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📄 gui_basic.c

📁 完整的周立功公司的LPC213X开发板的光盘内容
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/****************************************************************************
* 名称:GUI_CircleFill()
* 功能:指定圆心位置及半径,画圆并填充,填充色与边框色一样。
* 入口参数: x0		圆心的x坐标值
*           y0		圆心的y坐标值
*           r       圆的半径
*           color	填充颜色
* 出口参数:无
* 说明:操作失败原因是指定地址超出有效范围。
****************************************************************************/
void  GUI_CircleFill(uint32 x0, uint32 y0, uint32 r, TCOLOR color)
{  int32  draw_x0, draw_y0;			// 刽图点坐标变量
   int32  draw_x1, draw_y1;	
   int32  draw_x2, draw_y2;	
   int32  draw_x3, draw_y3;	
   int32  draw_x4, draw_y4;	
   int32  draw_x5, draw_y5;	
   int32  draw_x6, draw_y6;	
   int32  draw_x7, draw_y7;	
   int32  fill_x0, fill_y0;			// 填充所需的变量,使用垂直线填充
   int32  fill_x1;
   int32  xx, yy;					// 画圆控制变量
 
   int32  di;						// 决策变量
   
   /* 参数过滤 */
   if(0==r) return;
   
   /* 计算出4个特殊点(0、90、180、270度),进行显示 */
   draw_x0 = draw_x1 = x0;
   draw_y0 = draw_y1 = y0 + r;
   if(draw_y0<GUI_LCM_YMAX)
   {  GUI_Point(draw_x0, draw_y0, color);	// 90度
   }
    	
   draw_x2 = draw_x3 = x0;
   draw_y2 = draw_y3 = y0 - r;
   if(draw_y2>=0)
   {  GUI_Point(draw_x2, draw_y2, color);	// 270度
   }
  	
   draw_x4 = draw_x6 = x0 + r;
   draw_y4 = draw_y6 = y0;
   if(draw_x4<GUI_LCM_XMAX) 
   {  GUI_Point(draw_x4, draw_y4, color);	// 0度
      fill_x1 = draw_x4;
   }
   else
   {  fill_x1 = GUI_LCM_XMAX;
   }
   fill_y0 = y0;							// 设置填充线条起始点fill_x0
   fill_x0 = x0 - r;						// 设置填充线条结束点fill_y1
   if(fill_x0<0) fill_x0 = 0;
   GUI_HLine(fill_x0, fill_y0, fill_x1, color);
   
   draw_x5 = draw_x7 = x0 - r;
   draw_y5 = draw_y7 = y0;
   if(draw_x5>=0) 
   {  GUI_Point(draw_x5, draw_y5, color);	// 180度
   }
   if(1==r) return;
   
   
   /* 使用Bresenham法进行画圆 */
   di = 3 - 2*r;							// 初始化决策变量
   
   xx = 0;
   yy = r;
   while(xx<yy)
   {  if(di<0)
	  {  di += 4*xx + 6;
	  }
	  else
	  {  di += 4*(xx - yy) + 10;
	  
	     yy--;	  
		 draw_y0--;
		 draw_y1--;
		 draw_y2++;
		 draw_y3++;
		 draw_x4--;
		 draw_x5++;
		 draw_x6--;
		 draw_x7++;		 
	  }
	  
	  xx++;   
	  draw_x0++;
	  draw_x1--;
	  draw_x2++;
	  draw_x3--;
	  draw_y4++;
	  draw_y5++;
	  draw_y6--;
	  draw_y7--;
		
	
	  /* 要判断当前点是否在有效范围内 */
	  if( (draw_x0<=GUI_LCM_XMAX)&&(draw_y0>=0) )	
	  {  GUI_Point(draw_x0, draw_y0, color);
	  }	    
	  if( (draw_x1>=0)&&(draw_y1>=0) )	
	  {  GUI_Point(draw_x1, draw_y1, color);
	  }
	  
	  /* 第二点水直线填充(下半圆的点) */
	  if(draw_x1>=0)
	  {  /* 设置填充线条起始点fill_x0 */
	     fill_x0 = draw_x1;
	     /* 设置填充线条起始点fill_y0 */
	     fill_y0 = draw_y1;
         if(fill_y0>GUI_LCM_YMAX) fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0) fill_y0 = 0; 
         /* 设置填充线条结束点fill_x1 */									
         fill_x1 = x0*2 - draw_x1;				
         if(fill_x1>GUI_LCM_XMAX) fill_x1 = GUI_LCM_XMAX;
         GUI_HLine(fill_x0, fill_y0, fill_x1, color);
      }
	  
	  
	  if( (draw_x2<=GUI_LCM_XMAX)&&(draw_y2<=GUI_LCM_YMAX) )	
	  {  GUI_Point(draw_x2, draw_y2, color);   
	  }
	    	  
	  if( (draw_x3>=0)&&(draw_y3<=GUI_LCM_YMAX) )	
	  {  GUI_Point(draw_x3, draw_y3, color);
	  }
	  
