📄 functions.html
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: <a class="el" href="class_fdtdefinesound.html#a11">FDTDefineSound</a><li>CreateFShape(): <a class="el" href="class_hfpolygon.html#a5">HFPolygon</a><li>CreateMatrix(): <a class="el" href="class_hfshape.html#b3">HFShape</a>, <a class="el" href="class_hfobject.html#b1">HFObject</a><li>CreateMovie(): <a class="el" href="class_fobjcollection.html#a4">FObjCollection</a><li>DefineTagId(): <a class="el" href="class_hfobject.html#a6">HFObject</a><li>defineWritten: <a class="el" href="class_hfobject.html#b5">HFObject</a><li>depth: <a class="el" href="class_hfobject.html#b4">HFObject</a><li>embedded: <a class="el" href="class_hfobject.html#b6">HFObject</a><li>FActionAdd(): <a class="el" href="class_factionadd.html#a0">FActionAdd</a><li>FActionAnd(): <a class="el" href="class_factionand.html#a0">FActionAnd</a><li>FActionAsciiToChar(): <a class="el" href="class_factionasciitochar.html#a0">FActionAsciiToChar</a><li>FActionCall(): <a class="el" href="class_factioncall.html#a0">FActionCall</a><li>FActionCharToAscii(): <a class="el" href="class_factionchartoascii.html#a0">FActionCharToAscii</a><li>FActionCloneSprite(): <a class="el" href="class_factionclonesprite.html#a0">FActionCloneSprite</a><li>FActionDivide(): <a class="el" href="class_factiondivide.html#a0">FActionDivide</a><li>FActionEndDrag(): <a class="el" href="class_factionenddrag.html#a0">FActionEndDrag</a><li>FActionEquals(): <a class="el" href="class_factionequals.html#a0">FActionEquals</a><li>FActionGetProperty(): <a class="el" href="class_factiongetproperty.html#a0">FActionGetProperty</a><li>FActionGetTime(): <a class="el" href="class_factiongettime.html#a0">FActionGetTime</a><li>FActionGetURL(): <a class="el" href="class_factiongeturl.html#a0">FActionGetURL</a><li>FActionGetURL2(): <a class="el" href="class_factiongeturl2.html#a0">FActionGetURL2</a><li>FActionGetVariable(): <a class="el" href="class_factiongetvariable.html#a0">FActionGetVariable</a><li>FActionGotoFrame(): <a class="el" href="class_factiongotoframe.html#a0">FActionGotoFrame</a><li>FActionGotoFrame2(): <a class="el" href="class_factiongotoframe2.html#a0">FActionGotoFrame2</a><li>FActionGotoLabel(): <a class="el" href="class_factiongotolabel.html#a0">FActionGotoLabel</a><li>FActionIf(): <a class="el" href="class_factionif.html#a0">FActionIf</a><li>FActionJump(): <a class="el" href="class_factionjump.html#a0">FActionJump</a><li>FActionLess(): <a class="el" href="class_factionless.html#a0">FActionLess</a><li>FActionMBAsciiToChar(): <a class="el" href="class_factionmbasciitochar.html#a0">FActionMBAsciiToChar</a><li>FActionMBCharToAscii(): <a class="el" href="class_factionmbchartoascii.html#a0">FActionMBCharToAscii</a><li>FActionMBStringExtract(): <a class="el" href="class_factionmbstringextract.html#a0">FActionMBStringExtract</a><li>FActionMBStringLength(): <a class="el" href="class_factionmbstringlength.html#a0">FActionMBStringLength</a><li>FActionMultiply(): <a class="el" href="class_factionmultiply.html#a0">FActionMultiply</a><li>FActionNextFrame(): <a class="el" href="class_factionnextframe.html#a0">FActionNextFrame</a><li>FActionNot(): <a class="el" href="class_factionnot.html#a0">FActionNot</a><li>FActionOr(): <a class="el" href="class_factionor.html#a0">FActionOr</a><li>FActionPlay(): <a class="el" href="class_factionplay.html#a0">FActionPlay</a><li>FActionPop(): <a class="el" href="class_factionpop.html#a0">FActionPop</a><li>FActionPrevFrame(): <a