gamestatestart.cs

来自「本游戏是微软SMART PHONE平台下的手机游戏」· CS 代码 · 共 45 行

CS
45
字号
using System;
using DiamondPet.LogicLayer.GameStateStartLogic;

namespace DiamondPet.UserLayer
{
	/// <summary>
	/// GameStateStart 的摘要说明。
	/// </summary>
	public class GameStateStart : GameState
	{
		/// <summary>
		/// 开始状态父类
		/// </summary>
		private StartState startState;

        /// <summary>
        /// 选择模式状态
        /// </summary>
		private SelectState selectState;

		public GameStateStart(UserLayerStateManager u) : base(u) 
		{
			selectState = new SelectState(userLayerStateManager);
            
			//初始状态选择“选择模式”
			startState = selectState;
		}

		public override void UserLayerRunning()
		{
			startState.StartStateLogic();
		}

		public override void UserLayerKeyDown(System.Windows.Forms.Keys key)
		{
			startState.AddCommand(key);
		}

		public override void UserLayerKeyUp(System.Windows.Forms.Keys key)
		{
			//startState.AddCommand(key);
		}
	}
}

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