📄 presentationwidget.cpp.svn-base
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xPosition = xNext; } } else { int xPosition = m_width / 2; for ( int i = 0; i < steps; i++ ) { int xNext = ((steps - (i + 1)) * m_width) / (2 * steps); m_transitionRects.push_back( QRect( xNext, 0, xPosition - xNext, m_height ) ); m_transitionRects.push_back( QRect( m_width - xPosition, 0, xPosition - xNext, m_height ) ); xPosition = xNext; } } } else { if ( isInward ) { int yPosition = 0; for ( int i = 0; i < steps; i++ ) { int yNext = ((i + 1) * m_height) / (2 * steps); m_transitionRects.push_back( QRect( 0, yPosition, m_width, yNext - yPosition ) ); m_transitionRects.push_back( QRect( 0, m_height - yNext, m_width, yNext - yPosition ) ); yPosition = yNext; } } else { int yPosition = m_height / 2; for ( int i = 0; i < steps; i++ ) { int yNext = ((steps - (i + 1)) * m_height) / (2 * steps); m_transitionRects.push_back( QRect( 0, yNext, m_width, yPosition - yNext ) ); m_transitionRects.push_back( QRect( 0, m_height - yPosition, m_width, yPosition - yNext ) ); yPosition = yNext; } } } m_transitionMul = 2; m_transitionDelay = (int)( (totalTime * 1000) / steps ); } break; // blinds: horizontal(l-to-r) / vertical(t-to-b) case KPDFPageTransition::Blinds: { const int blinds = isHorizontal ? 8 : 6; const int steps = m_width / (4 * blinds); if ( isHorizontal ) { int xPosition[ 8 ]; for ( int b = 0; b < blinds; b++ ) xPosition[ b ] = (b * m_width) / blinds; for ( int i = 0; i < steps; i++ ) { int stepOffset = (int)( ((float)i * (float)m_width) / ((float)blinds * (float)steps) ); for ( int b = 0; b < blinds; b++ ) { m_transitionRects.push_back( QRect( xPosition[ b ], 0, stepOffset, m_height ) ); xPosition[ b ] = stepOffset + (b * m_width) / blinds; } } } else { int yPosition[ 6 ]; for ( int b = 0; b < blinds; b++ ) yPosition[ b ] = (b * m_height) / blinds; for ( int i = 0; i < steps; i++ ) { int stepOffset = (int)( ((float)i * (float)m_height) / ((float)blinds * (float)steps) ); for ( int b = 0; b < blinds; b++ ) { m_transitionRects.push_back( QRect( 0, yPosition[ b ], m_width, stepOffset ) ); yPosition[ b ] = stepOffset + (b * m_height) / blinds; } } } m_transitionMul = blinds; m_transitionDelay = (int)( (totalTime * 1000) / steps ); } break; // box: inward / outward case KPDFPageTransition::Box: { const int steps = m_width / 10; if ( isInward ) { int L = 0, T = 0, R = m_width, B = m_height; for ( int i = 0; i < steps; i++ ) { // compure shrinked box coords int newL = ((i + 1) * m_width) / (2 * steps); int newT = ((i + 1) * m_height) / (2 * steps); int newR = m_width - newL; int newB = m_height - newT; // add left, right, topcenter, bottomcenter rects m_transitionRects.push_back( QRect( L, T, newL - L, B - T ) ); m_transitionRects.push_back( QRect( newR, T, R - newR, B - T ) ); m_transitionRects.push_back( QRect( newL, T, newR - newL, newT - T ) ); m_transitionRects.push_back( QRect( newL, newB, newR - newL, B - newB ) ); L = newL; T = newT; R = newR, B = newB; } } else { int L = m_width / 2, T = m_height / 2, R = L, B = T; for ( int i = 0; i < steps; i++ ) { // compure shrinked box coords int newL = ((steps - (i + 1)) * m_width) / (2 * steps); int newT = ((steps - (i + 1)) * m_height) / (2 * steps); int newR = m_width - newL; int newB = m_height - newT; // add left, right, topcenter, bottomcenter rects m_transitionRects.push_back( QRect( newL, newT, L - newL, newB - newT ) ); m_transitionRects.push_back( QRect( R, newT, newR - R, newB - newT ) ); m_transitionRects.push_back( QRect( L, newT, R - L, T - newT ) ); m_transitionRects.push_back( QRect( L, B, R - L, newB - B ) ); L = newL; T = newT; R = newR, B = newB; } } m_transitionMul = 4; m_transitionDelay = (int)( (totalTime * 1000) / steps ); } break; // wipe: implemented for 4 canonical angles case KPDFPageTransition::Wipe: { const int angle = transition->angle(); const int steps = (angle == 0) || (angle == 180) ? m_width / 8 : m_height / 8; if ( angle == 0 ) { int xPosition = 0; for ( int i = 0; i < steps; i++ ) { int xNext = ((i + 1) * m_width) / steps; m_transitionRects.push_back( QRect( xPosition, 0, xNext - xPosition, m_height ) ); xPosition = xNext; } } else if ( angle == 90 ) { int yPosition = m_height; for ( int i = 0; i < steps; i++ ) { int yNext = ((steps - (i + 1)) * m_height) / steps; m_transitionRects.push_back( QRect( 0, yNext, m_width, yPosition - yNext ) ); yPosition = yNext; } } else if ( angle == 180 ) { int xPosition = m_width; for ( int i = 0; i < steps; i++ ) { int xNext = ((steps - (i + 1)) * m_width) / steps; m_transitionRects.push_back( QRect( xNext, 0, xPosition - xNext, m_height ) ); xPosition = xNext; } } else if ( angle == 270 ) { int yPosition = 0; for ( int i = 0; i < steps; i++ ) { int yNext = ((i + 1) * m_height) / steps; m_transitionRects.push_back( QRect( 0, yPosition, m_width, yNext - yPosition ) ); yPosition = yNext; } } else { update(); return; } m_transitionMul = 1; m_transitionDelay = (int)( (totalTime * 1000) / steps ); } break; // dissolve: replace 'random' rects case KPDFPageTransition::Dissolve: { const int gridXsteps = 50; const int gridYsteps = 38; const int steps = gridXsteps * gridYsteps; int oldX = 0; int oldY = 0; // create a grid of gridXstep by gridYstep QRects for ( int y = 0; y < gridYsteps; y++ ) { int newY = (int)( m_height * ((float)(y+1) / (float)gridYsteps) ); for ( int x = 0; x < gridXsteps; x++ ) { int newX = (int)( m_width * ((float)(x+1) / (float)gridXsteps) ); m_transitionRects.push_back( QRect( oldX, oldY, newX - oldX, newY - oldY ) ); oldX = newX; } oldX = 0; oldY = newY; } // randomize the grid for ( int i = 0; i < steps; i++ ) { int n1 = (int)(steps * drand48()); int n2 = (int)(steps * drand48()); // swap items if index differs if ( n1 != n2 ) { QRect r = m_transitionRects[ n2 ]; m_transitionRects[ n2 ] = m_transitionRects[ n1 ]; m_transitionRects[ n1 ] = r; } } // set global transition parameters m_transitionMul = 40; m_transitionDelay = (int)( (m_transitionMul * 1000 * totalTime) / steps ); } break; // glitter: similar to dissolve but has a direction case KPDFPageTransition::Glitter: { const int gridXsteps = 50; const int gridYsteps = 38; const int steps = gridXsteps * gridYsteps; const int angle = transition->angle(); // generate boxes using a given direction if ( angle == 90 ) { int yPosition = m_height; for ( int i = 0; i < gridYsteps; i++ ) { int yNext = ((gridYsteps - (i + 1)) * m_height) / gridYsteps; int xPosition = 0; for ( int j = 0; j < gridXsteps; j++ ) { int xNext = ((j + 1) * m_width) / gridXsteps; m_transitionRects.push_back( QRect( xPosition, yNext, xNext - xPosition, yPosition - yNext ) ); xPosition = xNext; } yPosition = yNext; } } else if ( angle == 180 ) { int xPosition = m_width; for ( int i = 0; i < gridXsteps; i++ ) { int xNext = ((gridXsteps - (i + 1)) * m_width) / gridXsteps; int yPosition = 0; for ( int j = 0; j < gridYsteps; j++ ) { int yNext = ((j + 1) * m_height) / gridYsteps; m_transitionRects.push_back( QRect( xNext, yPosition, xPosition - xNext, yNext - yPosition ) ); yPosition = yNext; } xPosition = xNext; } } else if ( angle == 270 ) { int yPosition = 0; for ( int i = 0; i < gridYsteps; i++ ) { int yNext = ((i + 1) * m_height) / gridYsteps; int xPosition = 0; for ( int j = 0; j < gridXsteps; j++ ) { int xNext = ((j + 1) * m_width) / gridXsteps; m_transitionRects.push_back( QRect( xPosition, yPosition, xNext - xPosition, yNext - yPosition ) ); xPosition = xNext; } yPosition = yNext; } } else // if angle is 0 or 315 { int xPosition = 0; for ( int i = 0; i < gridXsteps; i++ ) { int xNext = ((i + 1) * m_width) / gridXsteps; int yPosition = 0; for ( int j = 0; j < gridYsteps; j++ ) { int yNext = ((j + 1) * m_height) / gridYsteps; m_transitionRects.push_back( QRect( xPosition, yPosition, xNext - xPosition, yNext - yPosition ) ); yPosition = yNext; } xPosition = xNext; } } // add a 'glitter' (1 over 10 pieces is randomized) int randomSteps = steps / 20; for ( int i = 0; i < randomSteps; i++ ) { int n1 = (int)(steps * drand48()); int n2 = (int)(steps * drand48()); // swap items if index differs if ( n1 != n2 ) { QRect r = m_transitionRects[ n2 ]; m_transitionRects[ n2 ] = m_transitionRects[ n1 ]; m_transitionRects[ n1 ] = r; } } // set global transition parameters m_transitionMul = (angle == 90) || (angle == 270) ? gridYsteps : gridXsteps; m_transitionMul /= 2; m_transitionDelay = (int)( (m_transitionMul * 1000 * totalTime) / steps ); } break; // implement missing transitions (a binary raster engine needed here) case KPDFPageTransition::Fly: case KPDFPageTransition::Push: case KPDFPageTransition::Cover: case KPDFPageTransition::Uncover: case KPDFPageTransition::Fade: default: update(); return; } // send the first start to the timer m_transitionTimer->start( 0 );}#include "presentationwidget.moc"
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