📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by DSplit.rc
//
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_DSPLITTYPE 129
#define IDD_DIALOG1 130
#define IDD_DIALOG2 131
#define IDD_DIALOG3 134
#define IDD_DIALOG4 135
#define IDC_EDIT1 1000
#define IDC_EDIT2 1001
#define IDC_EDIT3 1002
#define IDC_EDIT4 1003
#define ID_DYNSPLIT 32771
#define ID_hhhh 32772
#define ID_F0Q1 32773
#define ID_FILEOPEN 32774
#define ID_YUANTU 32775
#define ID_FILESAVE 32776
#define ID_BUTTERWORTH_L 32778
#define ID_BUTTERWORTH_H 32779
#define ID_QuickForuier 32780
#define ID_BOX 32781
#define ID_PERFECTL 32782
#define ID_PERFECTH 32783
#define ID_TL 32784
#define ID_Th 32785
#define ID_ZL 32786
#define ID_ZH 32787
#define ID_FirstQuickForuier 32788
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 136
#define _APS_NEXT_COMMAND_VALUE 32789
#define _APS_NEXT_CONTROL_VALUE 1004
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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