📄 udpdialog.h
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#if !defined(AFX_UDPDIALOG_H__97902967_B37A_4EA1_86DB_93DBDD066323__INCLUDED_)
#define AFX_UDPDIALOG_H__97902967_B37A_4EA1_86DB_93DBDD066323__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// UdpDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// UdpDialog dialog
class UdpDialog : public CDialog
{
// Construction
public:
UdpDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(UdpDialog)
enum { IDD = IDD_UDPDIALOG };
CString m_udpsourceport;
CString m_udpdestport;
CString m_datagramlen;
CString m_udpchecksum;/**/
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(UdpDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(UdpDialog)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_UDPDIALOG_H__97902967_B37A_4EA1_86DB_93DBDD066323__INCLUDED_)
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