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📁 DirectFB的使用手册 DirectFB——建立在framebuffer基础之上的图形加速引擎
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    <TR><TD valign=top>      <A href="types.html#DFBInputEventFlags">DFBInputEventFlags</A>    </TD><TD valign=top>            Flags defining which additional (optional) event fields are valid.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBInputEventType">DFBInputEventType</A>    </TD><TD valign=top>            The type of an input event.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBInsets">DFBInsets</A>    </TD><TD valign=top>            Insets specify a distance from each edge of a rectangle.    <br><br>      Positive values always mean 'outside'.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBLocation">DFBLocation</A>    </TD><TD valign=top>            A rectangle specified by normalized coordinates.    <br><br>      E.g. using 0.0, 0.0, 1.0, 1.0 would specify the whole screen.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBPaletteCapabilities">DFBPaletteCapabilities</A>    </TD><TD valign=top>            The palette capabilities.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBPaletteDescription">DFBPaletteDescription</A>    </TD><TD valign=top>            Description of the palette that is to be created.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBPaletteDescriptionFlags">DFBPaletteDescriptionFlags</A>    </TD><TD valign=top>            Flags defining which fields of a DFBPaletteDescription are valid.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBPoint">DFBPoint</A>    </TD><TD valign=top>            A point specified by x/y coordinates.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBRectangle">DFBRectangle</A>    </TD><TD valign=top>            A rectangle specified by a point and a dimension.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBRegion">DFBRegion</A>    </TD><TD valign=top>            A region specified by two points.    <br><br>      The defined region includes both endpoints.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBResult">DFBResult</A>    </TD><TD valign=top>            Every interface method returns this result code.<br>      Any other value to be returned adds an argument pointing      to a location the value should be written to.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenCallback">DFBScreenCallback</A>    </TD><TD valign=top>            Called for each existing screen.      "screen_id" can be used to get an interface to the screen.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenCapabilities">DFBScreenCapabilities</A>    </TD><TD valign=top>            Capabilities of a screen.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenDescription">DFBScreenDescription</A>    </TD><TD valign=top>            Description of the display encoder capabilities.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenEncoderCapabilities">DFBScreenEncoderCapabilities</A>    </TD><TD valign=top>            Capabilities of a display encoder.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenEncoderConfig">DFBScreenEncoderConfig</A>    </TD><TD valign=top>            Configuration of a display encoder.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenEncoderConfigFlags">DFBScreenEncoderConfigFlags</A>    </TD><TD valign=top>            Flags for display encoder configuration.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenEncoderDescription">DFBScreenEncoderDescription</A>    </TD><TD valign=top>            Description of a display encoder.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenEncoderScanMode">DFBScreenEncoderScanMode</A>    </TD><TD valign=top>            Scan modes.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenEncoderTVStandards">DFBScreenEncoderTVStandards</A>    </TD><TD valign=top>            TV standards.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenEncoderTestPicture">DFBScreenEncoderTestPicture</A>    </TD><TD valign=top>            Test picture mode.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenEncoderType">DFBScreenEncoderType</A>    </TD><TD valign=top>            Type of display encoder.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenMixerCapabilities">DFBScreenMixerCapabilities</A>    </TD><TD valign=top>            Capabilities of a mixer.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenMixerConfig">DFBScreenMixerConfig</A>    </TD><TD valign=top>            Configuration of a mixer.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenMixerConfigFlags">DFBScreenMixerConfigFlags</A>    </TD><TD valign=top>            Flags for mixer configuration.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenMixerDescription">DFBScreenMixerDescription</A>    </TD><TD valign=top>            Description of a mixer.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenMixerTree">DFBScreenMixerTree</A>    </TD><TD valign=top>            (Sub) tree selection.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenOutputCapabilities">DFBScreenOutputCapabilities</A>    </TD><TD valign=top>            Capabilities of an output.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenOutputConfig">DFBScreenOutputConfig</A>    </TD><TD valign=top>            Configuration of an output.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenOutputConfigFlags">DFBScreenOutputConfigFlags</A>    </TD><TD valign=top>            Flags for screen output configuration.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenOutputConnectors">DFBScreenOutputConnectors</A>    </TD><TD valign=top>            Type of output connector.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenOutputDescription">DFBScreenOutputDescription</A>    </TD><TD valign=top>            Description of a screen output.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenOutputSignals">DFBScreenOutputSignals</A>    </TD><TD valign=top>            Type of output signal.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBScreenPowerMode">DFBScreenPowerMode</A>    </TD><TD valign=top>            Screen Power Mode.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBSpan">DFBSpan</A>    </TD><TD valign=top>            A horizontal line specified by x and width.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBStreamCapabilities">DFBStreamCapabilities</A>    </TD><TD valign=top>            Capabilities of an audio/video stream.