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📄 pagetransition.h.svn-base

📁 okular
💻 SVN-BASE
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/*************************************************************************** *   Copyright (C) 2005 by Tobias Koenig <tokoe@kde.org>                   * *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU General Public License as published by  * *   the Free Software Foundation; either version 2 of the License, or     * *   (at your option) any later version.                                   * ***************************************************************************/#ifndef _KPDF_PAGE_TRANSITION_H_#define _KPDF_PAGE_TRANSITION_H_#include "okular_export.h"/** * @short Information object for the transition effect of a page. */class OKULAR_EXPORT KPDFPageTransition{    public:        enum Type {            Replace,            Split,            Blinds,            Box,            Wipe,            Dissolve,            Glitter,            Fly,            Push,            Cover,            Uncover,            Fade        };        enum Alignment {            Horizontal,            Vertical        };        enum Direction {            Inward,            Outward        };        KPDFPageTransition( Type type = Replace );        ~KPDFPageTransition();        // Get type of the transition.        inline Type type() const { return m_type; }        // Get duration of the transition in seconds.        inline int duration() const { return m_duration; }        // Get dimension in which the transition effect occurs.        inline Alignment alignment() const { return m_alignment; }        // Get direction of motion of the transition effect.        inline Direction direction() const { return m_direction; }        // Get direction in which the transition effect moves.        inline int angle() const { return m_angle; }        // Get starting or ending scale. (Fly only)        inline double scale() const { return m_scale; }        // Returns true if the area to be flown is rectangular and opaque.  (Fly only)        inline bool isRectangular() const { return m_rectangular; }        inline void setType( Type type ) { m_type = type; }        inline void setDuration( int duration ) { m_duration = duration; }        inline void setAlignment( Alignment alignment ) { m_alignment = alignment; }        inline void setDirection( Direction direction ) { m_direction = direction; }        inline void setAngle( int angle ) { m_angle = angle; }        inline void setScale( double scale ) { m_scale = scale; }        inline void setIsRectangular( bool rectangular ) { m_rectangular = rectangular; }    private:        Type m_type;        int m_duration;        Alignment m_alignment;        Direction m_direction;        int m_angle;        double m_scale;        bool m_rectangular;};#endif

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