class="el" href="class_factionprevframe.html#a0">FActionPrevFrame</a><li>FActionPush(): <a class="el" href="class_factionpush.html#a0">FActionPush</a><li>FActionRandomNumber(): <a class="el" href="class_factionrandomnumber.html#a0">FActionRandomNumber</a><li>FActionRemoveSprite(): <a class="el" href="class_factionremovesprite.html#a0">FActionRemoveSprite</a><li>FActionSetProperty(): <a class="el" href="class_factionsetproperty.html#a0">FActionSetProperty</a><li>FActionSetTarget(): <a class="el" href="class_factionsettarget.html#a0">FActionSetTarget</a><li>FActionSetTarget2(): <a class="el" href="class_factionsettarget2.html#a0">FActionSetTarget2</a><li>FActionSetVariable(): <a class="el" href="class_factionsetvariable.html#a0">FActionSetVariable</a><li>FActionStartDrag(): <a class="el" href="class_factionstartdrag.html#a0">FActionStartDrag</a><li>FActionStop(): <a class="el" href="class_factionstop.html#a0">FActionStop</a><li>FActionStopSounds(): <a class="el" href="class_factionstopsounds.html#a0">FActionStopSounds</a><li>FActionStringAdd(): <a class="el" href="class_factionstringadd.html#a0">FActionStringAdd</a><li>FActionStringEquals(): <a class="el" href="class_factionstringequals.html#a0">FActionStringEquals</a><li>FActionStringExtract(): <a class="el" href="class_factionstringextract.html#a0">FActionStringExtract</a><li>FActionStringLength(): <a class="el" href="class_factionstringlength.html#a0">FActionStringLength</a><li>FActionStringLess(): <a class="el" href="class_factionstringless.html#a0">FActionStringLess</a><li>FActionSubtract(): <a class="el" href="class_factionsubtract.html#a0">FActionSubtract</a><li>FActionToggleQuality(): <a class="el" href="class_factiontogglequality.html#a0">FActionToggleQuality</a><li>FActionToInteger(): <a class="el" href="class_factiontointeger.html#a0">FActionToInteger</a><li>FActionTrace(): <a class="el" href="class_factiontrace.html#a0">FActionTrace</a><li>FActionWaitForFrame(): <a class="el" href="class_factionwaitforframe.html#a0">FActionWaitForFrame</a><li>FActionWaitForFrame2(): <a class="el" href="class_factionwaitforframe2.html#a0">FActionWaitForFrame2</a><li>FButtonRecord1(): <a class="el" href="class_fbuttonrecord1.html#a0">FButtonRecord1</a><li>FButtonRecord2(): <a class="el" href="class_fbuttonrecord2.html#a0">FButtonRecord2</a><li>FButtonRecordList(): <a class="el" href="class_fbuttonrecordlist.html#a0">FButtonRecordList</a><li>FColor(): <a class="el" href="class_fcolor.html#a0">FColor</a><li>FCTDoAction(): <a class="el" href="class_fctdoaction.html#a0">FCTDoAction</a><li>FCTFrameLabel(): <a class="el" href="class_fctframelabel.html#a0">FCTFrameLabel</a><li>FCTPlaceObject(): <a class="el" href="class_fctplaceobject.html#a0">FCTPlaceObject</a><li>FCTPlaceObject2(): <a class="el" href="class_fctplaceobject2.html#a0">FCTPlaceObject2</a><li>FCTProtect(): <a class="el" href="class_fctprotect.html#a0">FCTProtect</a><li>FCTRemoveObject(): <a class="el" href="class_fctremoveobject.html#a0">FCTRemoveObject</a><li>FCTRemoveObject2(): <a class="el" href="class_fctremoveobject2.html#a0">FCTRemoveObject2</a><li>FCTSetBackgroundColor(): <a class="el" href="class_fctsetbackgroundcolor.html#a0">FCTSetBackgroundColor</a><li>FCTShowFrame(): <a class="el" href="class_fctshowframe.html#a0">FCTShowFrame</a><li>FCTStartSound(): <a class="el" href="class_fctstartsound.html#a0">FCTStartSound</a><li>FCXForm(): <a class="el" href="class_fcxform.html#a0">FCXForm</a><li>FCXFormWAlpha(): <a class="el" href="class_fcxformwalpha.html#a0">FCXFormWAlpha</a><li>fdt: <a