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📄 atlserver.dsp

📁 用VC开发ACTIVEX 一书 实例2 ATLServer
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# Microsoft Developer Studio Project File - Name="ATLServer" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Win32 Dynamic-Link Library" 0x0102

CFG=ATLServer - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "ATLServer.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "ATLServer.mak" CFG="ATLServer - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "ATLServer - Win32 Debug" (based on\
 "Win32 (x86) Win32 Dynamic-Link Library")
!MESSAGE "ATLServer - Win32 Unicode Debug" (based on\
 "Win32 (x86) Win32 Dynamic-Link Library")
!MESSAGE "ATLServer - Win32 Release MinSize" (based on\
 "Win32 (x86) Win32 Dynamic-Link Library")
!MESSAGE "ATLServer - Win32 Release MinDependancy" (based on\
 "Win32 (x86) Win32 Dynamic-Link Library")
!MESSAGE "ATLServer - Win32 Unicode Release MinSize" (based on\
 "Win32 (x86) Win32 Dynamic-Link Library")
!MESSAGE "ATLServer - Win32 Unicode Release MinDependancy" (based on\
 "Win32 (x86) Win32 Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "ATLServer - Win32 Debug"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 winmm.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# Begin Custom Build - Registering ActiveX Control...
OutDir=.\Debug
TargetPath=.\Debug\ATLServer.dll
InputPath=.\Debug\ATLServer.dll
SOURCE=$(InputPath)

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	regsvr32 /s /c "$(TargetPath)" 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Unicode Debug"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugU"
# PROP BASE Intermediate_Dir "DebugU"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugU"
# PROP Intermediate_Dir "DebugU"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 winmm.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# Begin Custom Build - Registering ActiveX Control...
OutDir=.\DebugU
TargetPath=.\DebugU\ATLServer.dll
InputPath=.\DebugU\ATLServer.dll
SOURCE=$(InputPath)

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	regsvr32 /s /c "$(TargetPath)" 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Release MinSize"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseMinSize"
# PROP BASE Intermediate_Dir "ReleaseMinSize"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseMinSize"
# PROP Intermediate_Dir "ReleaseMinSize"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /entry:"DllMain" /subsystem:windows /dll /machine:I386
# ADD LINK32 winmm.lib /nologo /entry:"DllMain" /subsystem:windows /dll /machine:I386
# Begin Custom Build - Registering ActiveX Control...
OutDir=.\ReleaseMinSize
TargetPath=.\ReleaseMinSize\ATLServer.dll
InputPath=.\ReleaseMinSize\ATLServer.dll
SOURCE=$(InputPath)

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	regsvr32 /s /c "$(TargetPath)" 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Release MinDependancy"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseMinDependancy"
# PROP BASE Intermediate_Dir "ReleaseMinDependancy"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseMinDependancy"
# PROP Intermediate_Dir "ReleaseMinDependancy"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /entry:"DllMain" /subsystem:windows /dll /machine:I386
# ADD LINK32 winmm.lib /nologo /entry:"DllMain" /subsystem:windows /dll /machine:I386
# Begin Custom Build - Registering ActiveX Control...
OutDir=.\ReleaseMinDependancy
TargetPath=.\ReleaseMinDependancy\ATLServer.dll
InputPath=.\ReleaseMinDependancy\ATLServer.dll
SOURCE=$(InputPath)

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	regsvr32 /s /c "$(TargetPath)" 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Unicode Release MinSize"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseUMinSize"
# PROP BASE Intermediate_Dir "ReleaseUMinSize"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseUMinSize"
# PROP Intermediate_Dir "ReleaseUMinSize"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /entry:"DllMain" /subsystem:windows /dll /machine:I386
# ADD LINK32 winmm.lib /nologo /entry:"DllMain" /subsystem:windows /dll /machine:I386
# Begin Custom Build - Registering ActiveX Control...
OutDir=.\ReleaseUMinSize
TargetPath=.\ReleaseUMinSize\ATLServer.dll
InputPath=.\ReleaseUMinSize\ATLServer.dll
SOURCE=$(InputPath)

