📄 graphic32methodfordelphi.txt
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begin
Target := Tge.ScanLine[y];
Source := ScanLine[y - Dsty];
for x := Tr.Left to Tr.Right - 1 do
begin
// CombineAlphaPixel(Target^[x], Target^[x], Target^[x].rgbReserved, Source^[x - DstX], Source^[x- DstX].rgbReserved);
AlphaBlendPixel(Target^[x], Source^[x-DstX]);
end;
end;
end;
procedure TBitmap32.Clear(color: TColor32);
begin
FillLongword(GetBits^[0], Width * Height, RGBA(RedComponent(Color), GreenComponent(Color), BlueComponent(Color), 255-AlphaComponent(Color)));
end;
procedure TBitmap32.FillRect(X1, Y1, X2, Y2: Integer; Color: TColor32);
var
j: Integer;
P: PColor32Array;
begin
for j := Y1 to Y2 - 1 do
begin
P := Pointer(ScanLine[j]);
FillLongword(P[X1], X2 - X1, RGBA(RedComponent(Color), GreenComponent(Color), BlueComponent(Color), 255-AlphaComponent(Color)));
end;
end;
procedure TBitmap32.Clear(Bitmap: TBitmap; color: TColor32);
var
bits: PColor32Array;
begin
Bitmap.PixelFormat := pf32bit;
bits := Bitmap.ScanLine[Bitmap.Height - 1];
FillLongword(Bits^[0], Width * Height, RGBA(RedComponent(Color), GreenComponent(Color), BlueComponent(Color), 255-AlphaComponent(Color)));
end;
procedure TBitmap32.Clear;
begin
Clear(clBlack32);
end;
procedure TBitmap32.SetAlphaChannels(Alpha: BYTE);
var
x, y: integer;
SS: pRGBQuadArray;
begin
for y := 0 to Height-1 do
begin
SS := ScanLine[y];
for x := 0 to Width-1 do
begin
SS^[x].rgbReserved := Alpha;
end;
end;
end;
{
procedure TBitmap32.SetAlphaChannels(Bitmap: TBitmap);
var
x, y: integer;
DS: pRGBQuadArray;
SS: pByteArray;
begin
for y := 0 to Height-1 do
begin
DS := ScanLine[y];
SS := Bitmap.ScanLine[y];
for x := 0 to Width-1 do
begin
DS^[x].rgbReserved := SS^[x];
end;
end;
end;
}
procedure TBitmap32.SetAlphaChannels(Mask8: TBitmap);
var
x, y: integer;
DS: pRGBQuadArray;
SS: pByteArray;
Bits1: pRGBQuadArray;
Bits2: pByteArray;
begin
{ Bits1 := ScanLine[Height-1];
Bits2 := Bitmap.ScanLine[Bitmap.height-1];
for x := 0 to Width * Height-1 do
begin
Bits1^[x].rgbReserved := 1;
end;
}
for y := 0 to Height-1 do
begin
DS := ScanLine[y];
SS := Mask8.ScanLine[y];
for x := 0 to Width-1 do
begin
DS^[x].rgbReserved := SS^[x];
end;
end;
end;
procedure TBitmap32.SetAlphaChannels(Bitmap: TBitmap; Alpha: Byte);
var
x, y: integer;
SS: pRGBQuadArray;
begin
for y := 0 to Bitmap.Height-1 do
begin
SS := Bitmap.ScanLine[Bitmap.Height - y -1];
for x := 0 to Bitmap.Width-1 do
begin
SS^[x].rgbReserved := Alpha;
end;
end;
end;
procedure TBitmap32.SetPixel(x, y: integer; color: TColor32);
begin
if (X >= 0) and (X < Width) and (Y >= 0) and (Y < Height) then
GetBits^[x + (Height - y -1) * Width] := color;
end;
function TBitmap32.GetPixel(x, y: integer): TColor32;
begin
Result := $00000000;
if (X >= 0) and (X < Width) and (Y >= 0) and (Y < Height) then
Result := GetBits^[x + (Height - y -1) * Width];
end;
