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📄 clientctrlsock.cpp

📁 一个VC实现的,用G.729a实现的语言对讲的例子
💻 CPP
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// ClientCtrlSock.cpp : implementation file
//

#include "stdafx.h"
#include "RemoteTalk.h"
#include "ClientCtrlSock.h"
#include "RemoteTalkDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CClientCtrlSock

CClientCtrlSock::CClientCtrlSock()
{
	CRemoteTalkDlg* pDlg=(CRemoteTalkDlg*)::AfxGetMainWnd();
}

CClientCtrlSock::~CClientCtrlSock()
{
}


// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CClientCtrlSock, CAsyncSocket)
	//{{AFX_MSG_MAP(CClientCtrlSock)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif	// 0

/////////////////////////////////////////////////////////////////////////////
// CClientCtrlSock member functions

void CClientCtrlSock::OnConnect(int nErrorCode) 
{
	ASSERT(pDlg!=NULL);
	if (nErrorCode==0)
	{
	   pDlg->m_bClientCtrlConnect = TRUE;
	}
	else
	{
	//	AfxMessageBox("can't connected to Server!");
	}
	// TODO: Add your specialized code here and/or call the base class
	
	CAsyncSocket::OnConnect(nErrorCode);
}

void CClientCtrlSock::OnReceive(int nErrorCode) 
{
	ASSERT(pDlg!=NULL);
	SERVER_CTRL_MSG msg;
	memset(&msg,0,sizeof(SERVER_CTRL_MSG));
	Receive(&msg,sizeof(SERVER_CTRL_MSG));
	pDlg->ExcuteServerCommand(msg);
	// TODO: Add your specialized code here and/or call the base class
	
	CAsyncSocket::OnReceive(nErrorCode);
}

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