class="el" href="class_hfshape__bitmapdata.html#a4">HFShape::BitmapData</a><li>FDTDefineBits(): <a class="el" href="class_fdtdefinebits.html#a0">FDTDefineBits</a><li>FDTDefineBitsJPEG2(): <a class="el" href="class_fdtdefinebitsjpeg2.html#a0">FDTDefineBitsJPEG2</a><li>FDTDefineBitsJPEG3(): <a class="el" href="class_fdtdefinebitsjpeg3.html#a0">FDTDefineBitsJPEG3</a><li>FDTDefineBitsLossless(): <a class="el" href="class_fdtdefinebitslossless.html#a0">FDTDefineBitsLossless</a><li>FDTDefineBitsLossless2(): <a class="el" href="class_fdtdefinebitslossless2.html#a0">FDTDefineBitsLossless2</a><li>FDTDefineBitsLosslessBase(): <a class="el" href="class_fdtdefinebitslosslessbase.html#a1">FDTDefineBitsLosslessBase</a><li>FDTDefineButton(): <a class="el" href="class_fdtdefinebutton.html#a0">FDTDefineButton</a><li>FDTDefineButton2(): <a class="el" href="class_fdtdefinebutton2.html#a0">FDTDefineButton2</a><li>FDTDefineButtonCXForm(): <a class="el" href="class_fdtdefinebuttoncxform.html#a0">FDTDefineButtonCXForm</a><li>FDTDefineButtonSound(): <a class="el" href="class_fdtdefinebuttonsound.html#a0">FDTDefineButtonSound</a><li>FDTDefineEditText(): <a class="el" href="class_fdtdefineedittext.html#a0">FDTDefineEditText</a><li>FDTDefineFont(): <a class="el" href="class_fdtdefinefont.html#a0">FDTDefineFont</a><li>FDTDefineFont2(): <a class="el" href="class_fdtdefinefont2.html#a0">FDTDefineFont2</a><li>FDTDefineFontInfo(): <a class="el" href="class_fdtdefinefontinfo.html#a0">FDTDefineFontInfo</a><li>FDTDefineMorphShape(): <a class="el" href="class_fdtdefinemorphshape.html#a0">FDTDefineMorphShape</a><li>FDTDefineShape(): <a class="el" href="class_fdtdefineshape.html#a0">FDTDefineShape</a><li>FDTDefineShape2(): <a class="el" href="class_fdtdefineshape2.html#a0">FDTDefineShape2</a><li>FDTDefineShape3(): <a class="el" href="class_fdtdefineshape3.html#a0">FDTDefineShape3</a><li>FDTDefineSound(): <a class="el" href="class_fdtdefinesound.html#a0">FDTDefineSound</a><li>FDTDefineSoundADPCM(): <a class="el" href="class_fdtdefinesoundadpcm.html#a0">FDTDefineSoundADPCM</a><li>FDTDefineSoundWAV(): <a class="el" href="class_fdtdefinesoundwav.html#a0">FDTDefineSoundWAV</a><li>FDTDefineText(): <a class="el" href="class_fdtdefinetext.html#a0">FDTDefineText</a><li>FDTDefineText2(): <a class="el" href="class_fdtdefinetext2.html#a0">FDTDefineText2</a><li>FDTJPEGTables(): <a class="el" href="class_fdtjpegtables.html#a0">FDTJPEGTables</a><li>FDTSoundStreamBlock(): <a class="el" href="class_fdtsoundstreamblock.html#a0">FDTSoundStreamBlock</a><li>FDTSoundStreamHead(): <a class="el" href="class_fdtsoundstreamhead.html#a0">FDTSoundStreamHead</a><li>FDTSoundStreamHead2(): <a class="el" href="class_fdtsoundstreamhead2.html#a0">FDTSoundStreamHead2</a><li>FDTSprite(): <a class="el" href="class_fdtsprite.html#a0">FDTSprite</a><li>FFillStyleArray(): <a class="el" href="class_ffillstylearray.html#a0">FFillStyleArray</a><li>FFillStyleBitmap(): <a class="el" href="class_ffillstylebitmap.html#a0">FFillStyleBitmap</a><li>FFillStyleGradient(): <a class="el" href="class_ffillstylegradient.html#a0">FFillStyleGradient</a><li>FFillStyleSolid(): <a class="el" href="class_ffillstylesolid.html#a0">FFillStyleSolid</a><li>FFragment(): <a class="el" href="class_ffragment.html#a0">FFragment</a><li>FGradient(): <a class="el" href="class_fgradient.html#a0">FGradient</a><li>FGradRecord(): <a class="el" href="class_fgradrecord.html#a0">FGradRecord</a><li>fillGradient: <a class="el" href="class_hfshape.html#b20">HFShape</a><li>fillMatrix: <a