📄 elements.h
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/*!
**************************************************************************
* \file elements.h
* \brief Header file for elements in H.264 streams
* \date 6.10.2000,
* \version
* 1.1
*
* \note
* Version 1.0 included three partition modes, no DP, 2 partitionsper slice
* and 4 partitions per slice. As per document VCEG-N72 this is changed
* in version 1.1 to only two partition modes, one without DP and one with
* 3 partition per slice
*
* \author Sebastian Purreiter <sebastian.purreiter@mch.siemens.de>
* \author Stephan Wenger <stewe@cs.tu-berlin.de>
*
**************************************************************************
*/
#ifndef _ELEMENTS_H_
#define _ELEMENTS_H_
/*!
* definition of H.264 syntax elements
* order of elements follow dependencies for picture reconstruction
*/
/*!
* \brief Assignment of old TYPE or partition elements to new
* elements
*
* old element | new elements
* ----------------+-------------------------------------------------------------------
* TYPE_HEADER | SE_HEADER, SE_PTYPE
* TYPE_MBHEADER | SE_MBTYPE, SE_REFFRAME, SE_INTRAPREDMODE
* TYPE_MVD | SE_MVD
* TYPE_CBP | SE_CBP_INTRA, SE_CBP_INTER
* TYPE_COEFF_Y | SE_LUM_DC_INTRA, SE_LUM_AC_INTRA, SE_LUM_DC_INTER, SE_LUM_AC_INTER
* TYPE_2x2DC | SE_CHR_DC_INTRA, SE_CHR_DC_INTER
* TYPE_COEFF_C | SE_CHR_AC_INTRA, SE_CHR_AC_INTER
* TYPE_EOS | SE_EOS
*/
#define MAXPARTITIONMODES 2 //!< maximum possible partition modes as defined in assignSE2partition[][]
/*!
* \brief lookup-table to assign different elements to partition
*
* \note here we defined up to 6 different partitions similar to
* document Q15-k-18 described in the PROGFRAMEMODE.
* The Sliceheader contains the PSYNC information. \par
*
* Elements inside a partition are not ordered. They are
* ordered by occurence in the stream.
* Assumption: Only partitionlosses are considered. \par
*
* The texture elements luminance and chrominance are
* not ordered in the progressive form
* This may be changed in image.c \par
*
* -IMPORTANT:
* Picture- or Sliceheaders must be assigned to partition 0. \par
* Furthermore partitions must follow syntax dependencies as
* outlined in document Q15-J-23.
*/
// A note on this table:
//
// While the assignment of values in enum data types is specified in C, it is not
// very ood style to have an "elementnumber", not even as a comment.
//
// Hence a copy of the relevant structure from global.h here
/*
typedef enum {
0 SE_HEADER,
1 SE_PTYPE,
2 SE_MBTYPE,
3 SE_REFFRAME,
4 SE_INTRAPREDMODE,
5 SE_MVD,
6 SE_CBP_INTRA,
7 SE_LUM_DC_INTRA,
8 SE_CHR_DC_INTRA,
9 SE_LUM_AC_INTRA,
10 SE_CHR_AC_INTRA,
11 SE_CBP_INTER,
12 SE_LUM_DC_INTER,
13 SE_CHR_DC_INTER,
14 SE_LUM_AC_INTER,
15 SE_CHR_AC_INTER,
16 SE_DELTA_QUANT_INTER,
17 SE_DELTA_QUANT_INTRA,
18 SE_BFRAME,
19 SE_EOS,
20 SE_MAX_ELEMENTS */ // number of maximum syntax elements
//} SE_type;
extern int * assignSE2partition[2];
extern int assignSE2partition_NoDP[SE_MAX_ELEMENTS];
extern int assignSE2partition_DP[SE_MAX_ELEMENTS];
#endif
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