	  /* 第四点垂直线填充(上半圆的点) */
	  if(draw_x3>=0)
	  {  /* 设置填充线条起始点fill_x0 */
	     fill_x0 = draw_x3;
	     /* 设置填充线条起始点fill_y0 */
	     fill_y0 = draw_y3;
         if(fill_y0>GUI_LCM_YMAX) fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0) fill_y0 = 0;
         /* 设置填充线条结束点fill_x1 */									
         fill_x1 = x0*2 - draw_x3;				
         if(fill_x1>GUI_LCM_XMAX) fill_x1 = GUI_LCM_XMAX;
         GUI_HLine(fill_x0, fill_y0, fill_x1, color);
      }
	  
	  	  
	  if( (draw_x4<=GUI_LCM_XMAX)&&(draw_y4>=0) )	
	  {  GUI_Point(draw_x4, draw_y4, color);
	  }
	  if( (draw_x5>=0)&&(draw_y5>=0) )	
	  {  GUI_Point(draw_x5, draw_y5, color);
	  }
	  
	  /* 第六点垂直线填充(上半圆的点) */
	  if(draw_x5>=0)
	  {  /* 设置填充线条起始点fill_x0 */
	     fill_x0 = draw_x5;
	     /* 设置填充线条起始点fill_y0 */
	     fill_y0 = draw_y5;
         if(fill_y0>GUI_LCM_YMAX) fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0) fill_y0 = 0;
         /* 设置填充线条结束点fill_x1 */									
         fill_x1 = x0*2 - draw_x5;				
         if(fill_x1>GUI_LCM_XMAX) fill_x1 = GUI_LCM_XMAX;
         GUI_HLine(fill_x0, fill_y0, fill_x1, color);
      }
	  
	  
	  if( (draw_x6<=GUI_LCM_XMAX)&&(draw_y6<=GUI_LCM_YMAX) )	
	  {  GUI_Point(draw_x6, draw_y6, color);
	  }
	  
	  if( (draw_x7>=0)&&(draw_y7<=GUI_LCM_YMAX) )	
	  {  GUI_Point(draw_x7, draw_y7, color);
	  }
	  
	  /* 第八点垂直线填充(上半圆的点) */
	  if(draw_x7>=0)
	  {  /* 设置填充线条起始点fill_x0 */
	     fill_x0 = draw_x7;
	     /* 设置填充线条起始点fill_y0 */
	     fill_y0 = draw_y7;
         if(fill_y0>GUI_LCM_YMAX) fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0) fill_y0 = 0;
         /* 设置填充线条结束点fill_x1 */									
         fill_x1 = x0*2 - draw_x7;				
         if(fill_x1>GUI_LCM_XMAX) fill_x1 = GUI_LCM_XMAX;
         GUI_HLine(fill_x0, fill_y0, fill_x1, color);
      }
	  
   }
}
#endif




#if	 GUI_EllipseX_EN==1
/****************************************************************************
* 名称:GUI_Ellipse()
* 功能:画正椭圆。给定椭圆的四个点的参数,最左、最右点的x轴坐标值为x0、x1,最上、最下点
*      的y轴坐标为y0、y1。
* 入口参数: x0		最左点的x坐标值
*           x1		最右点的x坐标值
*           y0		最上点的y坐标值
*           y1      最下点的y坐标值
*           color	显示颜色
* 出口参数:无
* 说明:操作失败原因是指定地址超出有效范围。
****************************************************************************/
void  GUI_Ellipse(uint32 x0, uint32 x1, uint32 y0, uint32 y1, TCOLOR color)
{  int32  draw_x0, draw_y0;			// 刽图点坐标变量
   int32  draw_x1, draw_y1;
   int32  draw_x2, draw_y2;
   int32  draw_x3, draw_y3;
   int32  xx, yy;					// 画图控制变量
    
   int32  center_x, center_y;		// 椭圆中心点坐标变量
   int32  radius_x, radius_y;		// 椭圆的半径,x轴半径和y轴半径
   int32  radius_xx, radius_yy;		// 半径乘平方值
   int32  radius_xx2, radius_yy2;	// 半径乘平方值的两倍
   int32  di;						// 定义决策变量
	
   /* 参数过滤 */
   if( (x0==x1) || (y0==y1) ) return;
   	
