⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 qmap.h

📁 著名的A780系列,E680系列的SDK开发包
💻 H
字号:
/****************************************************************************** $Id: qt/src/tools/qmap.h   2.3.6   edited 2002-03-04 $**** Definition of QMap class**** Created : 990406**** Copyright (C) 1992-2000 Trolltech AS.  All rights reserved.**** This file is part of the tools module of the Qt GUI Toolkit.**** This file may be distributed under the terms of the Q Public License** as defined by Trolltech AS of Norway and appearing in the file** LICENSE.QPL included in the packaging of this file.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition** licenses may use this file in accordance with the Qt Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for**   information about Qt Commercial License Agreements.** See http://www.trolltech.com/qpl/ for QPL licensing information.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QMAP_H#define QMAP_H#ifndef QT_H#include "qshared.h"#include "qdatastream.h"#endif // QT_Hstruct QMapNodeBase{    enum Color { Red, Black };    QMapNodeBase* left;    QMapNodeBase* right;    QMapNodeBase* parent;    Color color;    QMapNodeBase* minimum() {	QMapNodeBase* x = this;	while ( x->left )	    x = x->left;	return x;    }    QMapNodeBase* maximum() {	QMapNodeBase* x = this;	while ( x->right )	    x = x->right;	return x;    }};template <class K, class T>struct QMapNode : public QMapNodeBase{    QMapNode( const K& _key, const T& _data ) { data = _data; key = _key; }    QMapNode( const K& _key )	   { key = _key; }    QMapNode( const QMapNode<K,T>& _n ) { key = _n.key; data = _n.data; }    QMapNode() { }    T data;    K key;};template<class K, class T>class Q_EXPORT QMapIterator{ public:    /**     * Typedefs     */    typedef QMapNode< K, T >* NodePtr;    /**     * Variables     */    QMapNode<K,T>* node;    /**     * Functions     */    QMapIterator() : node( 0 ) {}    QMapIterator( QMapNode<K,T>* p ) : node( p ) {}    QMapIterator( const QMapIterator<K,T>& it ) : node( it.node ) {}    bool operator==( const QMapIterator<K,T>& it ) const { return node == it.node; }    bool operator!=( const QMapIterator<K,T>& it ) const { return node != it.node; }    T& operator*() { return node->data; }    const T& operator*() const { return node->data; }    // Cannot have this - some compilers are too stupid    //T* operator->() const { return &(node->data); }    const K& key() const { return node->key; }    T& data() { return node->data; }    const T& data() const { return node->data; }private:    int inc() {	QMapNodeBase* tmp = node;	if ( tmp->right ) {	    tmp = tmp->right;	    while ( tmp->left )		tmp = tmp->left;	} else {	    QMapNodeBase* y = tmp->parent;	    while (tmp == y->right) {		tmp = y;		y = y->parent;	    }	    if (tmp->right != y)		tmp = y;	}	node = (NodePtr)tmp;	return 0;    }    int dec() {	QMapNodeBase* tmp = node;	if (tmp->color == QMapNodeBase::Red &&	    tmp->parent->parent == tmp ) {	    tmp = tmp->right;	} else if (tmp->left != 0) {	    QMapNodeBase* y = tmp->left;	    while ( y->right )		y = y->right;	    tmp = y;	} else {	    QMapNodeBase* y = tmp->parent;	    while (tmp == y->left) {		tmp = y;		y = y->parent;	    }	    tmp = y;	}	node = (NodePtr)tmp;	return 0;    }public:    QMapIterator<K,T>& operator++() {	inc();	return *this;    }    QMapIterator<K,T> operator++(int) {	QMapIterator<K,T> tmp = *this;	inc();	return tmp;    }    QMapIterator<K,T>& operator--() {	dec();	return *this;    }    QMapIterator<K,T> operator--(int) {	QMapIterator<K,T> tmp = *this;	dec();	return tmp;    }};template<class K, class T>class Q_EXPORT QMapConstIterator{ public:    /**     * Typedefs     */    typedef QMapNode< K, T >* NodePtr;    /**     * Variables     */    QMapNode<K,T>* node;    /**     * Functions     */    QMapConstIterator() : node( 0 ) {}    QMapConstIterator( QMapNode<K,T>* p ) : node( p ) {}    QMapConstIterator( const QMapConstIterator<K,T>& it ) : node( it.node ) {}    QMapConstIterator( const QMapIterator<K,T>& it ) : node( it.node ) {}    bool operator==( const QMapConstIterator<K,T>& it ) const { return node == it.node; }    bool operator!