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<h1>FDTDefineShape3  Class Reference</h1>Create a DefineShape3 tag. <a href="#_details">More...</a><p><code>#include &lt;<a class="el" href="class_fdtdefineshape3-include.html">FDTShapes.h</a>&gt;</code><p><p>Class diagram for FDTDefineShape3:<p><center><img src="class_fdtdefineshape3.gif" usemap="#FDTDefineShape3_map" border="0"></center><map name="FDTDefineShape3_map"><p><area href="class_fdt.html" ALT="FDT" shape="rect" coords="0,56,116,80"><area href="class_fobj.html" ALT="FObj" shape="rect" coords="0,0,116,24"></MAP></P><a href="class_fdtdefineshape3-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0><tr><td colspan=4><br><h2>Public Members</h2></td></tr><tr><td><img src="null.gif"></td><td><img src="null.gif"></td><td nowrap align=right valign=top>&nbsp;</td><td valign=top><a class="el" href="class_fdtdefineshape3.html#a0">FDTDefineShape3</a> (<a class="el" href="class_frect.html">FRect</a>* _rect)</td></tr><tr><td><img src=null.gif></td><td><img src=null.gif></td><td></td><td><font size=-1><em>Create the basic empty shell of a DefineShape tag.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr><p><tr><td><img src="null.gif"></td><td><img src="null.gif"></td><td nowrap align=right valign=top>&nbsp;</td><td valign=top><a class="el" href="class_fdtdefineshape3.html#a1">~FDTDefineShape3</a> ()</td></tr><tr><td><img src="null.gif"></td><td><img src="null.gif"></td><td nowrap align=right valign=top>void&nbsp;</td><td valign=top><a class="el" href="class_fdtdefineshape3.html#a2">AddShapeRec</a> (<a class="el" href="class_fshaperec.html">FShapeRec</a>* _shapeRec)</td></tr><tr><td><img src=null.gif></td><td><img src=null.gif></td><td></td><td><font size=-1><em>Add a Shape record to the internal ShapeRec array.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr><p><tr><td><img src="null.gif"></td><td><img src="null.gif"></td><td nowrap align=right valign=top>void&nbsp;</td><td valign=top><a class="el" href="class_fdtdefineshape3.html#a3">FinishStyleArrays</a> (void)</td></tr><tr><td><img src=null.gif></td><td><img src=null.gif></td><td></td><td><font size=-1><em>Cleans up the internal representation of the fill and line style arrays.</em></font><br><br></td></tr><p><tr><td><img src="null.gif"></td><td><img src="null.gif"></td><td nowrap align=right valign=top><a class="el" href="Macromedia.H.html#a1">U32</a>&nbsp;</td><td valign=top><a class="el" href="class_fdtdefineshape3.html#a4">AddFillStyle</a> (<a class="el" href="class_ffillstyle.html">FFillStyle</a>* fillStyle)</td></tr><tr><td><img src=null.gif></td><td><img src=null.gif></td><td></td><td><font size=-1><em>Add fill style to shape,.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr><p><tr><td><img src="null.gif"></td><td><img src="null.gif"></td><td nowrap align=right valign=top><a class="el" href="Macromedia.H.html#a1">U32</a>&nbsp;</td><td valign=top><a class="el" href="class_fdtdefineshape3.html#a5">AddSolidFillStyle</a> (<a class="el" href="class_fcolor.html">FColor</a>* fillColor)</td></tr><tr><td><img src=null.gif></td><td><img src=null.gif></td><td></td><td><font size=-1><em>Add solid fill style to shape,.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr><p><tr><td><img src="null.gif"></td><td><img src="null.gif"></td><td nowrap align=right valign=top><a class="el" href="Macromedia.H.html#a1">U32</a>&nbsp;</td><td valign=top><a class="el" href="class_fdtdefineshape3.html#a6">AddLineStyle</a> (<a class="el" href="Macromedia.H.html#a1">U32</a> lineWidth, <a class="el" href="class_fcolor.html">FColor</a>* lineColor)</td></tr><tr><td><img src=null.gif></td><td><img src=null.gif></td><td></td><td><font size=-1><em>Add line style to array and record its index.