   /* 计算出椭圆中心点坐标 */
   center_x = (x0 + x1) >> 1;			
   center_y = (y0 + y1) >> 1;
   
   /* 计算出椭圆的半径,x轴半径和y轴半径 */
   if(x0 > x1)
   {  radius_x = (x0 - x1) >> 1;
   }
   else
   {  radius_x = (x1 - x0) >> 1;
   }
   if(y0 > y1)
   {  radius_y = (y0 - y1) >> 1;
   }
   else
   {  radius_y = (y1 - y0) >> 1;
   }
		
   /* 计算半径平方值 */
   radius_xx = radius_x * radius_x;
   radius_yy = radius_y * radius_y;
	
   /* 计算半径平方值乘2值 */
   radius_xx2 = radius_xx<<1;
   radius_yy2 = radius_yy<<1;
	
   /* 初始化画图变量 */
   xx = 0;
   yy = radius_y;
  
   di = radius_yy2 + radius_xx - radius_xx2*radius_y ;	// 初始化决策变量 
	
   /* 计算出椭圆y轴上的两个端点坐标,作为作图起点 */
   draw_x0 = draw_x1 = draw_x2 = draw_x3 = center_x;
   draw_y0 = draw_y1 = center_y + radius_y;
   draw_y2 = draw_y3 = center_y - radius_y;
  
	 
   GUI_Point(draw_x0, draw_y0, color);					// 画y轴上的两个端点 
   GUI_Point(draw_x2, draw_y2, color);
	
   while( (radius_yy*xx) < (radius_xx*yy) ) 
   {  if(di<0)
	  {  di+= radius_yy2*(2*xx+3);
	  }
	  else
	  {  di += radius_yy2*(2*xx+3) + 4*radius_xx - 4*radius_xx*yy;
	 	  
	     yy--;
		 draw_y0--;
		 draw_y1--;
		 draw_y2++;
		 draw_y3++;				 
	  }
	  
	  xx ++;						// x轴加1
	 		
	  draw_x0++;
	  draw_x1--;
	  draw_x2++;
	  draw_x3--;
		
	  GUI_Point(draw_x0, draw_y0, color);
	  GUI_Point(draw_x1, draw_y1, color);
	  GUI_Point(draw_x2, draw_y2, color);
	  GUI_Point(draw_x3, draw_y3, color);
   }
  
   di = radius_xx2*(yy-1)*(yy-1) + radius_yy2*xx*xx + radius_yy + radius_yy2*xx - radius_xx2*radius_yy;
   while(yy>=0) 
   {  if(di<0)
	  {  di+= radius_xx2*3 + 4*radius_yy*xx + 4*radius_yy - 2*radius_xx2*yy;
	 	  
	     xx ++;						// x轴加1	 		
	     draw_x0++;
	     draw_x1--;
	     draw_x2++;
	     draw_x3--;  
	  }
	  else
	  {  di += radius_xx2*3 - 2*radius_xx2*yy;	 	 		     			 
	  }
	  
	  yy--;
 	  draw_y0--;
	  draw_y1--;
	  draw_y2++;
	  draw_y3++;	
		
	  GUI_Point(draw_x0, draw_y0, color);
	  GUI_Point(draw_x1, draw_y1, color);
	  GUI_Point(draw_x2, draw_y2, color);
	  GUI_Point(draw_x3, draw_y3, color);
   }     
}


/****************************************************************************
* 名称:GUI_EllipseFill()
* 功能:画正椭圆,并填充。给定椭圆的四个点的参数,最左、最右点的x轴坐标值为x0、x1,最上、最下点
*      的y轴坐标为y0、y1。
* 入口参数: x0		最左点的x坐标值
*           x1		最右点的x坐标值
*           y0		最上点的y坐标值
*           y1      最下点的y坐标值
*           color	填充颜色
* 出口参数:无
* 说明:操作失败原因是指定地址超出有效范围。
****************************************************************************/
void  GUI_EllipseFill(uint32 x0, uint32 x1, uint32 y0, uint32 y1, TCOLOR color)
{  int32  draw_x0, draw_y0;			// 刽图点坐标变量
   int32  draw_x1, draw_y1;
   int32  draw_x2, draw_y2;
   int32  draw_x3, draw_y3;
   int32  xx, yy;					// 画图控制变量
    
   int32  center_x, center_y;		// 椭圆中心点坐标变量
   int32  radius_x, radius_y;		// 椭圆的半径,x轴半径和y轴半径
   int32  radius_xx, radius_yy;		// 半径乘平方值
   int32  radius_xx2, radius_yy2;	// 半径乘平方值的两倍
   int32  di;						// 定义决策变量
	
