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📄 dlobject.c

📁 CFL是Unix下的通用抽象库,以简化Unix下的系统软件开发,CFL库中包含几个分组的函数和宏
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/* ----------------------------------------------------------------------------   CFL - A C Foundation Library   Copyright (C) 1994-2003  Mark A Lindner   This file is part of CFL.      This library is free software; you can redistribute it and/or   modify it under the terms of the GNU Library General Public   License as published by the Free Software Foundation; either   version 2 of the License, or (at your option) any later version.      This library is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU   Library General Public License for more details.      You should have received a copy of the GNU Library General Public   License along with this library; if not, write to the Free   Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.   ----------------------------------------------------------------------------   $Log: dlobject.c,v $   Revision 1.1  2003/03/03 08:20:07  markl   Initial checkin (clean compile on Solaris & OS X)   ----------------------------------------------------------------------------*//* Feature test switches */#include "config.h"/* System headers */#include <dlfcn.h>/* Local headers */#include "cfl/defs.h"#include "cfl/system.h"#include "cfl/util.h"/* Functions */c_dlobject_t *C_dlobject_create(const char *path)  {  c_dlobject_t *obj;    if(! path)    return(FALSE);    if(! *path)    return(FALSE);    obj = C_new(c_dlobject_t);  obj->path = C_string_dup(path);  obj->loaded = FALSE;  return(obj);  }/* */c_bool_t C_dlobject_load(c_dlobject_t *obj, c_bool_t lazy)  {  if(! obj)    return(FALSE);  obj->error = NULL;  if(C_dlobject_isloaded(obj))    return(FALSE);  if(! (obj->handle = dlopen(obj->path, (lazy ? RTLD_LAZY : RTLD_NOW))))    {    obj->error = (char *)dlerror();    return(FALSE);    }    obj->loaded = TRUE;  return(TRUE);  }/* */c_bool_t C_dlobject_unload(c_dlobject_t *obj)  {  if(! obj)    return(FALSE);  obj->error = NULL;    if(! C_dlobject_isloaded(obj))    return(FALSE);  if(dlclose(obj->handle) != 0)    {    obj->error = (char *)dlerror();    return(FALSE);    }  obj->loaded = FALSE;  return(TRUE);  }/* */c_bool_t C_dlobject_destroy(c_dlobject_t *obj)  {  if(! obj)    return(FALSE);    if(C_dlobject_isloaded(obj))    return(FALSE);  C_free(obj->path);  C_free(obj);    return(TRUE);  }/* */void *C_dlobject_lookup(c_dlobject_t *obj, const char *symbol)  {  void *p;    if(! obj || ! symbol)    return(FALSE);  obj->error = NULL;  if(! C_dlobject_isloaded(obj))    return(FALSE);  if(! *symbol)    return(FALSE);  if(!(p = dlsym(obj->handle, symbol)))    {    obj->error = (char *)dlerror();    return(NULL);    }  return(p);  }/* end of source file */

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