📄 thininternalframeborder.java
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/* * ThinInternalFrameBorder.java * * Copyright (C) 2002, 2003, 2004, 2005, 2006 Takis Diakoumis * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */package org.underworldlabs.swing.plaf;import java.awt.Color;import java.awt.Component;import java.awt.Graphics;import java.awt.Insets;import javax.swing.JInternalFrame;import javax.swing.border.AbstractBorder;import javax.swing.plaf.UIResource;import javax.swing.plaf.metal.MetalLookAndFeel;/* ---------------------------------------------------------------------------------- * Modified from Java class javax.swing.plaf.metal.MetalBorders.InternalFrameBorder. * * Copyright 2003 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * *---------------------------------------------------------------------------------- *//* ---------------------------------------------------------- * CVS NOTE: Changes to the CVS repository prior to the * release of version 3.0.0beta1 has meant a * resetting of CVS revision numbers. * ---------------------------------------------------------- *//** * * @author Takis Diakoumis * @version $Revision: 1.4 $ * @date $Date: 2006/05/14 06:56:07 $ */public class ThinInternalFrameBorder extends AbstractBorder implements UIResource { private static final Insets insets = new Insets(3, 3, 3, 3); private static final int corner = 14; public void paintBorder(Component c, Graphics g, int x, int y, int w, int h) { Color background; Color highlight; Color shadow; if (c instanceof JInternalFrame && ((JInternalFrame)c).isSelected()) { background = MetalLookAndFeel.getPrimaryControlDarkShadow(); highlight = MetalLookAndFeel.getPrimaryControlShadow(); shadow = MetalLookAndFeel.getPrimaryControlInfo(); } else { background = MetalLookAndFeel.getControlDarkShadow(); highlight = MetalLookAndFeel.getControlShadow(); shadow = MetalLookAndFeel.getControlInfo(); } g.setColor(background); // Draw outermost lines g.drawLine( 1, 0, w-2, 0); g.drawLine( 0, 1, 0, h-2); g.drawLine( w-1, 1, w-1, h-2); g.drawLine( 1, h-1, w-2, h-1); // Draw the bulk of the border for (int i = 1; i < 5; i++) { g.drawRect(x+i,y+i,w-(i*2)-1, h-(i*2)-1); } if (c instanceof JInternalFrame && ((JInternalFrame)c).isResizable()) { g.setColor(highlight); // Draw the Long highlight lines g.drawLine( corner+1, 3, w-corner, 3); g.drawLine( 3, corner+1, 3, h-corner); g.drawLine( w-2, corner+1, w-2, h-corner); g.drawLine( corner+1, h-2, w-corner, h-2); g.setColor(shadow); // Draw the Long shadow lines g.drawLine( corner, 2, w-corner-1, 2); g.drawLine( 2, corner, 2, h-corner-1); g.drawLine( w-3, corner, w-3, h-corner-1); g.drawLine( corner, h-3, w-corner-1, h-3); } } public Insets getBorderInsets(Component c) { return insets; } public Insets getBorderInsets(Component c, Insets newInsets) { newInsets.top = insets.top; newInsets.left = insets.left; newInsets.bottom = insets.bottom; newInsets.right = insets.right; return newInsets; } } // class
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