   /* 参数过滤 */
   if( (x0==x1) || (y0==y1) ) return;
   
   /* 计算出椭圆中心点坐标 */
   center_x = (x0 + x1) >> 1;			
   center_y = (y0 + y1) >> 1;
   
   /* 计算出椭圆的半径,x轴半径和y轴半径 */
   if(x0 > x1)
   {  radius_x = (x0 - x1) >> 1;
   }
   else
   {  radius_x = (x1 - x0) >> 1;
   }
   if(y0 > y1)
   {  radius_y = (y0 - y1) >> 1;
   }
   else
   {  radius_y = (y1 - y0) >> 1;
   }
		
   /* 计算半径乘平方值 */
   radius_xx = radius_x * radius_x;
   radius_yy = radius_y * radius_y;
	
   /* 计算半径乘4值 */
   radius_xx2 = radius_xx<<1;
   radius_yy2 = radius_yy<<1;
   
    /* 初始化画图变量 */
   xx = 0;
   yy = radius_y;
  
   di = radius_yy2 + radius_xx - radius_xx2*radius_y ;	// 初始化决策变量 
	
   /* 计算出椭圆y轴上的两个端点坐标,作为作图起点 */
   draw_x0 = draw_x1 = draw_x2 = draw_x3 = center_x;
   draw_y0 = draw_y1 = center_y + radius_y;
   draw_y2 = draw_y3 = center_y - radius_y;
  
	 
   GUI_Point(draw_x0, draw_y0, color);					// 画y轴上的两个端点
   GUI_Point(draw_x2, draw_y2, color);
	
   while( (radius_yy*xx) < (radius_xx*yy) ) 
   {  if(di<0)
	  {  di+= radius_yy2*(2*xx+3);
	  }
	  else
	  {  di += radius_yy2*(2*xx+3) + 4*radius_xx - 4*radius_xx*yy;
	 	  
	     yy--;
		 draw_y0--;
		 draw_y1--;
		 draw_y2++;
		 draw_y3++;				 
	  }
	  
	  xx ++;						// x轴加1
	 		
	  draw_x0++;
	  draw_x1--;
	  draw_x2++;
	  draw_x3--;
		
	  GUI_Point(draw_x0, draw_y0, color);
	  GUI_Point(draw_x1, draw_y1, color);
	  GUI_Point(draw_x2, draw_y2, color);
	  GUI_Point(draw_x3, draw_y3, color);
	  
	  /* 若y轴已变化,进行填充 */
	  if(di>=0)
	  {  GUI_HLine(draw_x0, draw_y0, draw_x1, color);
	     GUI_HLine(draw_x2, draw_y2, draw_x3, color);
	  }
   }
  
   di = radius_xx2*(yy-1)*(yy-1) + radius_yy2*xx*xx + radius_yy + radius_yy2*xx - radius_xx2*radius_yy;
   while(yy>=0) 
   {  if(di<0)
	  {  di+= radius_xx2*3 + 4*radius_yy*xx + 4*radius_yy - 2*radius_xx2*yy;
	 	  
	     xx ++;						// x轴加1	 		
	     draw_x0++;
	     draw_x1--;
	     draw_x2++;
	     draw_x3--;  
	  }
	  else
	  {  di += radius_xx2*3 - 2*radius_xx2*yy;	 	 		     			 
	  }
	  
	  yy--;
 	  draw_y0--;
	  draw_y1--;
	  draw_y2++;
	  draw_y3++;	
		
	  GUI_Point(draw_x0, draw_y0, color);
	  GUI_Point(draw_x1, draw_y1, color);
	  GUI_Point(draw_x2, draw_y2, color);
	  GUI_Point(draw_x3, draw_y3, color);
	  
	  /* y轴已变化,进行填充 */
	  GUI_HLine(draw_x0, draw_y0, draw_x1, color);
	  GUI_HLine(draw_x2, draw_y2, draw_x3, color); 
   }     
}
#endif




#if  GUI_FloodFill_EN==1
/****************************************************************************
* 名称:GUI_ReadLeftPoint()
* 功能:找出指定点左边最近的非color点。
* 入口参数: x0		指定点的x坐标值
*           y0		指定点的y坐标值
*           color	指定颜色值
* 出口参数:返回该点的x轴坐标值。
* 说明:若没有找出,则返回最左的x坐标0。
****************************************************************************/
uint32  GUI_ReadLeftPoint(uint32 x0, uint32 y0, TCOLOR color)
{  uint32  i;
   TCOLOR  bakc;
   
   for(i=x0-1; i>0; i--)
   {  GUI_ReadPoint(i, y0, &bakc);

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