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  <o:Created>1999-09-28T21:47:00Z</o:Created>
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List</a> &nbsp; <a href="headers.html">Header Files</a> &nbsp; <a
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<h1>Flash File Format SDK Compound Index</h1><table width=95% border=0 cellspacing=0 cellpadding=0><tr><td><div class="ah"><font color="white"><b>&nbsp;&nbsp;A&nbsp;&nbsp;</b></font></div></td><td><a class="el" href="class_factionnot.html">FActionNot</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fctplaceobject2.html">FCTPlaceObject2</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtjpegtables.html">FDTJPEGTables</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fshaperecedgestraight.html">FShapeRecEdgeStraight</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_addremoveevent.html">AddRemoveEvent</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionor.html">FActionOr</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fctprotect.html">FCTProtect</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtsoundstreamblock.html">FDTSoundStreamBlock</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fshaperecend.html">FShapeRecEnd</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><div class="ah"><font color="white"><b>&nbsp;&nbsp;F&nbsp;&nbsp;</b></font></div></td><td><a class="el" href="class_factionplay.html">FActionPlay</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fctremoveobject.html">FCTRemoveObject</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtsoundstreamhead.html">FDTSoundStreamHead</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fshapewstyle.html">FShapeWStyle</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_fabuttonrecord.html">FAButtonRecord</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionpop.html">FActionPop</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fctremoveobject2.html">FCTRemoveObject2</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtsoundstreamhead2.html">FDTSoundStreamHead2</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fsndenv.html">FSndEnv</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_facxform.html">FACXForm</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionprevframe.html">FActionPrevFrame</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fctsetbackgroundcolor.html">FCTSetBackgroundColor</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtsprite.html">FDTSprite</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fsoundinfo.html">FSoundInfo</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_fafillstyle.html">FAFillStyle</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionpush.html">FActionPush</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fctshowframe.html">FCTShowFrame</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_ffillstyle.html">FFillStyle</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fstring.html">FString</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_fagradrecord.html">FAGradRecord</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionrandomnumber.html">FActionRandomNumber</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fctstartsound.html">FCTStartSound</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_ffillstylearray.html">FFillStyleArray</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_ftextchangerecord.html">FTextChangeRecord</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_falinestyle.html">FALineStyle</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionrecord.html">FActionRecord</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fcxform.html">FCXForm</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_ffillstylebitmap.html">FFillStyleBitmap</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_ftextglyphrecord.html">FTextGlyphRecord</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_factionadd.html">FActionAdd</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionremovesprite.html">FActionRemoveSprite</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fcxformwalpha.html">FCXFormWAlpha</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_ffillstylegradient.html">FFillStyleGradient</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_ftextrecord.html">FTextRecord</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_factionand.html">FActionAnd</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionsetproperty.html">FActionSetProperty</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fcolor.html">FColor</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_ffillstylesolid.html">FFillStyleSolid</a>&nbsp;&nbsp;&nbsp;</td><td><div class="ah"><font color="white"><b>&nbsp;&nbsp;H&nbsp;&nbsp;</b></font></div></td></tr><tr><td><a class="el" href="class_factionasciitochar.html">FActionAsciiToChar</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionsettarget.html">FActionSetTarget</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdt.html">FDT</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_ffragment.html">FFragment</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_hfaction.html">HFAction</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_factioncall.html">FActionCall</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionsettarget2.html">FActionSetTarget2</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtdefinebits.html">FDTDefineBits</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fgradrecord.html">FGradRecord</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_hfactiongeturl.html">HFActionGetURL</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_factionchartoascii.html">FActionCharToAscii</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionsetvariable.html">FActionSetVariable</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtdefinebitsjpeg2.html">FDTDefineBitsJPEG2</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fgradient.html">FGradient</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_hfactiongotoframe.html">HFActionGoToFrame</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_factionclonesprite.html">FActionCloneSprite</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionstartdrag.html">FActionStartDrag</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtdefinebitsjpeg3.html">FDTDefineBitsJPEG3</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fkerningrec.html">FKerningRec</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_hfactionplay.html">HFActionPlay</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_factiondivide.html">FActionDivide</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionstop.html">FActionStop</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtdefinebitslossless.html">FDTDefineBitsLossless</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_flinestyle.html">FLineStyle</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_hfactionstop.html">HFActionStop</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_factionenddrag.html">FActionEndDrag</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionstopsounds.html">FActionStopSounds</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtdefinebitslossless2.html">FDTDefineBitsLossless2</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_flinestylearray.html">FLineStyleArray</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_hfbitmap.html">HFBitmap</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_factionequals.html">FActionEquals</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionstringadd.html">FActionStringAdd</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtdefinebitslosslessbase.html">FDTDefineBitsLosslessBase</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fmatrix.html">FMatrix</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_hfbutton.html">HFButton</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_factiongetproperty.html">FActionGetProperty</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionstringequals.html">FActionStringEquals</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtdefinebutton.html">FDTDefineButton</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fmorphfillstyle.html">FMorphFillStyle</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_hfcircle.html">HFCircle</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_factiongettime.html">FActionGetTime</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionstringextract.html">FActionStringExtract</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtdefinebutton2.html">FDTDefineButton2</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fmorphfillstylebitmap.html">FMorphFillStyleBitmap</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_hfedittext.html">HFEditText</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_factiongeturl.html">FActionGetURL</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionstringlength.html">FActionStringLength</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtdefinebuttoncxform.html">FDTDefineButtonCXForm</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fmorphfillstylegradient.html">FMorphFillStyleGradient</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_hffont.html">HFFont</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_factiongeturl2.html">FActionGetURL2</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionstringless.html">FActionStringLess</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtdefinebuttonsound.html">FDTDefineButtonSound</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fmorphfillstylesolid.html">FMorphFillStyleSolid</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_hfframe.html">HFFrame</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_factiongetvariable.html">FActionGetVariable</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factionsubtract.html">FActionSubtract</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtdefineedittext.html">FDTDefineEditText</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fmorphgradrecord.html">FMorphGradRecord</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_hfmovie.html">HFMovie</a>&nbsp;&nbsp;&nbsp;</td></tr><tr><td><a class="el" href="class_factiongotoframe.html">FActionGotoFrame</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_factiontointeger.html">FActionToInteger</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fdtdefinefont.html">FDTDefineFont</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_fmorphlinestyle.html">FMorphLineStyle</a>&nbsp;&nbsp;&nbsp;</td><td><a class="el" href="class_hfobject.html">HFObject</a>&nbsp;&nbsp;&nbsp;</td></tr>

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