📄 rpng-x.c
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XGCValues gcvalues;
XSetWindowAttributes attr;
XSizeHints *size_hints;
XTextProperty windowName, *pWindowName = &windowName;
XTextProperty iconName, *pIconName = &iconName;
XVisualInfo visual_info;
XWMHints *wm_hints;
bitmap_order = BitmapBitOrder(display);
screen = DefaultScreen(display);
depth = DisplayPlanes(display, screen);
root = RootWindow(display, screen);
/* GRR: add 8-bit support */
if (/* depth != 8 && */ depth != 16 && depth != 24 && depth != 32) {
fprintf(stderr,
"screen depth %d not supported (only 16-, 24- or 32-bit TrueColor)\n",
depth);
return 2;
}
XMatchVisualInfo(display, screen, depth,
(depth == 8)? PseudoColor : TrueColor, &visual_info);
visual = visual_info.visual;
RedMask = visual->red_mask;
GreenMask = visual->green_mask;
BlueMask = visual->blue_mask;
/* GRR: add/check 8-bit support */
if (depth == 8) {
colormap = XCreateColormap(display, root, visual, AllocNone);
if (!colormap) {
fprintf(stderr, "XCreateColormap() failed\n");
return 2;
}
have_colormap = TRUE;
} else if (depth == 16) {
RPixelShift = 15 - rpng_x_msb(RedMask); /* these are right-shifts */
GPixelShift = 15 - rpng_x_msb(GreenMask);
BPixelShift = 15 - rpng_x_msb(BlueMask);
} else /* if (depth > 16) */ {
RPixelShift = rpng_x_msb(RedMask) - 7; /* these are left-shifts */
GPixelShift = rpng_x_msb(GreenMask) - 7;
BPixelShift = rpng_x_msb(BlueMask) - 7;
}
/*---------------------------------------------------------------------------
Finally, create the window.
---------------------------------------------------------------------------*/
attr.backing_store = Always;
attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask;
window = XCreateWindow(display, root, 0, 0, image_width, image_height,
0, depth, InputOutput, visual, CWBackingStore | CWEventMask, &attr);
if (window == None) {
fprintf(stderr, "XCreateWindow() failed\n");
return 2;
} else
have_window = TRUE;
if (depth == 8)
XSetWindowColormap(display, window, colormap);
if (!XStringListToTextProperty(&window_name, 1, pWindowName))
pWindowName = NULL;
if (!XStringListToTextProperty(&icon_name, 1, pIconName))
pIconName = NULL;
/* OK if either hints allocation fails; XSetWMProperties() allows NULLs */
if ((size_hints = XAllocSizeHints()) != NULL) {
/* window will not be resizable */
size_hints->flags = PMinSize | PMaxSize;
size_hints->min_width = size_hints->max_width = image_width;
size_hints->min_height = size_hints->max_height = image_height;
}
if ((wm_hints = XAllocWMHints()) != NULL) {
wm_hints->initial_state = NormalState;
wm_hints->input = True;
/* wm_hints->icon_pixmap = icon_pixmap; */
wm_hints->flags = StateHint | InputHint /* | IconPixmapHint */ ;
}
XSetWMProperties(display, window, pWindowName, pIconName, NULL, 0,
size_hints, wm_hints, NULL);
XMapWindow(display, window);
gc = XCreateGC(display, window, 0, &gcvalues);
/*---------------------------------------------------------------------------
Fill window with the specified background color.
---------------------------------------------------------------------------*/
if (depth == 24 || depth == 32) {
bg_pixel = ((ulg)bg_red << RPixelShift) |
((ulg)bg_green << GPixelShift) |
((ulg)bg_blue << BPixelShift);
} else if (depth == 16) {
bg_pixel = ((((ulg)bg_red << 8) >> RPixelShift) & RedMask) |
((((ulg)bg_green << 8) >> GPixelShift) & GreenMask) |
((((ulg)bg_blue << 8) >> BPixelShift) & BlueMask);
} else /* depth == 8 */ {
/* GRR: add 8-bit support */
}
XSetForeground(display, gc, bg_pixel);
XFillRectangle(display, window, gc, 0, 0, image_width, image_height);
/*---------------------------------------------------------------------------
Wait for first Expose event to do any drawing, then flush.
---------------------------------------------------------------------------*/
do
XNextEvent(display, &e);
while (e.type != Expose || e.xexpose.count);
XFlush(display);
/*---------------------------------------------------------------------------
Allocate memory for the X- and display-specific version of the image.
