📄 prefsstatic.h
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#if !defined(AFX_PREFSSTATIC_H__1B15B006_9152_11D3_A10C_00500402F30B__INCLUDED_)
#define AFX_PREFSSTATIC_H__1B15B006_9152_11D3_A10C_00500402F30B__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// PrefsStatic.h : header file
//
//页面提示
/////////////////////////////////////////////////////////////////////////////
// CPrefsStatic window
class CPrefsStatic : public CStatic
{
// Construction
public:
CPrefsStatic();
// Attributes
public:
// Operations
public:
CString m_csFontName;
void SetConstantText(const char *pText) {m_csConstantText = pText;}
int m_fontSize, m_fontWeight;
BOOL m_grayText;
COLORREF m_textClr;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPrefsStatic)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CPrefsStatic();
protected:
CFont m_captionFont, m_nameFont;
CBitmap m_bm;
CString m_csConstantText;
void MakeCaptionBitmap();
// Generated message map functions
protected:
//{{AFX_MSG(CPrefsStatic)
afx_msg void OnPaint();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg BOOL OnSetText (WPARAM wParam, LPARAM lParam);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PREFSSTATIC_H__1B15B006_9152_11D3_A10C_00500402F30B__INCLUDED_)
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