📄 qbutton.h
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/****************************************************************************** $Id: qt/src/widgets/qbutton.h 2.3.6 edited 2001-01-26 $**** Definition of QButton widget class**** Created : 940206**** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.**** This file is part of the widgets module of the Qt GUI Toolkit.**** This file may be distributed under the terms of the Q Public License** as defined by Trolltech AS of Norway and appearing in the file** LICENSE.QPL included in the packaging of this file.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition** licenses may use this file in accordance with the Qt Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for** information about Qt Commercial License Agreements.** See http://www.trolltech.com/qpl/ for QPL licensing information.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QBUTTON_H#define QBUTTON_H#ifndef QT_H#include "qwidget.h"#endif // QT_H#ifndef QT_NO_BUTTONclass QButtonGroup;struct QButtonData;class QToolBar;class Q_EXPORT QButton : public QWidget{ Q_OBJECT Q_ENUMS( ToggleType ToggleState ) Q_PROPERTY( QString text READ text WRITE setText ) Q_PROPERTY( QPixmap pixmap READ pixmap WRITE setPixmap ) Q_PROPERTY( int accel READ accel WRITE setAccel ) Q_PROPERTY( bool toggleButton READ isToggleButton ) Q_PROPERTY( ToggleType toggleType READ toggleType ) Q_PROPERTY( bool down READ isDown WRITE setDown DESIGNABLE false ) Q_PROPERTY( bool on READ isOn ) Q_PROPERTY( ToggleState toggleState READ state ) Q_PROPERTY( bool autoResize READ autoResize WRITE setAutoResize ) Q_PROPERTY( bool autoRepeat READ autoRepeat WRITE setAutoRepeat ) Q_PROPERTY( bool exclusiveToggle READ isExclusiveToggle )public: QButton( QWidget *parent=0, const char *name=0, WFlags f=0 ); ~QButton(); QString text() const; virtual void setText( const QString &); const QPixmap *pixmap() const; virtual void setPixmap( const QPixmap & ); int accel() const; virtual void setAccel( int ); bool isToggleButton() const; enum ToggleType { SingleShot, Toggle, Tristate }; ToggleType toggleType() const; virtual void setDown( bool ); bool isDown() const; bool isOn() const; enum ToggleState { Off, NoChange, On }; ToggleState state() const; bool autoResize() const; // obsolete virtual void setAutoResize( bool ); // obsolete bool autoRepeat() const; virtual void setAutoRepeat( bool ); bool isExclusiveToggle() const; bool focusNextPrevChild( bool next ); QButtonGroup *group() const;public slots: void animateClick(); void toggle();signals: void pressed(); void released(); void clicked(); void toggled( bool ); void stateChanged( int );protected: void setToggleButton( bool ); virtual void setToggleType( ToggleType ); void setOn( bool ); virtual void setState( ToggleState ); virtual bool hitButton( const QPoint &pos ) const; virtual void drawButton( QPainter * ); virtual void drawButtonLabel( QPainter * ); void keyPressEvent( QKeyEvent *); void keyReleaseEvent( QKeyEvent *); void mousePressEvent( QMouseEvent * ); void mouseReleaseEvent( QMouseEvent * ); void mouseMoveEvent( QMouseEvent * ); void paintEvent( QPaintEvent * ); void focusInEvent( QFocusEvent * ); void focusOutEvent( QFocusEvent * ); void enabledChange( bool );private slots: void animateTimeout(); void autoRepeatTimeout();private: QString btext; QPixmap *bpixmap; uint toggleTyp : 2; uint buttonDown : 1; uint stat : 2; uint mlbDown : 1; uint autoresize : 1; uint animation : 1; uint repeat : 1; QButtonData *d; friend class QButtonGroup; friend class QToolBar; void ensureData(); virtual void setGroup( QButtonGroup* ); QTimer *timer(); void nextState();private: // Disabled copy constructor and operator=#if defined(Q_DISABLE_COPY) QButton( const QButton & ); QButton &operator=( const QButton & );#endif#if defined(QT_EZX_MUNGE)public: /* Reimplemented from QWidget */ virtual QPixmap *getPtfPixmap(void); virtual QString getPtfText(void); virtual bool sendPackage(void);#endif /* defined(QT_EZX_MUNGE) */};inline QString QButton::text() const{ return btext;}inline const QPixmap *QButton::pixmap() const{ return bpixmap;}inline bool QButton::isToggleButton() const{ return toggleTyp != SingleShot;}inline bool QButton::isDown() const{ return buttonDown;}inline bool QButton::isOn() const{ return stat != Off;}inline bool QButton::autoResize() const // obsolete{ return autoresize;}inline bool QButton::autoRepeat() const{ return repeat;}inline QButton::ToggleState QButton::state() const{ return ToggleState(stat);}inline void QButton::setToggleButton( bool b ){ setToggleType( b ? Toggle : SingleShot );}inline void QButton::setOn( bool y ){ setState( y ? On : Off );}inline QButton::ToggleType QButton::toggleType() const{ return ToggleType(toggleTyp);}#endif // QT_NO_BUTTON#endif // QBUTTON_H
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