---------------------------------------------------------------------------*/
if (depth == 24 || depth == 32) {
xdata = (uch *)malloc(4*image_width*image_height);
pad = 32;
} else if (depth == 16) {
xdata = (uch *)malloc(2*image_width*image_height);
pad = 16;
} else /* depth == 8 */ {
xdata = (uch *)malloc(image_width*image_height);
pad = 8;
}
if (!xdata) {
fprintf(stderr, PROGNAME ": unable to allocate image memory\n");
return 4;
}
ximage = XCreateImage(display, visual, depth, ZPixmap, 0,
(char *)xdata, image_width, image_height, pad, 0);
if (!ximage) {
fprintf(stderr, PROGNAME ": XCreateImage() failed\n");
free(xdata);
return 3;
}
/* to avoid testing the bitmap_order every pixel (or doubling the size of
* the drawing routine with a giant if-test), we arbitrarily set the byte
* order to MSBFirst and let Xlib worry about inverting things on little-
* endian machines (like Linux/x86, old VAXen, etc.)--this is not the most
* efficient approach (the giant if-test would be better), but in the
* interest of clarity, we take the easy way out... */
ximage->byte_order = MSBFirst;
return 0;
} /* end function rpng_x_create_window() */
static int rpng_x_display_image()
{
uch *src, *dest;
uch r, g, b, a;
int ximage_rowbytes = ximage->bytes_per_line;
ulg i, row, lastrow = 0;
ulg pixel;
Trace((stderr, "beginning display loop (image_channels == %d)\n",
image_channels))
Trace((stderr, "(width = %ld, rowbytes = %ld, ximage_rowbytes = %d)\n",
image_width, image_rowbytes, ximage_rowbytes))
if (depth == 24 || depth == 32) {
ulg red, green, blue;
for (lastrow = row = 0; row < image_height; ++row) {
src = image_data + row*image_rowbytes;
dest = ximage->data + row*ximage_rowbytes;
if (image_channels == 3) {
for (i = image_width; i > 0; --i) {
red = *src++;
green = *src++;
blue = *src++;
pixel = (red << RPixelShift) |
(green << GPixelShift) |
(blue << BPixelShift);
/* recall that we set ximage->byte_order = MSBFirst above */
*dest++ = ((uch *)&pixel)[3];
*dest++ = ((uch *)&pixel)[2];
*dest++ = ((uch *)&pixel)[1];
*dest++ = ((uch *)&pixel)[0];
}
} else /* if (image_channels == 4) */ {
for (i = image_width; i > 0; --i) {
r = *src++;
g = *src++;
b = *src++;
a = *src++;
if (a == 255) {
red = r;
green = g;
blue = b;
} else if (a == 0) {
red = bg_red;
green = bg_green;
blue = bg_blue;
} else {
/* this macro (from png.h) composites the foreground
* and background values and puts the result into the
* first argument */
alpha_composite(red, r, a, bg_red);
alpha_composite(green, g, a, bg_green);
alpha_composite(blue, b, a, bg_blue);
}
pixel = (red << RPixelShift) |
(green << GPixelShift) |
(blue << BPixelShift);
/* recall that we set ximage->byte_order = MSBFirst above */
*dest++ = ((uch *)&pixel)[3];
*dest++ = ((uch *)&pixel)[2];
*dest++ = ((uch *)&pixel)[1];
*dest++ = ((uch *)&pixel)[0];
}
}
/* display after every 16 lines */
if (((row+1) & 0xf) == 0) {
XPutImage(display, window, gc, ximage, 0, lastrow, 0, lastrow,
image_width, 16);
XFlush(display);
lastrow = row + 1;
}
}
} else if (depth == 16) {
ush red, green, blue;
for (lastrow = row = 0; row < image_height; ++row) {
src = image_data + row*image_rowbytes;
dest = ximage->data + row*ximage_rowbytes;
if (image_channels == 3) {
for (i = image_width; i > 0; --i) {
red = ((ush)(*src) << 8);
++src;
green = ((ush)(*src) << 8);
++src;
blue = ((ush)(*src) << 8);
++src;
pixel = ((red >> RPixelShift) & RedMask) |
((green >> GPixelShift) & GreenMask) |
((blue >> BPixelShift) & BlueMask);
/* recall that we set ximage->byte_order = MSBFirst above */
*dest++ = ((uch *)&pixel)[1];
*dest++ = ((uch *)&pixel)[0];
}
} else /* if (image_channels == 4) */ {
for (i = image_width; i > 0; --i) {
r = *src++;
g = *src++;
b = *src++;
a = *src++;
if (a == 255) {
red = ((ush)r << 8);
green = ((ush)g << 8);
blue = ((ush)b << 8);
} else if (a == 0) {
red = ((ush)bg_red << 8);
green = ((ush)bg_green << 8);
blue = ((ush)bg_blue << 8);
} else {
/* this macro (from png.h) composites the foreground
* and background values and puts the result back into
* the first argument (== fg byte here: safe) */
alpha_composite(r, r, a, bg_red);
alpha_composite(g, g, a, bg_green);
alpha_composite(b, b, a, bg_blue);
red = ((ush)r << 8);
green = ((ush)g << 8);
blue = ((ush)b << 8);
}
pixel = ((red >> RPixelShift) & RedMask) |
((green >> GPixelShift) & GreenMask) |
((blue >> BPixelShift) & BlueMask);
/* recall that we set ximage->byte_order = MSBFirst above */
*dest++ = ((uch *)&pixel)[1];
*dest++ = ((uch *)&pixel)[0];
}
}
/* display after every 16 lines */
if (((row+1) & 0xf) == 0) {
XPutImage(display, window, gc, ximage, 0, lastrow, 0, lastrow,
image_width, 16);
XFlush(display);
lastrow = row + 1;
}
}
} else /* depth == 8 */ {
/* GRR: add 8-bit support */
}
Trace((stderr, "calling final XPutImage()\n"))
if (lastrow < image_height) {
XPutImage(display, window, gc, ximage, 0, lastrow, 0, lastrow,
image_width, image_height-lastrow);
XFlush(display);
}
return 0;
}
static void rpng_x_cleanup()
{
if (image_data) {
free(image_data);
image_data = NULL;
}
if (ximage) {
if (ximage->data) {
free(ximage->data); /* we allocated it, so we free it */
ximage->data = (char *)NULL; /* instead of XDestroyImage() */
}
XDestroyImage(ximage);
ximage = NULL;
}
XFreeGC(display, gc);
if (have_window)
XDestroyWindow(display, window);
if (have_colormap)
XFreeColormap(display, colormap);
}
static int rpng_x_msb(ulg u32val)
{
int i;
for (i = 31; i >= 0; --i) {
if (u32val & 0x80000000L)
break;
u32val <<= 1;
}
return i;
}
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