=( const QMapConstIterator<K,T>& it ) const { return node != it.node; }    const T& operator*()  const { return node->data; }    // Cannot have this - some compilers are too stupid    //const T* operator->() const { return &(node->data); }    const K& key() const { return node->key; }    const T& data() const { return node->data; }private:    int inc() {        QMapNodeBase* tmp = node;	if ( tmp->right ) {	    tmp = tmp->right;	    while ( tmp->left )		tmp = tmp->left;	} else {	    QMapNodeBase* y = tmp->parent;	    while (tmp == y->right) {		tmp = y;		y = y->parent;	    }	    if (tmp->right != y)		tmp = y;	}	node = (NodePtr)tmp;	return 0;    }    int dec() {	QMapNodeBase* tmp = node;	if (tmp->color == QMapNodeBase::Red &&	    tmp->parent->parent == tmp ) {	    tmp = tmp->right;	} else if (tmp->left != 0) {	    QMapNodeBase* y = tmp->left;	    while ( y->right )		y = y->right;	    tmp = y;	} else {	    QMapNodeBase* y = tmp->parent;	    while (tmp == y->left) {		tmp = y;		y = y->parent;	    }	    tmp = y;	}	node = (NodePtr)tmp;	return 0;    }public:    QMapConstIterator<K,T>& operator++() {	inc();	return *this;    }    QMapConstIterator<K,T> operator++(int) {	QMapConstIterator<K,T> tmp = *this;	inc();	return tmp;    }    QMapConstIterator<K,T>& operator--() {	dec();	return *this;    }    QMapConstIterator<K,T> operator--(int) {	QMapConstIterator<K,T> tmp = *this;	dec();	return tmp;    }};class Q_EXPORT QMapPrivateBase : public QShared{public:    QMapPrivateBase() {	node_count = 0;    }    QMapPrivateBase( const QMapPrivateBase* _map) {	node_count = _map->node_count;    }    /**     * Implementations of basic tree algorithms     */    void rotateLeft( QMapNodeBase* x, QMapNodeBase*& root);    void rotateRight( QMapNodeBase* x, QMapNodeBase*& root );    void rebalance( QMapNodeBase* x, QMapNodeBase*& root );    QMapNodeBase* removeAndRebalance( QMapNodeBase* z, QMapNodeBase*& root,				      QMapNodeBase*& leftmost,				      QMapNodeBase*& rightmost );    /**     * Variables     */    int node_count;};template <class Key, class T>class QMapPrivate : public QMapPrivateBase{public:    /**     * Typedefs     */    typedef QMapIterator< Key, T > Iterator;    typedef QMapConstIterator< Key, T > ConstIterator;    typedef QMapNode< Key, T > Node;    typedef QMapNode< Key, T >* NodePtr;    /**     * Functions     */    QMapPrivate() {	header = new Node;	header->color = QMapNodeBase::Red; // Mark the header	header->parent = 0;	header->left = header->right = header;    }    QMapPrivate( const QMapPrivate< Key, T >* _map ) : QMapPrivateBase( _map ) {	header = new Node;	header->color = QMapNodeBase::Red; // Mark the header	if ( _map->header->parent == 0 ) {	    header->parent = 0;	    header->left = header->right = header;	} else {	    header->parent = copy( (NodePtr)(_map->header->parent) );	    header->parent->parent = header;	    header->left = header->parent->minimum();	    header->right = header->parent->maximum();	}    }    ~QMapPrivate() { clear(); delete header; }    NodePtr copy( NodePtr p ) {	if ( !p )	    return 0;	NodePtr n = new Node( *p );	n->color = p->color;	if ( p->left ) {	    n->left = copy( (NodePtr)(p->left) );	    n->left->parent = n;	} else {	    n->left = 0;	}	if ( p->right ) {	    n->right = copy( (NodePtr)(p->right) );	    n->right->parent = n;	} else {	    n->right = 0;	}	return n;    }    void clear() {	clear( (NodePtr)(header->parent) );	header->color = QMapNodeBase::Red;	header->parent = 0;	header->left = header->right = header;	node_count = 0;    }    void clear( NodePtr p ) {	while ( p != 0 ) {	    clear( (NodePtr)p->right );	    NodePtr y = (NodePtr)p->left;	    delete p;	    p = y;	}    }    Iterator begin()	{ return Iterator( (NodePtr)(header->left ) ); }    Iterator end()	{ return Iterator( header ); }    ConstIterator begin() const { return ConstIterator( (NodePtr)(header->left ) ); }    ConstIterator end() const { return ConstIterator( header ); }    ConstIterator find(const Key& k) const {	QMapNodeBase* y = header;        // Last node	QMapNodeBase* x = header->parent; // Root node.	while ( x != 0 ) {	    // If as k <= key(x) go left	    if ( !( key(x) < k ) ) {		y = x;		x = x->left;	    } else {		x = x->right;	    }	}	// Was k bigger/smaller then the biggest/smallest	// element of the tree ? Return end()	if ( y == header || k < key(y) )	    return ConstIterator( header );	return ConstIterator( (NodePtr)y );    }    void remove( Iterator it ) {	NodePtr del = (NodePtr) removeAndRebalance( it.node, header->parent, header->left, header->right );	delete del;	--node_count;    }#ifdef QT_QMAP_DEBUG    void inorder( QMapNodeBase* x = 0, int level = 0 ){	if ( !x )	    x = header->parent;	if ( x->left )	    inorder( x->left, level + 1 );    //cout << level << " Key=" << key(x) << " Value=" << ((NodePtr)x)->data << endl;	if ( x->right )	    inorder( x->right, level + 1 );    }#endif    Iterator insertMulti(const Key& v){	QMapNodeBase* y = header;	QMapNodeBase* x = header->parent;	while (x != 0){	    y = x;	    x = ( v < key(x) ) ? x->left : x->right;	}	return insert(x, y, v);    }    Iterator insertSingle( const Key& k ) {	// Search correct position in the tree	QMapNodeBase* y = header;	QMapNodeBase* x = header->parent;	bool result = TRUE;	while ( x != 0 ) {	    result = ( k < key(x) );	    y = x;	    x = result ? x->left : x->right;	}	// Get iterator on the last not empty one	Iterator j( (NodePtr)y );	if ( result ) {	    // Smaller then the leftmost one ?	    