📄 shapeutilities.java
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* @param transY the y translation (in Java2D space).
*
* @return The translated shape.
*/
public static Shape createTranslatedShape(final Shape shape,
final double transX,
final double transY) {
if (shape == null) {
throw new IllegalArgumentException("Null 'shape' argument.");
}
final AffineTransform transform = AffineTransform.getTranslateInstance(
transX, transY
);
return transform.createTransformedShape(shape);
}
/**
* Translates a shape to a new location such that the anchor point
* (relative to the rectangular bounds of the shape) aligns with the
* specified (x, y) coordinate in Java2D space.
*
* @param shape the shape (<code>null</code> not permitted).
* @param anchor the anchor (<code>null</code> not permitted).
* @param locationX the x-coordinate (in Java2D space).
* @param locationY the y-coordinate (in Java2D space).
*
* @return A new and translated shape.
*/
public static Shape createTranslatedShape(final Shape shape,
final RectangleAnchor anchor,
final double locationX,
final double locationY) {
if (shape == null) {
throw new IllegalArgumentException("Null 'shape' argument.");
}
if (anchor == null) {
throw new IllegalArgumentException("Null 'anchor' argument.");
}
Point2D anchorPoint = RectangleAnchor.coordinates(
shape.getBounds2D(), anchor
);
final AffineTransform transform = AffineTransform.getTranslateInstance(
locationX - anchorPoint.getX(), locationY - anchorPoint.getY()
);
return transform.createTransformedShape(shape);
}
/**
* Rotates a shape about the specified coordinates.
*
* @param base the shape (<code>null</code> permitted, returns
* <code>null</code>).
* @param angle the angle (in radians).
* @param x the x coordinate for the rotation point (in Java2D space).
* @param y the y coordinate for the rotation point (in Java2D space).
*
* @return the rotated shape.
*/
public static Shape rotateShape(final Shape base, final double angle,
final float x, final float y) {
if (base == null) {
return null;
}
final AffineTransform rotate = AffineTransform.getRotateInstance(
angle, x, y
);
final Shape result = rotate.createTransformedShape(base);
return result;
}
/**
* Draws a shape with the specified rotation about <code>(x, y)</code>.
*
* @param g2 the graphics device (<code>null</code> not permitted).
* @param shape the shape (<code>null</code> not permitted).
* @param angle the angle (in radians).
* @param x the x coordinate for the rotation point.
* @param y the y coordinate for the rotation point.
*/
public static void drawRotatedShape(final Graphics2D g2, final Shape shape,
final double angle,
final float x, final float y) {
final AffineTransform saved = g2.getTransform();
final AffineTransform rotate = AffineTransform.getRotateInstance(
angle, x, y
);
g2.transform(rotate);
g2.draw(shape);
g2.setTransform(saved);
}
/** A useful constant used internally. */
private static final float SQRT2 = (float) Math.pow(2.0, 0.5);
/**
* Creates a diagonal cross shape.
*
* @param l the length of each 'arm'.
* @param t the thickness.
*
* @return A diagonal cross shape.
*/
public static Shape createDiagonalCross(final float l, final float t) {
final GeneralPath p0 = new GeneralPath();
p0.moveTo(-l - t, -l + t);
p0.lineTo(-l + t, -l - t);
p0.lineTo(0.0f, -t * SQRT2);
p0.lineTo(l - t, -l - t);
p0.lineTo(l + t, -l + t);
p0.lineTo(t * SQRT2, 0.0f);
p0.lineTo(l + t, l - t);
p0.lineTo(l - t, l + t);
p0.lineTo(0.0f, t * SQRT2);
p0.lineTo(-l + t, l + t);
p0.lineTo(-l - t, l - t);
p0.lineTo(-t * SQRT2, 0.0f);
p0.closePath();
return p0;
}
/**
* Creates a diagonal cross shape.
*
* @param l the length of each 'arm'.
* @param t the thickness.
*
* @return A diagonal cross shape.
*/
public static Shape createRegularCross(final float l, final float t) {
final GeneralPath p0 = new GeneralPath();
p0.moveTo(-l, t);
p0.lineTo(-t, t);
p0.lineTo(-t, l);
p0.lineTo(t, l);
p0.lineTo(t, t);
p0.lineTo(l, t);
p0.lineTo(l, -t);
p0.lineTo(t, -t);
p0.lineTo(t, -l);
p0.lineTo(-t, -l);
p0.lineTo(-t, -t);
p0.lineTo(-l, -t);
p0.closePath();
return p0;
}
/**
* Creates a diamond shape.