class="el" href="class_hfshape.html#b19">HFShape</a><li>FillShapeHeader(): <a class="el" href="class_hfshape.html#b5">HFShape</a><li>fillType: <a class="el" href="class_hfshape.html#b16">HFShape</a><li>FinishStyleArrays(): <a class="el" href="class_fdtdefineshape3.html#a3">FDTDefineShape3</a>, <a class="el" href="class_fdtdefineshape2.html#a3">FDTDefineShape2</a>, <a class="el" href="class_fdtdefineshape.html#a3">FDTDefineShape</a>, <a class="el" href="class_fdtdefinemorphshape.html#a4">FDTDefineMorphShape</a><li>FKerningRec(): <a class="el" href="class_fkerningrec.html#a0">FKerningRec</a><li>FLineStyle(): <a class="el" href="class_flinestyle.html#a0">FLineStyle</a><li>FLineStyleArray(): <a class="el" href="class_flinestylearray.html#a0">FLineStyleArray</a><li>FlushBits(): <a class="el" href="class_fswfstream.html#a7">FSWFStream</a><li>FMatrix(): <a class="el" href="class_fmatrix.html#a0">FMatrix</a><li>FMorphFillStyleBitmap(): <a class="el" href="class_fmorphfillstylebitmap.html#a0">FMorphFillStyleBitmap</a><li>FMorphFillStyleGradient(): <a class="el" href="class_fmorphfillstylegradient.html#a0">FMorphFillStyleGradient</a><li>FMorphFillStyleSolid(): <a class="el" href="class_fmorphfillstylesolid.html#a0">FMorphFillStyleSolid</a><li>FMorphGradRecord(): <a class="el" href="class_fmorphgradrecord.html#a0">FMorphGradRecord</a><li>FMorphLineStyle(): <a class="el" href="class_fmorphlinestyle.html#a0">FMorphLineStyle</a><li>FObjCollection(): <a class="el" href="class_fobjcollection.html#a0">FObjCollection</a><li>format: <a class="el" href="class_ssound.html#a0">SSound</a><li>Format(): <a class="el" href="class_fdtdefinesound.html#a4">FDTDefineSound</a><li>Frame(): <a class="el" href="class_hfmovie.html#a2">HFMovie</a><li>FRect(): <a class="el" href="class_frect.html#a0">FRect</a><li>FShape(): <a class="el" href="class_fshape.html#a0">FShape</a><li>FShapeRecChange(): <a class="el" href="class_fshaperecchange.html#a0">FShapeRecChange</a><li>FShapeRecEdgeCurved(): <a class="el" href="class_fshaperecedgecurved.html#a0">FShapeRecEdgeCurved</a><li>FShapeRecEdgeStraight(): <a class="el" href="class_fshaperecedgestraight.html#a0">FShapeRecEdgeStraight</a><li>FShapeRecEnd(): <a class="el" href="class_fshaperecend.html#a0">FShapeRecEnd</a><li>FShapeWStyle(): <a class="el" href="class_fshapewstyle.html#a0">FShapeWStyle</a><li>FSndEnv(): <a class="el" href="class_fsndenv.html#a0">FSndEnv</a><li>FSoundInfo(): <a class="el" href="class_fsoundinfo.html#a0">FSoundInfo</a><li>FString(): <a class="el" href="class_fstring.html#a0">FString</a><li>FSWFStream(): <a class="el" href="class_fswfstream.html#a0">FSWFStream</a><li>FTextChangeRecord(): <a class="el" href="class_ftextchangerecord.html#a0">FTextChangeRecord</a><li>FTextGlyphRecord(): <a class="el" href="class_ftextglyphrecord.html#a0">FTextGlyphRecord</a><li>GetAdvance(): <a class="el" href="class_hffont.html#a4">HFFont</a><li>GetARList(): <a class="el" href="class_hfmovie.html#a6">HFMovie</a><li>GetDepth(): <a class="el" href="class_hfobject.html#a3">HFObject</a>, <a class="el" href="class_fctremoveobject.html#a2">FCTRemoveObject</a>, <a class="el" href="class_fctplaceobject2.html#a1">FCTPlaceObject2</a><li>GetGlyphCodeFromAscii(): <a class="el" href="class_hffont.html#a3">HFFont</a><li>GetLineColor(): <a class="el" href="class_hfshape.html#a5">HFShape</a><li>GetLineWidth(): <a class="el" href="class_hfshape.html#a3">HFShape</a><li>GetObjList(): <a class="el" href="class_hfframe.html#a6">HFFrame</a><li>GetSolidFillColor()
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