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📄 qbutton.h

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/****************************************************************************** $Id: qt/src/widgets/qbutton.h   2.3.6   edited 2001-01-26 $**** Definition of QButton widget class**** Created : 940206**** Copyright (C) 1992-2000 Trolltech AS.  All rights reserved.**** This file is part of the widgets module of the Qt GUI Toolkit.**** This file may be distributed under the terms of the Q Public License** as defined by Trolltech AS of Norway and appearing in the file** LICENSE.QPL included in the packaging of this file.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition** licenses may use this file in accordance with the Qt Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for**   information about Qt Commercial License Agreements.** See http://www.trolltech.com/qpl/ for QPL licensing information.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QBUTTON_H#define QBUTTON_H#ifndef QT_H#include "qwidget.h"#endif // QT_H#ifndef QT_NO_BUTTONclass QButtonGroup;struct QButtonData;class QToolBar;class Q_EXPORT QButton : public QWidget{    Q_OBJECT    Q_ENUMS( ToggleType ToggleState )    Q_PROPERTY( QString text READ text WRITE setText )    Q_PROPERTY( QPixmap pixmap READ pixmap WRITE setPixmap )    Q_PROPERTY( int accel READ accel WRITE setAccel )    Q_PROPERTY( bool toggleButton READ isToggleButton )    Q_PROPERTY( ToggleType toggleType READ toggleType )    Q_PROPERTY( bool down READ isDown WRITE setDown DESIGNABLE false  )    Q_PROPERTY( bool on READ isOn )    Q_PROPERTY( ToggleState toggleState READ state )    Q_PROPERTY( bool autoResize READ autoResize WRITE setAutoResize )    Q_PROPERTY( bool autoRepeat READ autoRepeat WRITE setAutoRepeat )    Q_PROPERTY( bool exclusiveToggle READ isExclusiveToggle )public:    QButton( QWidget *parent=0, const char *name=0, WFlags f=0 );   ~QButton();    QString text() const;    virtual void setText( const QString &);    const QPixmap *pixmap() const;    virtual void setPixmap( const QPixmap & );    int		accel()	const;    virtual void	setAccel( int );    bool	isToggleButton() const;    enum ToggleType { SingleShot, Toggle, Tristate };    ToggleType	toggleType() const;    virtual void setDown( bool );    bool	isDown() const;    bool	isOn() const;    enum ToggleState { Off, NoChange, On };    ToggleState	state() const;    bool	autoResize() const; // obsolete    virtual void setAutoResize( bool ); // obsolete    bool	autoRepeat() const;    virtual void setAutoRepeat( bool );    bool	isExclusiveToggle() const;    bool	focusNextPrevChild( bool next );    QButtonGroup *group() const;public slots:    void	animateClick();    void	toggle();signals:    void	pressed();    void	released();    void	clicked();    void	toggled( bool );    void	stateChanged( int );protected:    void	setToggleButton( bool );    virtual void	setToggleType( ToggleType );    void	setOn( bool );    virtual void	setState( ToggleState );    virtual bool hitButton( const QPoint &pos ) const;    virtual void drawButton( QPainter * );    virtual void drawButtonLabel( QPainter * );    void	keyPressEvent( QKeyEvent *);    void	keyReleaseEvent( QKeyEvent *);    void	mousePressEvent( QMouseEvent * );    void	mouseReleaseEvent( QMouseEvent * );    void	mouseMoveEvent( QMouseEvent * );    void	paintEvent( QPaintEvent * );    void	focusInEvent( QFocusEvent * );    void	focusOutEvent( QFocusEvent * );    void	enabledChange( bool );private slots:    void	animateTimeout();    void	autoRepeatTimeout();private:    QString	btext;    QPixmap    *bpixmap;    uint	toggleTyp	: 2;    uint	buttonDown	: 1;    uint	stat		: 2;    uint	mlbDown		: 1;    uint	autoresize	: 1;    uint	animation	: 1;    uint	repeat		: 1;    QButtonData *d;    friend class QButtonGroup;    friend class QToolBar;    void          ensureData();    virtual void setGroup( QButtonGroup* );    QTimer	 *timer();    void	nextState();private:	// Disabled copy constructor and operator=#if defined(Q_DISABLE_COPY)    QButton( const QButton & );    QButton &operator=( const QButton & );#endif#if defined(QT_EZX_MUNGE)public:    /* Reimplemented from QWidget */    virtual QPixmap *getPtfPixmap(void);    virtual QString getPtfText(void);    virtual bool sendPackage(void);#endif /* defined(QT_EZX_MUNGE) */};inline QString QButton::text() const{    return btext;}inline const QPixmap *QButton::pixmap() const{    return bpixmap;}inline bool QButton::isToggleButton() const{    return toggleTyp != SingleShot;}inline  bool QButton::isDown() const{    return buttonDown;}inline bool QButton::isOn() const{    return stat != Off;}inline bool QButton::autoResize() const // obsolete{    return autoresize;}inline bool QButton::autoRepeat() const{    return repeat;}inline QButton::ToggleState QButton::state() const{    return ToggleState(stat);}inline void QButton::setToggleButton( bool b ){    setToggleType( b ? Toggle : SingleShot );}inline void QButton::setOn( bool y ){    setState( y ? On : Off );}inline QButton::ToggleType QButton::toggleType() const{    return ToggleType(toggleTyp);}#endif // QT_NO_BUTTON#endif // QBUTTON_H

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