procedure TBitmap32.LoadFromFile(const Filename: string);
begin
inherited LoadFromFile(FileName);
PixelFormat := pf32bit;
end;
procedure TBitmap32.Assign(Source: TPersistent);
begin
inherited Assign(Source);
PixelFormat := pf32bit;
end;
procedure TBitmap32.AlphaBlendPixel(var pDest: TRGBQuad; pSrc: TRGBQuad);
begin
if (pSrc.rgbReserved = $FF) then
begin
PRGBArray(pDest) := PRGBArray(pSrc);
exit;
end;
if (pSrc.rgbReserved = 0) then
exit;
// 以下用不着判断[0,0xFF],我验算过了
if (PRGBArray(pSrc) <> PRGBArray(pDest)) then
begin
pDest.rgbBlue := (PSrc.rgbBlue - pDest.rgbBlue) * pSrc.rgbReserved div $FF + pDest.rgbBlue;
pDest.rgbGreen := (PSrc.rgbGreen - pDest.rgbGreen) * pSrc.rgbReserved div $FF + pDest.rgbGreen;
pDest.rgbRed := (PSrc.rgbRed - pDest.rgbRed) * pSrc.rgbReserved div $FF + pDest.rgbRed;
end;
end;
//===================================================================
// 计算两个32bit象素的等效象素,这个函数非常重要(speed),安全检查就不做了
// cr1:背景 cr2:前景
procedure TBitmap32.CombineAlphaPixel(var pDest: TRGBQuad; cr1: TRGBQuad; nAlpha1: integer; cr2: TRGBQuad; nAlpha2: integer);
var
nTmp1, nTmp12, nTemp, nTmp2: integer;
begin
if ((nAlpha1 <> 0) or (nAlpha2 <> 0)) then
begin
if (nAlpha2 = 0) then
begin
pDest.rgbBlue := cr1.rgbBlue ;
pDest.rgbGreen := cr1.rgbGreen ;
pDest.rgbRed := cr1.rgbRed ;
pDest.rgbReserved := nAlpha1 ;
exit;
end;
if ((nAlpha1 = 0) or (nAlpha2 = $FF)) then
begin
pDest.rgbBlue := cr2.rgbBlue ;
pDest.rgbGreen := cr2.rgbGreen ;
pDest.rgbRed := cr2.rgbRed ;
pDest.rgbReserved := nAlpha2 ;
exit;
end;
// 以下用不着判断[0,0xFF],我验算过了
nTmp1 := $FF * nAlpha1;
nTmp2 := $FF * nAlpha2 ;
nTmp12 := nAlpha1 * nAlpha2;
nTemp := nTmp1 + nTmp2 - nTmp12 ;
pDest.rgbBlue := (nTmp2 * cr2.rgbBlue + (nTmp1 - nTmp12) * cr1.rgbBlue) div nTemp ;
pDest.rgbGreen := (nTmp2 * cr2.rgbGreen + (nTmp1 - nTmp12) * cr1.rgbGreen) div nTemp ;
pDest.rgbRed := (nTmp2 * cr2.rgbRed + (nTmp1 - nTmp12) * cr1.rgbRed) div nTemp ;
pDest.rgbReserved := nTemp div $FF ;
// 下面的代码是未优化过的,可读性更好些
{
nTemp := $FF * (nAlpha1 + nAlpha2) - nAlpha1*nAlpha2 ;
pDest.rgbBlue := min($FF, ($FF * cr2.rgbBlue * nAlpha2 + ($FF - nAlpha2) * cr1.rgbBlue * nAlpha1) div nTemp) ;
pDest.rgbGreen := min($FF, ($FF * cr2.rgbGreen * nAlpha2 + ($FF - nAlpha2) * cr1.rgbGreen * nAlpha1) div nTemp) ;
pDest.rgbRed := min($FF, ($FF * cr2.rgbRed * nAlpha2 + ($FF - nAlpha2) * cr1.rgbRed * nAlpha1) div nTemp) ;
pDest.rgbReserved := nTemp div $FF ;
}
end
else
begin
pDest.rgbBlue := $FF;
pDest.rgbGreen := $FF;
pDest.rgbRed := $FF;
pDest.rgbReserved := 0 ;
end;
end;
procedure StrectchDrawGraphic(ACanvas: TCanvas; ARect: TRect; AGraphic: TGraphic;
BkColor: TColor);
var
Bmp: TBitmap;
begin
if AGraphic is TIcon then
begin
// TIcon 不支持缩放绘制,通过 TBitmap 中转
Bmp := TBitmap.Create;
try
Bmp.Canvas.Brush.Color := BkColor;
Bmp.Canvas.Brush.Style := bsSolid;
Bmp.Width := AGraphic.Width;
Bmp.Height := AGraphic.Height;
