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📄 udpdialog.h

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#if !defined(AFX_UDPDIALOG_H__97902967_B37A_4EA1_86DB_93DBDD066323__INCLUDED_)
#define AFX_UDPDIALOG_H__97902967_B37A_4EA1_86DB_93DBDD066323__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// UdpDialog.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// UdpDialog dialog

class UdpDialog : public CDialog
{
// Construction
public:


	UdpDialog(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(UdpDialog)
	enum { IDD = IDD_UDPDIALOG };
	CString	m_udpsourceport;
	CString	m_udpdestport;
	CString	m_datagramlen;
	CString	m_udpchecksum;/**/
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(UdpDialog)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(UdpDialog)
		// NOTE: the ClassWizard will add member functions here
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_UDPDIALOG_H__97902967_B37A_4EA1_86DB_93DBDD066323__INCLUDED_)

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