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	regsvr32 /s /c "$(TargetPath)" 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Unicode Release MinDependancy"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseUMinDependancy"
# PROP BASE Intermediate_Dir "ReleaseUMinDependancy"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseUMinDependancy"
# PROP Intermediate_Dir "ReleaseUMinDependancy"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /entry:"DllMain" /subsystem:windows /dll /machine:I386
# ADD LINK32 winmm.lib /nologo /entry:"DllMain" /subsystem:windows /dll /machine:I386
# Begin Custom Build - Registering ActiveX Control...
OutDir=.\ReleaseUMinDependancy
TargetPath=.\ReleaseUMinDependancy\ATLServer.dll
InputPath=.\ReleaseUMinDependancy\ATLServer.dll
SOURCE=$(InputPath)

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	regsvr32 /s /c "$(TargetPath)" 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	
# End Custom Build

!ENDIF 

# Begin Target

# Name "ATLServer - Win32 Debug"
# Name "ATLServer - Win32 Unicode Debug"
# Name "ATLServer - Win32 Release MinSize"
# Name "ATLServer - Win32 Release MinDependancy"
# Name "ATLServer - Win32 Unicode Release MinSize"
# Name "ATLServer - Win32 Unicode Release MinDependancy"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\ATLServer.cpp
# End Source File
# Begin Source File

SOURCE=.\ATLServer.def
# End Source File
# Begin Source File

SOURCE=.\ATLServer.idl

!IF  "$(CFG)" == "ATLServer - Win32 Debug"

# Begin Custom Build - Performing MIDL step
InputPath=.\ATLServer.idl

BuildCmds= \
	midl /h "ATLServer.h" /iid "ATLServer_i.c" "ATLServer.idl"

".\ATLServer.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\ATLServer.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\ATLServer_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Unicode Debug"

# Begin Custom Build - Performing MIDL step
InputPath=.\ATLServer.idl

BuildCmds= \
	midl /h "ATLServer.h" /iid "ATLServer_i.c" "ATLServer.idl"

".\ATLServer.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\ATLServer.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\ATLServer_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Release MinSize"

# Begin Custom Build - Performing MIDL step
InputPath=.\ATLServer.idl

BuildCmds= \
	midl /h "ATLServer.h" /iid "ATLServer_i.c" "ATLServer.idl"

".\ATLServer.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\ATLServer.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\ATLServer_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Release MinDependancy"

# Begin Custom Build - Performing MIDL step
InputPath=.\ATLServer.idl

BuildCmds= \
	midl /h "ATLServer.h" /iid "ATLServer_i.c" "ATLServer.idl"

".\ATLServer.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\ATLServer.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\ATLServer_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Unicode Release MinSize"

# Begin Custom Build - Performing MIDL step
InputPath=.\ATLServer.idl

BuildCmds= \
	midl /h "ATLServer.h" /iid "ATLServer_i.c" "ATLServer.idl"

".\ATLServer.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\ATLServer.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\ATLServer_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Unicode Release MinDependancy"

# Begin Custom Build - Performing MIDL step
InputPath=.\ATLServer.idl

BuildCmds= \
	midl /h "ATLServer.h" /iid "ATLServer_i.c" "ATLServer.idl"

".\ATLServer.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\ATLServer.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\ATLServer_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\ATLServer.rc

!IF  "$(CFG)" == "ATLServer - Win32 Debug"

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Unicode Debug"

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Release MinSize"

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Release MinDependancy"

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Unicode Release MinSize"

!ELSEIF  "$(CFG)" == "ATLServer - Win32 Unicode Release MinDependancy"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File

SOURCE=.\Tracker.cpp
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\Tracker.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File

SOURCE=.\Tracker.rgs
# End Source File
# End Target
# End Project

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