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBSurfaceBlendFunction">DFBSurfaceBlendFunction</A>    </TD><TD valign=top>            Blend functions to use for source and destination blending    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBSurfaceBlittingFlags">DFBSurfaceBlittingFlags</A>    </TD><TD valign=top>            Flags controlling blitting commands.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBSurfaceCapabilities">DFBSurfaceCapabilities</A>    </TD><TD valign=top>            The surface capabilities.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBSurfaceDescription">DFBSurfaceDescription</A>    </TD><TD valign=top>            Description of the surface that is to be created.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBSurfaceDescriptionFlags">DFBSurfaceDescriptionFlags</A>    </TD><TD valign=top>            Flags defining which fields of a DFBSurfaceDescription are valid.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBSurfaceDrawingFlags">DFBSurfaceDrawingFlags</A>    </TD><TD valign=top>            Flags controlling drawing commands.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBSurfaceFlipFlags">DFBSurfaceFlipFlags</A>    </TD><TD valign=top>            Flipping flags controlling the behaviour of <a href="IDirectFBSurface_Flip.html">IDirectFBSurface::Flip()</a>.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBSurfaceLockFlags">DFBSurfaceLockFlags</A>    </TD><TD valign=top>            Flags defining the type of data access.      These are important for surface swapping management.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBSurfacePixelFormat">DFBSurfacePixelFormat</A>    </TD><TD valign=top>            Pixel format of a surface.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBSurfacePorterDuffRule">DFBSurfacePorterDuffRule</A>    </TD><TD valign=top>            Available Porter/Duff rules.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBSurfaceTextFlags">DFBSurfaceTextFlags</A>    </TD><TD valign=top>            Flags controlling the text layout.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBTriangle">DFBTriangle</A>    </TD><TD valign=top>            A triangle specified by three points.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBTriangleFormation">DFBTriangleFormation</A>    </TD><TD valign=top>            Way of building triangles from the list of vertices.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBUniversalEvent">DFBUniversalEvent</A>    </TD><TD valign=top>            Universal event for custom usage with variable size.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBUserEvent">DFBUserEvent</A>    </TD><TD valign=top>            Event for usage by the user of this library.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBVertex">DFBVertex</A>    </TD><TD valign=top>            Transformed vertex of a textured triangle.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBVideoModeCallback">DFBVideoModeCallback</A>    </TD><TD valign=top>            Called for each supported video mode.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBVideoProviderCapabilities">DFBVideoProviderCapabilities</A>    </TD><TD valign=top>            Information about an IDirectFBVideoProvider.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBVideoProviderStatus">DFBVideoProviderStatus</A>    </TD><TD valign=top>            Information about the status of an IDirectFBVideoProvider.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBWindowCapabilities">DFBWindowCapabilities</A>    </TD><TD valign=top>            Capabilities a window can have.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBWindowDescription">DFBWindowDescription</A>    </TD><TD valign=top>            Description of the window that is to be created.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBWindowDescriptionFlags">DFBWindowDescriptionFlags</A>    </TD><TD valign=top>            Flags defining which fields of a DFBWindowDescription are valid.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBWindowEvent">DFBWindowEvent</A>    </TD><TD valign=top>            Event from the windowing system.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBWindowEventType">DFBWindowEventType</A>    </TD><TD valign=top>            Window Event Types - can also be used as flags for event filters.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBWindowOptions">DFBWindowOptions</A>    </TD><TD valign=top>            Flags controlling the appearance and behaviour of the window.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFBWindowStackingClass">DFBWindowStackingClass</A>    </TD><TD valign=top>            The stacking class restricts the stacking order of windows.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#video">video</A>    </TD><TD valign=top>            Informations about an audio/video stream.    </TD></TR>  </TABLE></CENTER></P><P>  <CENTER>    <H3>Definitions</H3>    <TABLE width=90% border=0 cellpadding=2>    <TR><TD valign=top>      <A href="types.html#DFB_COLOR_EQUAL (x,y)">DFB_COLOR_EQUAL (x,y)</A>    </TD><TD valign=top>            Macro to compare two colors.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFB_DISPLAYLAYER_IDS_ADD (ids,id)">DFB_DISPLAYLAYER_IDS_ADD (ids,id)</A>    </TD><TD valign=top>            Adds the id to the bitmask of layer ids.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFB_DISPLAYLAYER_IDS_EMPTY (ids)">DFB_DISPLAYLAYER_IDS_EMPTY (ids)</A>    </TD><TD valign=top>            Empties (clears) the bitmask of layer ids.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFB_DISPLAYLAYER_IDS_HAVE (ids,id)">DFB_DISPLAYLAYER_IDS_HAVE (ids,id)</A>    </TD><TD valign=top>            Checks if the bitmask of layer ids contains the id.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFB_DISPLAYLAYER_IDS_MAX ">DFB_DISPLAYLAYER_IDS_MAX </A>    </TD><TD valign=top>            Maximum number of layer ids.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFB_DISPLAYLAYER_IDS_REMOVE (ids,id)">DFB_DISPLAYLAYER_IDS_REMOVE (ids,id)</A>    </TD><TD valign=top>            Removes the id from the bitmask of layer ids.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFB_LOCATION_EQUAL (a,b)">DFB_LOCATION_EQUAL (a,b)</A>    </TD><TD valign=top>            Macro to compare two locations.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFB_RECTANGLE_EQUAL (a,b)">DFB_RECTANGLE_EQUAL (a,b)</A>    </TD><TD valign=top>            Macro to compare two rectangles.    </TD></TR>    <TR><TD valign=top>      <A href="types.html#DFB_REGION_EQUAL (a,b)">DFB_REGION_EQUAL (a,b)</A>    </TD><TD valign=top>            Macro to compare two regions.    </TD></TR>  </TABLE></CENTER></P></BODY></HTML>

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