📄 qqueue.h
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/****************************************************************************** $Id: qt/src/tools/qqueue.h 2.3.6 edited 2001-07-29 $**** Definition of QQueue template/macro class**** Created : 920917**** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.**** This file is part of the tools module of the Qt GUI Toolkit.**** This file may be distributed under the terms of the Q Public License** as defined by Trolltech AS of Norway and appearing in the file** LICENSE.QPL included in the packaging of this file.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition** licenses may use this file in accordance with the Qt Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for** information about Qt Commercial License Agreements.** See http://www.trolltech.com/qpl/ for QPL licensing information.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QQUEUE_H#define QQUEUE_H#ifndef QT_H#include "qglist.h"#endif // QT_Htemplate<class type> class QQueue : private QGList{public: QQueue() {} QQueue( const QQueue<type> &q ) : QGList(q) {} ~QQueue() { clear(); } QQueue<type>& operator=(const QQueue<type> &q) { return (QQueue<type>&)QGList::operator=(q); } bool autoDelete() const { return QCollection::autoDelete(); } void setAutoDelete( bool del ) { QCollection::setAutoDelete(del); } uint count() const { return QGList::count(); } bool isEmpty() const { return QGList::count() == 0; } void enqueue( const type *d ) { QGList::append(Item(d)); } type *dequeue() { return (type *)QGList::takeFirst();} bool remove() { return QGList::removeFirst(); } void clear() { QGList::clear(); } type *head() const { return (type *)QGList::cfirst(); } operator type *() const { return (type *)QGList::cfirst(); } type *current() const { return (type *)QGList::cfirst(); }private: void deleteItem( Item d );};#if defined(Q_DELETING_VOID_UNDEFINED)template<> inline void QQueue<void>::deleteItem( Item ){}#endiftemplate<class type> inline void QQueue<type>::deleteItem( QCollection::Item d ){ if ( del_item ) delete (type *)d;}#endif // QQUEUE_H
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