📄 co1_tlin.hpp
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////////////////////////////////////////
// Start of File: CO1_TLIN.HPP
////////////////////////////////////////
#ifndef CO1_TLIN_HPP // Avoid multiple includes...
#define CO1_TLIN_HPP TRUE // ...holds to a terminal #endif below...
//===================================================================
//
// COPYRIGHT NOTICE: This code is protected by Copyright!
//
// Copyright (c) 1994, 1995, 1996, 1997 by DPC Technology.
// All rights reserved.
//
// See files "cf_copyr.txt" and "cf_licen.txt" for details of
// copyright and license specifications, and contact information.
//
//===================================================================
//
// Master Header File Listing:
//
// #include <cf_api/co1_tlin.hpp>
// Chart Framework "2D/3D Text Line (w/ Rotated Font)" object.
//
//--------------------------------------------------------------------
// Include Chart Framework class or ID defs/headers this file needs.
// Paths are relative to the IDE's (global) include path: ~/cfrz
//--------------------------------------------------------------------
class cf_String;
#include <cf_api/c0_dystr.hpp>
class bf_Display;
class cf_AutoScaleFontSpec;
#include <cf_api/c0_tatb.hpp>
class cf_3DPoint;
class cf_3DPolyLine;
#include <cf_api/co1_plin.hpp>
//
// Declare a ChartFolio "Text Line" zApp class.
//
// Class cf_3DTextLine is derived from class cf_3DPolyLine --
// it abstracts a set of graphable ZPIC points, marking the endpoints
// of a "marker line", and associated text that will be displayed
// along the marker line, in the direction from the first point
// to the last point.
//
class CF_EXPORT cf_3DTextLine :
public
cf_3DPolyLine
{
public:
cf_3DTextLine( const char *a_cUserLabel = "Axis Label" );
// Default ctor to generates a "default" cf_3DTextLine with
// end-point (1) == 0,0,0, and end-point (2) = 100, 0, 0:
virtual ~cf_3DTextLine();
cf_AutoScaleFontSpec* autoScaleFontSpec();
void autoScaleFontSpec( cf_AutoScaleFontSpec
*p_cf_asfsUseThisSpec );
int calcFontOrientation();
BOOL colorUsingDispBack();
void colorUsingDispBack( BOOL bNewState );
BOOL dispLabel();
void dispLabel( BOOL bNewState );
BOOL dispLine();
void dispLine( BOOL bNewState );
void draw2D( bf_Display *p_bf_dspOutputDisplay );
void draw3D( bf_Display *p_bf_dspOutputDisplay );
//
// Reset this Line's endpoints:
//
void endPoints( cf_3DPoint cf_3dpPoint1,
cf_3DPoint cf_3dpPoint2 );
void endPoints( double dPoint1X,
double dPoint1Y,
double dPoint1Z,
double dPoint2X,
double dPoint2Y,
double dPoint2Z );
BOOL isActive();
BOOL isActive( BOOL bNewState );
cf_String* labelIs();
void labelIs( cf_String *p_cf_strUseThisString );
void labelIs( const char *a_cStringConst );
BOOL labelSet();
void labelPlacedVertAboveLine( BOOL bNewState );
BOOL labelPlacedVertAboveLine();
void labelPlacedVertBelowLine( BOOL bNewState );
BOOL labelPlacedVertBelowLine();
void labelPlacedVertCentOnLine( BOOL bNewState );
BOOL labelPlacedVertCentOnLine();
void labelPlacedHorizLeftOnLine( BOOL bNewState );
BOOL labelPlacedHorizLeftOnLine();
void labelPlacedHorizRightOnLine( BOOL bNewState );
BOOL labelPlacedHorizRightOnLine();
void labelPlacedHorizCentOnLine( BOOL bNewState );
BOOL labelPlacedHorizCentOnLine();
void on();
void off();
private:
BOOL bIsActive;
// we may be "on", we may be "off"...
BOOL bDoWeDrawLabel;
BOOL bDoWeDrawLine;
BOOL bUseDispBackColor;
// Because sometimes we DON'T wanna!...
cf_String cf_strLineLabel;
// Gets printed from the head of the Marker Line.
cf_AutoScaleFontSpec *p_cf_asfsForLabel;
//
// ...using this distinct (auto-scale)
// font spec for the labels...
//
// (Note that this will use a default
// c-tor which will *probably* be =
// "10 pt ariel".)
//
//
// The default POSITIONING of the TEXT BOX is CENTERED
// (vertically AND horizontally ) along the pictTextLine's
// screen projection line, however, this can be toggled to
// Shift the Draw Point to any of the Text Box's four corners,
// or the Center Point, with the labelPlaced*() functions above:
//
BOOL bHorizShiftLeft;
BOOL bHorizShiftRight;
BOOL bHorizCentered;
BOOL bVertShiftUp;
BOOL bVertShiftDown;
BOOL bVertCentered;
}; //
// End of cf_3DTextLine declaration.
//
#endif // Terminates include re-definition protection
////////////////////////////////////////
// END of File: CO1_TLIN.HPP
////////////////////////////////////////
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