📄 editdialog.h
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#if !defined(AFX_EDITDIALOG_H__C7AAFBFF_9920_416F_8019_2B4E230F273A__INCLUDED_)
#define AFX_EDITDIALOG_H__C7AAFBFF_9920_416F_8019_2B4E230F273A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// EditDialog.h : header file
#include "LinkButton.h"
/////////////////////////////////////////////////////////////////////////////
// CEditDialog dialog
class CEditDialog : public CDialog
{
// Construction
public:
CEditDialog(CWnd* pParent = NULL); // standard constructor
void GetSet(CDaoRecordset *pSet,CDaoDatabase* pDB,long n,CString str);
void Set();
// Dialog Data
//{{AFX_DATA(CEditDialog)
enum { IDD = IDD_EDIT };
CLinkButton m_Cancel;
CLinkButton m_Edit;
float m_f1;
float m_f2;
float m_f3;
float m_f4;
float m_f5;
float m_f6;
float m_f7;
float m_f8;
float m_f9;
float m_f10;
long m_xue;
CString m_strName;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CEditDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CEditDialog)
virtual BOOL OnInitDialog();
afx_msg void OnEdit();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CDaoRecordset *m_pSet;
CDaoDatabase *m_pDB;
long m_nField;
CString m_GetString;
CString str1,str2,str3,str4,str5,str6,str7,str8,str9,str10;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EDITDIALOG_H__C7AAFBFF_9920_416F_8019_2B4E230F273A__INCLUDED_)
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