📄 dialog3.h
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#if !defined(AFX_DIALOG3_H__86EBD8A6_860C_45C2_AE5B_674DE1AAD279__INCLUDED_)
#define AFX_DIALOG3_H__86EBD8A6_860C_45C2_AE5B_674DE1AAD279__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Dialog3.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// Dialog3 dialog
class Dialog3 : public CDialog
{
// Construction
public:
Dialog3(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(Dialog3)
enum { IDD = IDD_DIALOG3 };
int m_x;
int m_y;
int m_x1;
int m_y1;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(Dialog3)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(Dialog3)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DIALOG3_H__86EBD8A6_860C_45C2_AE5B_674DE1AAD279__INCLUDED_)
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