📄 qsoundqss_qws.h
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/****************************************************************************** $Id: qt/src/kernel/qsoundqss_qws.h 2.3.6 edited 2001-02-27 $**** Definition of Qt Sound System**** Created : 001017**** Copyright (C) 2000 Trolltech AS. All rights reserved.**** This file is part of the kernel module of the Qt GUI Toolkit.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition** licenses for Qt/Embedded may use this file in accordance with the** Qt Embedded Commercial License Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for** information about Qt Commercial License Agreements.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QSOUNDQSS_H#define QSOUNDQSS_H#ifndef QT_H#include <qserversocket.h>#endif // QT_H#if defined(QT_NO_NETWORK) || defined(QT_NO_DNS)#define QT_NO_SOUNDSERVER#endif#ifndef QT_NO_SOUNDclass QWSSoundServerData;class QWSSoundServer : public QObject { Q_OBJECTpublic: QWSSoundServer(QObject* parent=0); ~QWSSoundServer(); void playFile( const QString& filename );private: QWSSoundServerData* d;};#ifndef QT_NO_SOUNDSERVERclass QWSSoundClient : public QSocket { Q_OBJECTpublic: QWSSoundClient( QObject* parent=0 ); void play( const QString& filename );};class QWSSoundServerClient : public QSocket { Q_OBJECTpublic: QWSSoundServerClient(int s, QObject* parent); ~QWSSoundServerClient();signals: void play(const QString&);private slots: void destruct(); void tryReadCommand();};class QWSSoundServerSocket : public QServerSocket { Q_OBJECTpublic: QWSSoundServerSocket(QObject* parent=0, const char* name=0); void newConnection(int s);signals: void playFile(const QString& filename);};#endif#endif // QT_NO_SOUND#endif
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