*
* @param s the size factor (equal to half the height of the diamond).
*
* @return A diamond shape.
*/
public static Shape createDiamond(final float s) {
final GeneralPath p0 = new GeneralPath();
p0.moveTo(0.0f, -s);
p0.lineTo(s, 0.0f);
p0.lineTo(0.0f, s);
p0.lineTo(-s, 0.0f);
p0.closePath();
return p0;
}
/**
* Creates a triangle shape that points upwards.
*
* @param s the size factor (equal to half the height of the triangle).
*
* @return A triangle shape.
*/
public static Shape createUpTriangle(final float s) {
final GeneralPath p0 = new GeneralPath();
p0.moveTo(0.0f, -s);
p0.lineTo(s, s);
p0.lineTo(-s, s);
p0.closePath();
return p0;
}
/**
* Creates a triangle shape that points downwards.
*
* @param s the size factor (equal to half the height of the triangle).
*
* @return A triangle shape.
*/
public static Shape createDownTriangle(final float s) {
final GeneralPath p0 = new GeneralPath();
p0.moveTo(0.0f, s);
p0.lineTo(s, -s);
p0.lineTo(-s, -s);
p0.closePath();
return p0;
}
/**
* Creates a region surrounding a line segment by 'widening' the line
* segment. A typical use for this method is the creation of a
* 'clickable' region for a line that is displayed on-screen.
*
* @param line the line (<code>null</code> not permitted).
* @param width the width of the region.
*
* @return A region that surrounds the line.
*/
public static Shape createLineRegion(final Line2D line, final float width) {
final GeneralPath result = new GeneralPath();
final float x1 = (float) line.getX1();
final float x2 = (float) line.getX2();
final float y1 = (float) line.getY1();
final float y2 = (float) line.getY2();
if ((x2 - x1) != 0.0) {
final double theta = Math.atan((y2 - y1) / (x2 - x1));
final float dx = (float) Math.sin(theta) * width;
final float dy = (float) Math.cos(theta) * width;
result.moveTo(x1 - dx, y1 + dy);
result.lineTo(x1 + dx, y1 - dy);
result.lineTo(x2 + dx, y2 - dy);
result.lineTo(x2 - dx, y2 + dy);
result.closePath();
}
else {
// special case, vertical line
result.moveTo(x1 - width / 2.0f, y1);
result.lineTo(x1 + width / 2.0f, y1);
result.lineTo(x2 + width / 2.0f, y2);
result.lineTo(x2 - width / 2.0f, y2);
result.closePath();
}
return result;
}
/**
* Returns a point based on (x, y) but constrained to be within the bounds
* of a given rectangle.
*
* @param x the x-coordinate.
* @param y the y-coordinate.
* @param area the constraining rectangle (<code>null</code> not
* permitted).
*
* @return A point within the rectangle.
*
* @throws NullPointerException if <code>area</code> is <code>null</code>.
*/
public static Point2D getPointInRectangle(double x, double y,
final Rectangle2D area) {
x = Math.max(area.getMinX(), Math.min(x, area.getMaxX()));
y = Math.max(area.getMinY(), Math.min(y, area.getMaxY()));
return new Point2D.Double(x, y);
}
/**
* Checks, whether the given rectangle1 fully contains rectangle 2
* (even if rectangle 2 has a height or width of zero!).
*
* @param rect1 the first rectangle.
* @param rect2 the second rectangle.
*
* @return A boolean.
*/
public static boolean contains(final Rectangle2D rect1,
final Rectangle2D rect2) {
final double x0 = rect1.getX();
final double y0 = rect1.getY();
final double x = rect2.getX();
final double y = rect2.getY();
final double w = rect2.getWidth();
final double h = rect2.getHeight();
return ((x >= x0) && (y >= y0)
&& ((x + w) <= (x0 + rect1.getWidth()))
&& ((y + h) <= (y0 + rect1.getHeight())));
}
/**
* Checks, whether the given rectangle1 fully contains rectangle 2
* (even if rectangle 2 has a height or width of zero!).
*
* @param rect1 the first rectangle.
* @param rect2 the second rectangle.
*
* @return A boolean.
*/
public static boolean intersects (final Rectangle2D rect1,
final Rectangle2D rect2) {
final double x0 = rect1.getX();
final double y0 = rect1.getY();
final double x = rect2.getX();
final double width = rect2.getWidth();
final double y = rect2.getY();
final double height = rect2.getHeight();
return (x + width >= x0 && y + height >= y0 && x <= x0 + rect1.getWidth()
&& y <= y0 + rect1.getHeight());
}
}
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