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📄 qqueue.h

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/****************************************************************************** $Id: qt/src/tools/qqueue.h   2.3.6   edited 2001-07-29 $**** Definition of QQueue template/macro class**** Created : 920917**** Copyright (C) 1992-2000 Trolltech AS.  All rights reserved.**** This file is part of the tools module of the Qt GUI Toolkit.**** This file may be distributed under the terms of the Q Public License** as defined by Trolltech AS of Norway and appearing in the file** LICENSE.QPL included in the packaging of this file.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition** licenses may use this file in accordance with the Qt Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for**   information about Qt Commercial License Agreements.** See http://www.trolltech.com/qpl/ for QPL licensing information.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QQUEUE_H#define QQUEUE_H#ifndef QT_H#include "qglist.h"#endif // QT_Htemplate<class type> class QQueue : private QGList{public:    QQueue()				{}    QQueue( const QQueue<type> &q ) : QGList(q) {}   ~QQueue()				{ clear(); }    QQueue<type>& operator=(const QQueue<type> &q)			{ return (QQueue<type>&)QGList::operator=(q); }    bool  autoDelete() const		{ return QCollection::autoDelete(); }    void  setAutoDelete( bool del )	{ QCollection::setAutoDelete(del); }    uint  count()   const		{ return QGList::count(); }    bool  isEmpty() const		{ return QGList::count() == 0; }    void  enqueue( const type *d )	{ QGList::append(Item(d)); }    type *dequeue()			{ return (type *)QGList::takeFirst();}    bool  remove()			{ return QGList::removeFirst(); }    void  clear()			{ QGList::clear(); }    type *head()    const		{ return (type *)QGList::cfirst(); }	  operator type *() const	{ return (type *)QGList::cfirst(); }    type *current() const		{ return (type *)QGList::cfirst(); }private:    void  deleteItem( Item d );};#if defined(Q_DELETING_VOID_UNDEFINED)template<> inline void QQueue<void>::deleteItem( Item ){}#endiftemplate<class type> inline void QQueue<type>::deleteItem( QCollection::Item d ){    if ( del_item ) delete (type *)d;}#endif // QQUEUE_H

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