📄 score.h
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#if !defined(AFX_SCORE_H__DEC3D13F_6C8E_4E60_9CC4_098F1232F1C3__INCLUDED_)
#define AFX_SCORE_H__DEC3D13F_6C8E_4E60_9CC4_098F1232F1C3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Score.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CScore dialog
class CScore : public CDialog
{
// Construction
public:
CScore(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CScore)
enum { IDD = IDD_CSCOREDLG };
CListCtrl m_sList;
CString m_sID;
CString m_cName;
CString m_cScorefrom;
CString m_cScoreto;
CString m_class;
CString m_cID;
CString m_cScore;
int m_check;
CString m_sName;
CString m_result;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScore)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScore)
virtual BOOL OnInitDialog();
afx_msg void OnScoreAdd();
afx_msg void OnScoreDel();
afx_msg void OnScoreSlecet();
afx_msg void OnClean();
afx_msg void OnScoreConcel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCORE_H__DEC3D13F_6C8E_4E60_9CC4_098F1232F1C3__INCLUDED_)
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