📄 ostimer_gba.c
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/* * Copyright (C) 2001-2005 by egnite Software GmbH. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the copyright holders nor the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY EGNITE SOFTWARE GMBH AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL EGNITE * SOFTWARE GMBH OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * For additional information see http://www.ethernut.de/ * *//* * $Log: ostimer_gba.c,v $ * Revision 1.3 2005/10/24 17:59:19 haraldkipp * Use correct header file, arm, not gba. * * Revision 1.2 2005/08/02 17:46:45 haraldkipp * Major API documentation update. * * Revision 1.1 2005/07/26 18:02:26 haraldkipp * Moved from dev. * * Revision 1.2 2005/07/20 09:17:26 haraldkipp * Default NUT_CPU_FREQ and NUT_TICK_FREQ added. * NutTimerIntr() removed, because we can use the hardware independent code. * * Revision 1.1 2005/05/27 17:16:40 drsung * Moved the file. * * Revision 1.5 2005/04/05 17:50:46 haraldkipp * Use register names in gba.h. * * Revision 1.4 2004/11/08 19:16:37 haraldkipp * Hacked in Gameboy timer support * * Revision 1.3 2004/10/03 18:42:21 haraldkipp * No GBA support yet, but let the compiler run through * * Revision 1.2 2004/09/08 10:19:39 haraldkipp * Running on AT91 and S3C, thanks to James Tyou * */#include <cfg/arch.h>#include <arch/arm.h>#include <dev/irqreg.h>/*! * \addtogroup xgNutArchArmOsTimerGba *//*@{*/#ifndef NUT_CPU_FREQ#define NUT_CPU_FREQ 1000000UL#endif#ifndef NUT_TICK_FREQ#define NUT_TICK_FREQ 1000UL#endifstatic void (*os_handler) (void *);/*! * \brief Loop for a specified number of milliseconds. * * This call will not release the CPU and will * not switch to another thread. However, because * of absent thread switching, this delay time is * very exact. * * Use NutSleep() to avoid blocking the CPU, if no * exact timing is needed. * * \param ms Delay time in milliseconds, maximum is 255. */void NutDelay(u_char ms){ u_short delay_cnt = 2400; //*KU* for 14.745600 MHz Clock u_short delay_cnt_buffer; while (ms--) { delay_cnt_buffer = delay_cnt; while (delay_cnt_buffer--); }}/*! * \brief Timer 0 interrupt entry. */void Timer3Entry(void *arg){ outw(REG_IF, INT_TMR3); os_handler(0);}/*! * \brief Initialize system timer. * * This function is automatically called by Nut/OS * during system initialization. * * Nut/OS uses on-chip timer 0 for its timer services. * Applications should not modify any registers of this * timer, but make use of the Nut/OS timer API. Timer 1 * and timer 2 are available to applications. * * \todo Hardware stuff to be put in nutlibdev. */void NutRegisterTimer(void (*handler) (void *)){ os_handler = handler; /* Disable master interrupt. */ outw(REG_IME, 0); /* Set global interrupt vector. */ NutRegisterIrqHandler(&sig_TMR3, Timer3Entry, 0); /* Enable timer and timer interrupts. */ outdw(REG_TMR3CNT, TMR_IRQ_ENA | TMR_ENA | 48756); /* Enable timer 3 interrupts. */ outw(REG_IE, inw(REG_IE) | INT_TMR3); /* Enable master interrupt. */ outw(REG_IME, 1);}/*! * \brief Return the CPU clock in Hertz. * * \return CPU clock frequency in Hertz, which is 16780000 for the GBA. */u_long NutGetCpuClock(void){ return NUT_CPU_FREQ;}/*! * \brief Return the number of system ticks per second. * * \return System tick frequency in Hertz. */u_long NutGetTickClock(void){ return NUT_TICK_FREQ;}/*! * \brief Calculate system ticks for a given number of milliseconds. */u_long NutTimerMillisToTicks(u_long ms){ return ms * 1000L / NutGetTickClock();}/*@}*/
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