📄 bcfbasiccontrol.dsp
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# Microsoft Developer Studio Project File - Name="BCFBasicControl" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Win32 Dynamic-Link Library" 0x0102
CFG=BCFBasicControl - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "BCFBasicControl.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "BCFBasicControl.mak" CFG="BCFBasicControl - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "BCFBasicControl - Win32 Release" (based on\
"Win32 (x86) Win32 Dynamic-Link Library")
!MESSAGE "BCFBasicControl - Win32 Debug" (based on\
"Win32 (x86) Win32 Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "BCFBasicControl - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir ".\BCFBasicControl"
# PROP BASE Intermediate_Dir ".\BCFBasicControl"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir ".\WinRelease"
# PROP Intermediate_Dir ".\WinRelease"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /MT /W3 /O2 /I "..\Include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# SUBTRACT CPP /WX /Fr
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /I "..\Include" /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "..\Framewrk" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib CtlFwR32.lib /nologo /entry:"DllMain@12" /subsystem:windows /dll /machine:I386 /nodefaultlib /out:".\WinRelease\BCFBasicControl.Ocx"
!ELSEIF "$(CFG)" == "BCFBasicControl - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir ".\Localiz0"
# PROP BASE Intermediate_Dir ".\Localiz0"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir ".\WinDebug"
# PROP Intermediate_Dir ".\WinDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /MTd /W3 /Gm /GX- /Zi /Od /Gf /Gy /I "..\Include" /D "WIN32" /D "DEBUG" /D "_WINDOWS" /FR /YX /FD /c
# SUBTRACT CPP /WX
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /I "..\Include" /D "DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "..\Framewrk" /d "DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib CtlFwD32.lib /nologo /entry:"DllMain@12" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib /out:".\WinDebug\BCFBasicControl.Ocx"
!ENDIF
# Begin Target
# Name "BCFBasicControl - Win32 Release"
# Name "BCFBasicControl - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
# Begin Source File
SOURCE=.\BCFBasicControl.cpp
# End Source File
# Begin Source File
SOURCE=.\BCFBasicControl.def
# End Source File
# Begin Source File
SOURCE=.\BCFBasicControl.odl
DEP_MTL_BCFBA=\
".\Dispids.H"\
# ADD MTL /h ".\BCFBasicControlInterfaces.H"
# End Source File
# Begin Source File
SOURCE=.\BCFBasicControl.rc
!IF "$(CFG)" == "BCFBasicControl - Win32 Release"
!ELSEIF "$(CFG)" == "BCFBasicControl - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\BCFBasicControlCtl.Cpp
# End Source File
# Begin Source File
SOURCE=.\BCFBasicControlCtl.h
# End Source File
# Begin Source File
SOURCE=.\BCFBasicControlPPG.Cpp
# End Source File
# Begin Source File
SOURCE=.\BCFBasicControlPPG.h
# End Source File
# Begin Source File
SOURCE=.\Dispids.H
# End Source File
# Begin Source File
SOURCE=.\guids.cpp
# End Source File
# Begin Source File
SOURCE=.\guids.H
# End Source File
# Begin Source File
SOURCE=.\localobj.H
# End Source File
# Begin Source File
SOURCE=.\resource.H
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\BCFBasicControlCtl.Bmp
# End Source File
# End Group
# End Target
# End Project
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