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr><p><tr><td><img src="null.gif"></td><td><img src="null.gif"></td><td nowrap align=right valign=top><a class="el" href="Macromedia.H.html#a7">U16</a>&nbsp;</td><td valign=top><a class="el" href="class_fdtdefineshape3.html#a7">ID</a> (void)</td></tr><tr><td><img src=null.gif></td><td><img src=null.gif></td><td></td><td><font size=-1><em>Record objects's ID for when you do a PlaceObject.</em></font><br><br></td></tr><p><tr><td><img src="null.gif"></td><td><img src="null.gif"></td><td nowrap align=right valign=top>void&nbsp;</td><td valign=top><a class="el" href="class_fdtdefineshape3.html#a8">WriteToSWFStream</a> (<a class="el" href="class_fswfstream.html">FSWFStream</a>* _SWFStream)</td></tr><tr><td><img src=null.gif></td><td><img src=null.gif></td><td></td><td><font size=-1><em>Called by the <a class="el" href="class_fobj.html">FObj</a> to write to the output stream.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr><p></table><hr><a name="_details"></a><h2>Detailed Description</h2>Create a DefineShape3 tag.<p>Creates a Flash 3.0 Define Shape tag. All the DefineShape tags only differ in the fill/line style arrays and fill/line style records (accepts alpha color values).<p><dl compact><dt><b>See also: </b><dd><a class="el" href="class_ffillstyle.html">FFillStyle</a>, <a class="el" href="class_flinestyle.html">FLineStyle</a>, <a class="el" href="class_fshaperec.html">FShapeRec</a>, <a class="el" href="class_fshapewstyle.html">FShapeWStyle</a>, see also FExampleRectangle.cpp </dl><hr><h2>Member Function Documentation</h2><a name="a0" doxytag="FDTDefineShape3::FDTDefineShape3"><p><table width=100%% cellpadding=2 cellspacing=0 border=0><tr><td class="md"><b>FDTDefineShape3::FDTDefineShape3 (<a class="el" href="class_frect.html">FRect</a> * <em>_rect</em>)</b></td></tr></table></a><div class="in"><p>Create the basic empty shell of a DefineShape tag.<p>Only the bounds rect is passed. Fills, Lines, and Shapes must be added.<p><dl compact><dt><b>Parameters: </b><dd><em>_rect</em> -  the bounds rectangle </dl></div><a name="a1" doxytag="FDTDefineShape3::~FDTDefineShape3"><p><table width=100%% cellpadding=2 cellspacing=0 border=0><tr><td class="md"><b>FDTDefineShape3::~FDTDefineShape3 ()</b></td></tr></table></a><div class="in"><p><p></div><a name="a2" doxytag="FDTDefineShape3::AddShapeRec"><p><table width=100%% cellpadding=2 cellspacing=0 border=0><tr><td class="md"><b>void FDTDefineShape3::AddShapeRec (<a class="el" href="class_fshaperec.html">FShapeRec</a> * <em>_shapeRec</em>)</b></td></tr></table></a><div class="in"><p>Add a Shape record to the internal ShapeRec array.<p>Use <a class="el" href="class_fshaperecchange.html">FShapeRecChange</a>, <a class="el" href="class_fshaperecedgestraight.html">FShapeRecEdgeStraight</a>, <a class="el" href="class_fshaperecedgestraight.html">FShapeRecEdgeStraight</a> to create edges to add to this shape <dl compact><dt><b>Parameters: </b><dd><em>_shapeRec</em> -  </dl></div><a name="a3" doxytag="FDTDefineShape3::FinishStyleArrays"><p><table width=100%% cellpadding=2 cellspacing=0 border=0><tr><td class="md"><b>

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