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📄 dialog.plg

📁 Visual C++ From the Ground Up Second Edition 例程源代码
💻 PLG
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--------------------Configuration: Dialog - Win32 Release--------------------
Begining build with project "C:\VC_50\Dialog\Dialog.dsp", at root.
Active configuration is Win32 (x86) Application (based on Win32 (x86) Application)

Project's tools are:
			"32-bit C/C++ Compiler for 80x86" with flags "/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Fp"Release/Dialog.pch" /Yu"stdafx.h" /Fo"Release/" /Fd"Release/" /FD /c "
			"OLE Type Library Maker" with flags "/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 "
			"Win32 Resource Compiler" with flags "/l 0x409 /fo"Release/Dialog.res" /d "NDEBUG" /d "_AFXDLL" "
			"Browser Database Maker" with flags "/nologo /o"Release/Dialog.bsc" "
			"COFF Linker for 80x86" with flags "/nologo /subsystem:windows /incremental:no /pdb:"Release/Dialog.pdb" /machine:I386 /out:"Release/Dialog.exe" "
			"Custom Build" with flags ""
			"<Component 0xa>" with flags ""

Creating command line "rc.exe /l 0x409 /fo"Release/Dialog.res" /d "NDEBUG" /d "_AFXDLL" "C:\Vc_50\Dialog\Dialog.rc"" 
Creating temp file "C:\WINDOWS\TEMP\RSP6004.TMP" with contents </nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Fp"Release/Dialog.pch" /Yu"stdafx.h" /Fo"Release/" /Fd"Release/" /FD /c 
"C:\Vc_50\Dialog\DialogDlg.cpp"
>
Creating command line "cl.exe @C:\WINDOWS\TEMP\RSP6004.TMP" 
Creating command line "link.exe /nologo /subsystem:windows /incremental:no /pdb:"Release/Dialog.pdb" /machine:I386 /out:"Release/Dialog.exe"  .\Release\Dialog.obj .\Release\DialogDlg.obj .\Release\StdAfx.obj .\Release\Dialog.res .\Release\calendar.obj .\Release\font.obj" 
Compiling resources...
Compiling...
DialogDlg.cpp
Linking...



Dialog.exe - 0 error(s), 0 warning(s)

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