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📄 flatsplitpanedivider.java

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💻 JAVA
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/* * FlatSplitPaneDivider.java * * Copyright (C) 2002, 2003, 2004, 2005, 2006 Takis Diakoumis * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. * */package org.underworldlabs.swing.plaf;import java.awt.Color;import java.awt.Component;import java.awt.Container;import java.awt.Cursor;import java.awt.Dimension;import java.awt.Graphics;import java.awt.Insets;import java.awt.LayoutManager;import javax.swing.JButton;import javax.swing.JSplitPane;import javax.swing.border.Border;import javax.swing.plaf.basic.BasicSplitPaneDivider;import javax.swing.plaf.basic.BasicSplitPaneUI;import javax.swing.plaf.metal.MetalLookAndFeel;/* * @(#)MetalSplitPaneUI.java	1.9 03/01/23 * * Copyright 2003 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. *//* ---------------------------------------------------------- * CVS NOTE: Changes to the CVS repository prior to the  *           release of version 3.0.0beta1 has meant a  *           resetting of CVS revision numbers. * ---------------------------------------------------------- *//** * Modified metal split pane divider *//** * * @author   Takis Diakoumis * @version  $Revision: 1.4 $ * @date     $Date: 2006/05/14 06:56:07 $ */public class FlatSplitPaneDivider extends BasicSplitPaneDivider {        private int inset = 2;        public FlatSplitPaneDivider(BasicSplitPaneUI ui) {        super(ui);        setLayout(new FlapSplitPaneDividerLayout());    }        // --------------------------------------------    // the main thing we have done here is to remove    // the metal bumps from the divider. all else remains    // the same as in MetalSplitPaneUI. the aim was to    // remove the bumps but retain the small buttons.    // --------------------------------------------        public void paint(Graphics g) {        super.paint(g);    }        /**     * Creates and return an instance of JButton that can be used to     * collapse the left component in the metal split pane.     */    protected JButton createLeftOneTouchButton() {        JButton b = new JButton() {            // Sprite buffer for the arrow image of the left button            int[][]     buffer = {{0, 0, 0, 2, 2, 0, 0, 0, 0},            {0, 0, 2, 1, 1, 1, 0, 0, 0},            {0, 2, 1, 1, 1, 1, 1, 0, 0},            {2, 1, 1, 1, 1, 1, 1, 1, 0},            {0, 3, 3, 3, 3, 3, 3, 3, 3}};                        public void setBorder(Border b) {}                        public void paint(Graphics g) {                JSplitPane splitPane = getSplitPaneFromSuper();                if(splitPane != null) {                    int         oneTouchSize = getOneTouchSizeFromSuper();                    int         orientation = getOrientationFromSuper();                    int         blockSize = Math.min(getDividerSize(),                    oneTouchSize);                                        // Initialize the color array                    Color[]     colors = {                        this.getBackground(),                        MetalLookAndFeel.getPrimaryControlDarkShadow(),                        MetalLookAndFeel.getPrimaryControlInfo(),                        MetalLookAndFeel.getPrimaryControlHighlight()};                                                // Fill the background first ...                        g.setColor(this.getBackground());                        g.fillRect(0, 0, this.getWidth(),                        this.getHeight());                                                // ... then draw the arrow.                        if (getModel().isPressed()) {                            // Adjust color mapping for pressed button state                            colors[1] = colors[2];                        }                        if(orientation == JSplitPane.VERTICAL_SPLIT) {                            // Draw the image for a vertical split                            for (int i=1; i<=buffer[0].length; i++) {                                for (int j=1; j<blockSize; j++) {                                    if (buffer[j-1][i-1] == 0) {                                        continue;                                    }                                    else {                                        g.setColor(                                        colors[buffer[j-1][i-1]]);                                    }                                    g.drawLine(i, j, i, j);                                }                            }                        }                        else {                            // Draw the image for a horizontal split                            // by simply swaping the i and j axis.                            // Except the drawLine() call this code is                            // identical to the code block above. This was done                            // in order to remove the additional orientation                            // check for each pixel.                            for (int i=1; i<=buffer[0].length; i++) {                                for (int j=1; j<blockSize; j++) {                                    if (buffer[j-1][i-1] == 0) {                                        // Nothing needs                                        // to be drawn                                        continue;                                    }                                    else {                                        // Set the color from the                                        // color map                                        g.setColor(                                        colors[buffer[j-1][i-1]]);                                    }                                    // Draw a pixel                                    g.drawLine(j, i, j, i);                                }                            }                        }                }            }                        // Don't want the button to participate in focus traversable.            public boolean isFocusTraversable() {                return false;            }        };                b.setRequestFocusEnabled(false);        b.setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));        b.setFocusPainted(false);        b.setBorderPainted(false);        return b;    }        /**     * Creates and return an instance of JButton that can be used to     * collapse the right component in the metal split pane.     */    protected JButton createRightOneTouchButton() {        JButton b = new JButton() {            // Sprite buffer for the arrow image of the right button            int[][]     buffer = {{2, 2, 2, 2, 2, 2, 2, 2},            {0, 1, 1, 1, 1, 1, 1, 3},            {0, 0, 1, 1, 1, 1, 3, 0},            {0, 0, 0, 1, 1, 3, 0, 0},            {0, 0, 0, 0, 3, 0, 0, 0}};                        public void setBorder(Border border) {}                        public void paint(Graphics g) {

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