winmain.h

来自「3D数学基础:图形与游戏开发书籍源码,里面有很多实用的代码,对做3D的同志很有意」· C头文件 代码 · 共 40 行

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/////////////////////////////////////////////////////////////////////////////
//
// 3D Math Primer for Games and Graphics Development
//
// WinMain.h - Windows common stuff
//
// Visit gamemath.com for the latest version of this file.
//
/////////////////////////////////////////////////////////////////////////////

#ifndef __WINMAIN_H_INCLUDED__
#define __WINMAIN_H_INCLUDED__

#include <windows.h>

// Main application window handle

extern HWND	gHwndApp;

// Main application instance handle

extern HINSTANCE	gHInstApp;

// Should our program idle when we are in the background?

extern bool	gIdleInBackground;

// Create/destroy the main application window

void	createAppWindow(const char *title);
void	destroyAppWindow();

// Perform per-frame tasks.  This is called from toggle()

void	idle();

#endif


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