//Bmp.Canvas.FillRect(Rect(0, 0, Bmp.Width, Bmp.Height));
Bmp.Canvas.Draw(0, 0, AGraphic);
ACanvas.StretchDraw(ARect, Bmp);
finally
Bmp.Free;
end;
end
else
ACanvas.StretchDraw(ARect, AGraphic);
end;
//绘制平铺图
procedure TBitmap32.DrawTiled(Canvas: TCanvas; Rect: TRect; G: TGraphic);
var
R, Rows, C, Cols: Integer;
begin
if (G <> nil) and (not G.Empty) then
begin
Rows := ((Rect.Bottom - Rect.Top) div G.Height) + 1;
Cols := ((Rect.Right - Rect.Left) div G.Width) + 1;
for R := 1 to Rows do
for C := 1 to Cols do
Canvas.Draw(Rect.Left + (C - 1) * G.Width, Rect.Top + (R - 1) * G.Height, G);
end;
end;
//创建纹理图
procedure TBitmap32.CreateForeBmp(Mode: TTextureMode; G: TGraphic; BkColor: TColor);
begin
PixelFormat := pf24bit;
Canvas.Brush.Color := Canvas.Font.Color;
Canvas.Brush.Style := bsSolid;
Canvas.FillRect(Rect(0, 0, Width, Height));
case Mode of
tmTiled: //平铺
DrawTiled(Canvas, Rect(0, 0, Width, Height), G);
tmStretched: //拉伸
StrectchDrawGraphic(Canvas, Rect(0, 0, Width, Height), G, Canvas.Font.Color);
tmCenter: //中心
Canvas.Draw((Width - G.Width) div 2, (Height - G.Height) div 2, G);
tmNormal: //普通
Canvas.Draw(0, 0, G);
end;
PixelFormat := pf32bit;
end;
//创建渐变色前景
procedure TBitmap32.CreateGradual(Style: TGradualStyle; StartColor, EndColor: TColor);
var
Buf, Dst: PRGBArray;
BufLen, Len: Integer;
SCol, ECol: TColor;
sr, sb, sg: Byte;
er, eb, eg: Byte;
BufSize: Integer;
i, j: Integer;
begin
PixelFormat := pf24bit;
if Style in [gsLeftToRight, gsRightToLeft, gsCenterToLR] then
BufLen := Width // 缓冲区长度
else
BufLen := Height;
if Style in [gsCenterToLR, gsCenterToTB] then
Len := (BufLen + 1) div 2 // 渐变带长度
else
Len := BufLen;
BufSize := BufLen * 3;
GetMem(Buf, BufSize);
try
// 创建渐变色带缓冲区
if Style in [gsLeftToRight, gsTopToBottom] then
begin
SCol := ColorToRGB(StartColor);
ECol := ColorToRGB(EndColor);
end
else begin
SCol := ColorToRGB(EndColor);
ECol := ColorToRGB(StartColor);
end;
sr := GetRValue(SCol); //起始色
sg := GetGValue(SCol);
sb := GetBValue(SCol);
er := GetRValue(ECol); //结束色
eg := GetGValue(ECol);
eb := GetBValue(ECol);
for i := 0 to Len - 1 do
begin
Buf[i ].rgbtRed := sr + (er - sr) * i div Len;
Buf[i ].rgbtGreen := sg + (eg - sg) * i div Len;
Buf[i ].rgbtBlue := sb + (eb - sb) * i div Len;
end;
if Style in [gsCenterToLR, gsCenterToTB] then // 对称渐变
for i := 0 to Len - 1 do
Buf[BufLen - 1 - i] := Buf[i ];
if Style in [gsLeftToRight, gsRightToLeft, gsCenterToLR] then
for i := 0 to Height - 1 do // 水平渐变
Move(Buf[0], ScanLine[Height - i - 1]^, BufSize)
else
for i := 0 to Height - 1 do // 垂直渐变
begin
Dst := ScanLine[Height - i - 1];
for j := 0 to Width - 1 do
Dst^[j] := Buf[i ];
end;
finally
FreeMem(Buf);
end;
PixelFormat := pf32bit;
end;
end.
代码说明
TBitmap可以设置 [pfDevice, pf1bit, pf4bit, pf8bit, pf15bit, pf16bit, pf24bit, pf32bit, pfCustom]9种格式,这里为了处理32位图像只用了pf32Bit。
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