if ( j == begin() ) {		return insert(x, y, k );	    } else {		// Perhaps daddy is the right one ?		--j;	    }	}	// Really bigger ?	if ( (j.node->key) < k )	    return insert(x, y, k );	// We are going to replace a node	return j;    }    Iterator insert( QMapNodeBase* x, QMapNodeBase* y, const Key& k ) {	NodePtr z = new Node( k );	if (y == header || x != 0 || k < key(y) ) {	    y->left = z;                // also makes leftmost = z when y == header	    if ( y == header ) {		header->parent = z;		header->right = z;	    } else if ( y == header->left )		header->left = z;           // maintain leftmost pointing to min node	} else {	    y->right = z;	    if ( y == header->right )		header->right = z;          // maintain rightmost pointing to max node	}	z->parent = y;	z->left = 0;	z->right = 0;	rebalance( z, header->parent );	++node_count;	return Iterator(z);    }protected:    /**     * Helpers     */    const Key& key( QMapNodeBase* b ) const { return ((NodePtr)b)->key; }    /**     * Variables     */    NodePtr header;};template<class Key, class T>class Q_EXPORT QMap{public:    /**     * Typedefs     */    typedef QMapIterator< Key, T > Iterator;    typedef QMapConstIterator< Key, T > ConstIterator;    typedef T ValueType;    typedef QMapPrivate< Key, T > Priv;    /**     * API     */    QMap() { sh = new QMapPrivate< Key, T >; }    QMap( const QMap<Key,T>& m ) { sh = m.sh; sh->ref(); }    ~QMap() { if ( sh->deref() ) delete sh; }    QMap<Key,T>& operator= ( const QMap<Key,T>& m )      { m.sh->ref(); if ( sh->deref() ) delete sh; sh = m.sh; return *this; }    Iterator begin() { detach(); return sh->begin(); }    Iterator end() { detach(); return sh->end(); }    ConstIterator begin() const { return ((const Priv*)sh)->begin(); }    ConstIterator end() const { return ((const Priv*)sh)->end(); }    Iterator find ( const Key& k )	{ detach(); return Iterator( sh->find( k ).node ); }    ConstIterator find ( const Key& k ) const	{ return sh->find( k ); }    T& operator[] ( const Key& k ) {	detach(); QMapNode<Key,T>* p = sh->find( k ).node;	if ( p != sh->end().node ) return p->data;	return insert( k, T() ).data(); }    const T& operator[] ( const Key& k ) const	{ return sh->find( k ).data(); }    bool contains ( const Key& k ) const	{ return find( k ) != end(); }	//{ return sh->find( k ) != ((const Priv*)sh)->end(); }    uint count() const { return sh->node_count; }    bool isEmpty() const { return sh->node_count == 0; }    Iterator insert( const Key& key, const T& value ) {        detach();        Iterator it = sh->insertSingle( key );        it.data() = value;        return it;    }    void remove( Iterator it ) { detach(); sh->remove( it ); }    void remove( const Key& k ) {        detach();        Iterator it( sh->find( k ).node );        if ( it != end() )            sh->remove( it );    }    Iterator replace( const Key& k, const T& v ) {	remove( k );	return insert( k, v );    }    void clear() { if ( sh->count == 1 ) sh->clear(); else { sh->deref(); sh = new QMapPrivate<Key,T>; } }#if defined(Q_FULL_TEMPLATE_INSTANTIATION)    bool operator==( const QMap<Key,T>& ) const { return FALSE; }#endifprotected:    /**     * Helpers     */    void detach() { if ( sh->count > 1 ) { sh->deref(); sh = new QMapPrivate<Key,T>( sh ); } }    Priv* sh;};#ifndef QT_NO_DATASTREAMtemplate<class Key, class T>inline QDataStream& operator>>( QDataStream& s, QMap<Key,T>& m ) {    m.clear();    Q_UINT32 c;    s >> c;    for( Q_UINT32 i = 0; i < c; ++i ) {	Key k; T t;	s >> k >> t;	m.insert( k, t );	if ( s.atEnd() )	    break;    }    return s;}template<class Key, class T>inline QDataStream& operator<<( QDataStream& s, const QMap<Key,T>& m ) {    s << (Q_UINT32)m.count();    QMapConstIterator<Key,T> it = m.begin();    for( ; it != m.end(); ++it )	s << it.key() << it.data();    return s;}#endif#endif // QMAP_H

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -