📄 bitmapmenu.cpp
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#include "List.h"
#include <afxwin.h>
#include <afxcmn.h>
#include <afxtempl.h>
#include <BitmapMenu.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
BMenuData::BMenuData()
{
menuIconNormal = -1;
menuIconSelected = -1;
menuIconDisabled = -1;
nID = 0;
}
CBitmapMenu::CBitmapMenu(CImageList* pList)
{
SetImageList(pList);
m_clrText = GetSysColor(COLOR_MENUTEXT);
m_clrBack = GetSysColor(COLOR_MENU);
m_brBackground.CreateSolidBrush(m_clrBack);
m_penBack.CreatePen(PS_SOLID,0,m_clrBack);
m_bLBtnDown = FALSE;
m_hilightStyle = Normal;
m_clrHilight = GetSysColor(COLOR_HIGHLIGHT);
m_brSelect.CreateSolidBrush(m_clrHilight);
m_clrHilightText = GetSysColor(COLOR_HIGHLIGHTTEXT);
ZeroMemory((LPVOID)&m_lf,sizeof(LOGFONT));
NONCLIENTMETRICS nm;
nm.cbSize = sizeof(NONCLIENTMETRICS);
//Get the system metrics for the Captionfromhere
VERIFY(SystemParametersInfo(SPI_GETNONCLIENTMETRICS,0,&nm,0));
m_lf = nm.lfMenuFont;
m_iMenuHeight = nm.iMenuHeight;
m_fontMenu.CreateFontIndirect(&m_lf);
}
CBitmapMenu::~CBitmapMenu()
{
DestroyMenu();
}
BOOL CBitmapMenu::DestroyMenu()
{
// Destroy Sub menus:
int m;
for( m = m_SubMenus.GetUpperBound(); m >= 0; m-- )
delete(m_SubMenus[m]);
m_SubMenus.RemoveAll();
// Destroy brushes:
if( (HBRUSH)m_brBackground != NULL )
m_brBackground.DeleteObject();
if( (HFONT)m_fontMenu != NULL )
m_fontMenu.DeleteObject();
if( (HBRUSH)m_brSelect != NULL )
m_brSelect.DeleteObject ();
// Destroy menu data
int numItems;
numItems = m_MenuList.GetUpperBound();
for( m = 0; m <= numItems; m++ )
delete(m_MenuList[m]);
m_MenuList.RemoveAll();
// Call base-class implementation last:
return(CMenu::DestroyMenu());
}
/*
=================================================================================
void CBitmapMenu::DrawItem(LPDRAWITEMSTRUCT)
---------------------------------------
Called by the framework when a particular item needs to be drawn. We overide
this to draw the menu item in a custom-fashion, including icons and the 3D
rectangle bar.
=================================================================================
*/
void CBitmapMenu::DrawItem(LPDRAWITEMSTRUCT lpDIS)
{
ASSERT(lpDIS != NULL);
CDC* pDC;
pDC = CDC::FromHandle(lpDIS->hDC);
CRect rect;
HICON hIcon;
COLORREF clrText;
clrText = m_clrText;
// draw the colored rectangle portion
rect.CopyRect(&lpDIS->rcItem);
// draw the up/down/focused/disabled state
UINT action;
UINT state;
action = lpDIS->itemAction;
state = lpDIS->itemState;
CString strText;
LOGFONT lf;
lf = m_lf;
CFont dispFont;
CFont *pFont;
if( lpDIS->itemData != NULL )
{
int nIconNormal = (((BMenuData*)(lpDIS->itemData))->menuIconNormal);
int nIconSelected = (((BMenuData*)(lpDIS->itemData))->menuIconSelected);
int nIconDisabled = (((BMenuData*)(lpDIS->itemData))->menuIconDisabled);
strText = (((BMenuData*)(lpDIS->itemData))->menuText);
if(nIconNormal == -1)
hIcon = NULL;
else
{
hIcon = NULL;
// Obtain the IDs for the appropriate Icons:
if( state & ODS_SELECTED && !(state & ODS_GRAYED) )
{
// Selected (but not disabled)
if( nIconSelected != -1 )
hIcon = m_pList->ExtractIcon(nIconSelected);
}
else
{
if( state & ODS_GRAYED )
// Disabled (selected or not)
if( nIconDisabled != -1 )
hIcon = m_pList->ExtractIcon(nIconDisabled);
}
// If we didn't manage to select a specific icon, we'll use the
// default (normal) one...
if( hIcon == NULL )
hIcon = m_pList->ExtractIcon(nIconNormal);
}
}
else
{
strText.Empty();
hIcon = NULL;
}
if( (state & ODS_SELECTED) )
{
// draw the down edges
CPen *pOldPen = pDC->SelectObject(&m_penBack);
// You need only Text highlight and thats what you get
if( m_hilightStyle != Normal )
pDC->FillRect(rect,&m_brBackground);
else
pDC->FillRect(rect,&m_brSelect);
pDC->SelectObject(pOldPen);
// This version provides a black-border:
//pDC->Draw3dRect(rect,GetSysColor (COLOR_3DHILIGHT),RGB(0,0,0));
//lf.lfWeight = FW_BOLD;
if( (HFONT)dispFont != NULL )
dispFont.DeleteObject();
dispFont.CreateFontIndirect(&lf);
clrText = m_clrHilightText;
}
else
{
CPen *pOldPen = pDC->SelectObject(&m_penBack);
pDC->FillRect (rect,&m_brBackground);
pDC->SelectObject (pOldPen);
// draw the up edges
pDC->Draw3dRect (rect,m_clrBack,m_clrBack);
if( (HFONT)dispFont != NULL )
dispFont.DeleteObject();
dispFont.CreateFontIndirect(&lf);
}
// draw the text if there is any
//We have to paint the text only if the image is nonexistant
if (hIcon != NULL)
DrawIconEx(pDC->GetSafeHdc(), rect.left,
rect.top + (rect.Height() - m_nIconY) / 2, hIcon,
m_nIconX, m_nIconY, 0, NULL, DI_NORMAL);
rect.left = rect.left + m_nIconX + 2;
if( !strText.IsEmpty() )
{
int iOldMode = pDC->GetBkMode();
pDC->SetBkMode(TRANSPARENT);
// Draw the text in the correct colour:
UINT nFormat = DT_LEFT|DT_SINGLELINE|DT_EXPANDTABS|DT_VCENTER;
if( !(lpDIS->itemState & ODS_GRAYED) )
{
pDC->SetTextColor(clrText);
pDC->DrawText (strText,rect,nFormat);
}
else
{
// Draw the slightly lighter greyed text at an offset:
RECT offset = *rect;
offset.left += 1;
offset.right += 1;
offset.top += 1;
offset.bottom += 1;
pDC->SetTextColor(GetSysColor(COLOR_BTNHILIGHT));
pDC->DrawText(strText,&offset, nFormat);
// And the standard Grey text:
pDC->SetTextColor(GetSysColor(COLOR_GRAYTEXT));
pDC->DrawText(strText,rect, nFormat);
}
pFont = pDC->SelectObject(&dispFont);
pDC->SetBkMode(iOldMode);
pDC->SelectObject(pFont); //set it to the old font
}
dispFont.DeleteObject();
}
/*
=================================================================================
void CBitmapMenu::MeasureItem(LPMEASUREITEMSTRUCT)
---------------------------------------------
Called by the framework when it wants to know what the width and height of our
item will be. To accomplish this we provide the width of the icon plus the
width of the menu text, and then the height of the icon.
=================================================================================
*/
void CBitmapMenu::MeasureItem(LPMEASUREITEMSTRUCT lpMIS)
{
// Obtain the width of the text:
CWnd *pWnd = AfxGetMainWnd(); // Get main window
CDC *pDC = pWnd->GetDC(); // Get device context
CFont* pFont = pDC->SelectObject(&m_fontMenu); // Select menu font in...
LPCTSTR lpstrText = (((BMenuData*)(lpMIS->itemData))->menuText); // Get pointer to text
SIZE t;
GetTextExtentPoint32(pDC->GetSafeHdc(), lpstrText, strlen(lpstrText), &t); // Width of caption
pDC->SelectObject(pFont); // Select old font in
pWnd->ReleaseDC(pDC); // Release the DC
lpMIS->itemWidth = t.cx;
lpMIS->itemHeight = max(GetSystemMetrics(SM_CYMENU), t.cy);
lpMIS->itemWidth += m_nIconX;
lpMIS->itemHeight = max(m_nIconY, lpMIS->itemHeight);
}
void CBitmapMenu::SetTextColor(COLORREF clrText)
{
m_clrText = clrText;
}
void CBitmapMenu::SetBackColor(COLORREF clrBack)
{
m_clrBack = clrBack;
if( (HBRUSH)m_brBackground != NULL )
m_brBackground.DeleteObject();
m_brBackground.CreateSolidBrush (clrBack);
}
void CBitmapMenu::SetHighlightColor(COLORREF clrHilight)
{
m_clrHilight = clrHilight;
if( (HBRUSH)m_brSelect != NULL )
m_brSelect.DeleteObject();
m_brSelect.CreateSolidBrush(clrHilight);
}
void CBitmapMenu::SetHighlightTextColor(COLORREF clrHilightText)
{
m_clrHilightText = clrHilightText;
}
void CBitmapMenu::SetHighlightStyle(HIGHLIGHTSTYLE hilightStyle)
{
m_hilightStyle = hilightStyle;
}
void CBitmapMenu::SetImageList(CImageList* pList)
{
m_pList = pList;
if( m_pList != NULL )
{
IMAGEINFO info;;
m_pList->GetImageInfo(0, &info);
m_nIconX = info.rcImage.right - info.rcImage.left;
m_nIconY = info.rcImage.bottom - info.rcImage.top;
}
else
{
m_nIconX = 0;
m_nIconY = 0;
}
}
/*
=================================================================================
BOOL CBitmapMenu::AppendODMenu(LPCTSTR, UINT, UINT, UINT, UINT)
BOOL CBitmapMenu::ModifyODMenu(LPCTSTR, UINT, UINT, UINT, UINT)
----------------------------------------------------------
These 2 functions effectively replace the CMenu::AppendMenu() and CMenu::ModifyMenu()
classes, with support for 3 icon states. When using Owner-drawn menu items,
use these functions instead of the usual ones.
=================================================================================
*/
BOOL CBitmapMenu::AppendMenu(UINT nFlags,
UINT nID,
LPCTSTR lpstrText,
int nIconNormal,
int nIconSelected,
int nIconDisabled)
{
if( (nFlags & MF_OWNERDRAW) != 0 || nIconNormal != -1 )
{
nFlags |= MF_OWNERDRAW;
BMenuData *mdata = new BMenuData;
m_MenuList.Add(mdata);
lstrcpy(mdata->menuText, lpstrText);
mdata->menuIconNormal = nIconNormal;
mdata->menuIconSelected = nIconSelected;
mdata->menuIconDisabled = nIconDisabled;
return CMenu::AppendMenu(nFlags, nID, (LPCTSTR)mdata);
}
return CMenu::AppendMenu(nFlags, nID, lpstrText);
}
BOOL CBitmapMenu::ModifyODMenu(LPCTSTR lpstrText,
UINT nID,
int nIconNormal,
int nIconSelected,
int nIconDisabled)
{
// Delete the existing BMenuData structure associated with this item (if any)
int numMenuItems = m_MenuList.GetUpperBound();
BMenuData *mdata;
for( int m = 0; m <= numMenuItems; m++ )
{
if( (mdata = m_MenuList[m]) != NULL )
{
if( mdata->nID == nID )
{
delete(mdata);
m_MenuList.RemoveAt(m);
break;
}
}
}
// Create a new BMenuData structure:
mdata = new BMenuData;
m_MenuList.Add(mdata);
lstrcpy(mdata->menuText, lpstrText);
mdata->menuIconNormal = nIconNormal;
mdata->menuIconSelected = nIconSelected;
mdata->menuIconDisabled = nIconDisabled;
return CMenu::ModifyMenu(nID, MF_BYCOMMAND | MF_OWNERDRAW, nID, (LPCTSTR)mdata);
}
BOOL CBitmapMenu::LoadMenu(LPCTSTR lpszResourceName)
{
return CBitmapMenu::LoadMenu(MAKEINTRESOURCE(lpszResourceName));
}
BOOL CBitmapMenu::LoadMenu(int nResource)
{
// Find the Menu Resource:
DWORD dwSize;
WORD wrd = MAKEWORD(nResource, 0);
HRSRC hRsrc = FindResource(NULL, (LPCTSTR)wrd, RT_MENU);
// Find the resource
if( hRsrc == NULL )
{
TRACE0("CBitmapMenu::LoadMenu() - Failed to find Menu Resource\n");
ASSERT(FALSE);
}
// Get size of resource:
dwSize = SizeofResource(NULL, hRsrc);
// Load the Menu Resource:
HGLOBAL hGlobal = LoadResource(NULL, hRsrc);
if( hGlobal == NULL )
{
TRACE0("CBitmapMenu::LoadMenu() - Failed to load Menu Resource\n");
ASSERT(FALSE);
}
// Attempt to create us as a menu...
if( !CMenu::CreateMenu() )
{
TRACE0("CBitmapMenu::LoadMenu() - Failed to create Menu\n");
ASSERT(FALSE);
}
// Get Item template Header, and calculate offset of MENUITEMTEMPLATES
MENUITEMTEMPLATEHEADER* pTpHdr = (MENUITEMTEMPLATEHEADER*)LockResource(hGlobal);
BYTE* pTp = (BYTE*)pTpHdr +
(sizeof(MENUITEMTEMPLATEHEADER) + pTpHdr->offset);
// Variables needed during processing of Menu Item Templates:
BMenuData* pData = NULL; // New OD Menu Item Data
WORD dwFlags = 0; // Flags of the Menu Item
WORD dwID = 0; // ID of the Menu Item
BOOL bLastPopup = 0; // Last popup?
UINT uFlags; // Actual Flags.
char caption[80]; // Allows up to 80 chars for caption
int nLen = 0; // Length of caption
CTypedPtrArray<CPtrArray, CBitmapMenu*> m_Stack; // Popup menu stack
m_Stack.Add(this); // Add it to this...
do
{
// Obtain Flags and (if necessary), the ID...
memcpy(&dwFlags, pTp, sizeof(WORD));
pTp+=sizeof(WORD);
// Obtain Flags
if( !(dwFlags & MF_POPUP) )
{
memcpy(&dwID, pTp, sizeof(WORD));
// Obtain ID
pTp += sizeof(WORD);
}
else
dwID = 0;
uFlags = (UINT)dwFlags; // Remove MF_END from the flags that will
if( uFlags & MF_END ) // be passed to the Append(OD)Menu functions.
uFlags -= MF_END;
// Obtain Caption (and length)
nLen = 0;
char *ch = (char*)pTp;
while( *ch != 0 )
{
caption[nLen] = ch[0];
nLen++; // Increment length
ch+=2; // Accounts for UNICODE '0's...
}
caption[nLen] = 0; // Zero-terminate the string...
pTp += (nLen+1) * 2; // Increase Pointer...
// Handle popup menus first....
if( dwFlags & MF_POPUP )
{
if( dwFlags & MF_END )
bLastPopup = TRUE;
CBitmapMenu* pSubMenu = new CBitmapMenu;
pSubMenu->CreatePopupMenu();
// Append it to the top of the stack:
m_Stack[m_Stack.GetUpperBound()]->AppendMenu(uFlags, (UINT)pSubMenu->m_hMenu, caption);
m_Stack.Add(pSubMenu); // Add to PopupStack
m_SubMenus.Add(pSubMenu); // For deletion...
}
else
{
m_Stack[m_Stack.GetUpperBound()]->AppendMenu(uFlags, dwID, caption, -1, -1, -1);
if( dwFlags & MF_END )
m_Stack.RemoveAt(m_Stack.GetUpperBound()); // Remove top of stack
if(bLastPopup)
{
bLastPopup = FALSE;
m_Stack.RemoveAt(m_Stack.GetUpperBound()); // And again...
}
}
}
while( m_Stack.GetUpperBound() != -1 );
return TRUE;
}
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