in encoding            /** Defeats instantiation. */    private Base64(){}                /* ********  E N C O D I N G   M E T H O D S  ******** */            /**     * Encodes up to the first three bytes of array <var>threeBytes</var>     * and returns a four-byte array in Base64 notation.     * The actual number of significant bytes in your array is     * given by <var>numSigBytes</var>.     * The array <var>threeBytes</var> needs only be as big as     * <var>numSigBytes</var>.     * Code can reuse a byte array by passing a four-byte array as <var>b4</var>.     *     * @param b4 A reusable byte array to reduce array instantiation     * @param threeBytes the array to convert     * @param numSigBytes the number of significant bytes in your array     * @return four byte array in Base64 notation.     * @since 1.5.1     */    private static byte[] encode3to4( byte[] b4, byte[] threeBytes, int numSigBytes ) {        encode3to4( threeBytes, 0, numSigBytes, b4, 0 );        return b4;    }   // end encode3to4            /**     * Encodes up to three bytes of the array <var>source</var>     * and writes the resulting four Base64 bytes to <var>destination</var>.     * The source and destination arrays can be manipulated     * anywhere along their length by specifying     * <var>srcOffset</var> and <var>destOffset</var>.     * This method does not check to make sure your arrays     * are large enough to accomodate <var>srcOffset</var> + 3 for     * the <var>source</var> array or <var>destOffset</var> + 4 for     * the <var>destination</var> array.     * The actual number of significant bytes in your array is     * given by <var>numSigBytes</var>.     *     * @param source the array to convert     * @param srcOffset the index where conversion begins     * @param numSigBytes the number of significant bytes in your array     * @param destination the array to hold the conversion     * @param destOffset the index where output will be put     * @return the <var>destination</var> array     * @since 1.3     */    private static byte[] encode3to4(            byte[] source, int srcOffset, int numSigBytes,            byte[] destination, int destOffset ) {        //           1         2         3        // 01234567890123456789012345678901 Bit position        // --------000000001111111122222222 Array position from threeBytes        // --------|    ||    ||    ||    | Six bit groups to index ALPHABET        //          >>18  >>12  >> 6  >> 0  Right shift necessary        //                0x3f  0x3f  0x3f  Additional AND                // Create buffer with zero-padding if there are only one or two        // significant bytes passed in the array.        // We have to shift left 24 in order to flush out the 1's that appear        // when Java treats a value as negative that is cast from a byte to an int.        int inBuff =   ( numSigBytes > 0 ? ((source[ srcOffset     ] << 24) >>>  8) : 0 )        | ( numSigBytes > 1 ? ((source[ srcOffset + 1 ] << 24) >>> 16) : 0 )        | ( numSigBytes > 2 ? ((source[ srcOffset + 2 ] << 24) >>> 24) : 0 );                switch( numSigBytes ) {            case 3:                destination[ destOffset     ] = ALPHABET[ (inBuff >>> 18)        ];                destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ];                destination[ destOffset + 2 ] = ALPHABET[ (inBuff >>>  6) & 0x3f ];                destination[ destOffset + 3 ] = ALPHABET[ (inBuff       ) & 0x3f ];                return destination;                            case 2:                destination[ destOffset     ] = ALPHABET[ (inBuff >>> 18)        ];                destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ];                destination[ destOffset + 2 ] = ALPHABET[ (inBuff >>>  6) & 0x3f ];                destination[ destOffset + 3 ] = EQUALS_SIGN;                return destination;                            case 1:                destination[ destOffset     ] = ALPHABET[ (inBuff >>> 18)        ];                destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ];                destination[ destOffset + 2 ] = EQUALS_SIGN;                destination[ destOffset + 3 ] = EQUALS_SIGN;                return destination;                            default:                return destination;        }   // end switch    }   // end encode3to4                /**     * Serializes an object and returns the Base64-encoded     * version of that serialized object. If the object     * cannot be serialized or there is another error,     * the method will return <tt>null</tt>.     * The object is not GZip-compressed before being encoded.     *     * @param serializableObject The object to encode     * @return The Base64-encoded object     * @since 1.4     */    public static String encodeObject( java.io.Serializable serializableObject ) {        return encodeObject( serializableObject, NO_OPTIONS );    }   // end encodeObject                /**     * Serializes an object and returns the Base64-encoded     * version of that serialized object. If the object     * cannot be serialized or there is another error,     * the method will return <tt>null</tt>.     * <p>     * Valid options:<pre>     *   GZIP: gzip-compresses object before encoding it.     *   DONT_BREAK_LINES: don't break lines at 76 characters     *     <i>Note: Technically, this makes your encoding non-compliant.</i>     * </pre>     * <p>     * Example: <code>encodeObject( myObj, Base64.GZIP )</code> or     * <p>     * Example: <code>encodeObject( myObj, Base64.GZIP | Base64.DONT_BREAK_LINES )</code>     *     * @param serializableObject The object to encode     * @param options Specified options     * @return The Base64-encoded object     * @see Base64#GZIP     * @see Base64#DONT_BREAK_LINES     * @since 2.0     */    public static String encodeObject( java.io.Serializable serializableObject, int options ) {        // Streams        java.io.ByteArrayOutputStream  baos  = null;        java.io.OutputStream           b64os = null;        java.io.ObjectOutputStream     oos   = null;        java.util.zip.GZIPOutputStream gzos  = null;                // Isolate options        int gzip           = (options & GZIP);        int dontBreakLines = (options & DONT_BREAK_LINES);                try {            // ObjectOutputStream -> (GZIP) -> Base64 -> ByteArrayOutputStream            baos  = new java.io.ByteArrayOutputStream();            b64os = new Base64.OutputStream( baos, ENCODE | dontBreakLines );

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