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📄 imageclass.cs

📁 c#常用类库大全
💻 CS
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        loca.Add(x);
        loca.Add(y);
        return loca;

        #endregion
    }
    #endregion

    #region 调整光暗
    /// <summary>
    /// 调整光暗
    /// </summary>
    /// <param name="mybm">原始图片</param>
    /// <param name="width">原始图片的长度</param>
    /// <param name="height">原始图片的高度</param>
    /// <param name="val">增加或减少的光暗值</param>
    public Bitmap LDPic(Bitmap mybm, int width, int height, int val)
    {
        Bitmap bm = new Bitmap(width, height);//初始化一个记录经过处理后的图片对象
        int x, y, resultR, resultG, resultB;//x、y是循环次数,后面三个是记录红绿蓝三个值的
        Color pixel;
        for (x = 0; x < width; x++)
        {
            for (y = 0; y < height; y++)
            {
                pixel = mybm.GetPixel(x, y);//获取当前像素的值
                resultR = pixel.R + val;//检查红色值会不会超出[0, 255]
                resultG = pixel.G + val;//检查绿色值会不会超出[0, 255]
                resultB = pixel.B + val;//检查蓝色值会不会超出[0, 255]
                bm.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB));//绘图
            }
        }
        return bm;
    }
    #endregion

    #region 反色处理
    /// <summary>
    /// 反色处理
    /// </summary>
    /// <param name="mybm">原始图片</param>
    /// <param name="width">原始图片的长度</param>
    /// <param name="height">原始图片的高度</param>
    public Bitmap RePic(Bitmap mybm, int width, int height)
    {
        Bitmap bm = new Bitmap(width, height);//初始化一个记录处理后的图片的对象
        int x, y, resultR, resultG, resultB;
        Color pixel;
        for (x = 0; x < width; x++)
        {
            for (y = 0; y < height; y++)
            {
                pixel = mybm.GetPixel(x, y);//获取当前坐标的像素值
                resultR = 255 - pixel.R;//反红
                resultG = 255 - pixel.G;//反绿
                resultB = 255 - pixel.B;//反蓝
                bm.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB));//绘图
            }
        }
        return bm;
    }
    #endregion

    #region 浮雕处理
    /// <summary>
    /// 浮雕处理
    /// </summary>
    /// <param name="oldBitmap">原始图片</param>
    /// <param name="Width">原始图片的长度</param>
    /// <param name="Height">原始图片的高度</param>
    public Bitmap FD(Bitmap oldBitmap, int Width, int Height)
    {
        Bitmap newBitmap = new Bitmap(Width, Height);
        Color color1, color2;
        for (int x = 0; x < Width - 1; x++)
        {
            for (int y = 0; y < Height - 1; y++)
            {
                int r = 0, g = 0, b = 0;
                color1 = oldBitmap.GetPixel(x, y);
                color2 = oldBitmap.GetPixel(x + 1, y + 1);
                r = Math.Abs(color1.R - color2.R + 128);
                g = Math.Abs(color1.G - color2.G + 128);
                b = Math.Abs(color1.B - color2.B + 128);
                if (r > 255) r = 255;
                if (r < 0) r = 0;
                if (g > 255) g = 255;
                if (g < 0) g = 0;
                if (b > 255) b = 255;
                if (b < 0) b = 0;
                newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));
            }
        }
        return newBitmap;
    }
    #endregion

    #region 拉伸图片
    /// <summary>
    /// 拉伸图片
    /// </summary>
    /// <param name="bmp">原始图片</param>
    /// <param name="newW">新的宽度</param>
    /// <param name="newH">新的高度</param>
    public static Bitmap ResizeImage(Bitmap bmp, int newW, int newH)
    {
        try
        {
            Bitmap bap = new Bitmap(newW, newH);
            Graphics g = Graphics.FromImage(bap);
            g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
            g.DrawImage(bap, new Rectangle(0, 0, newW, newH), new Rectangle(0, 0, bap.Width, bap.Height), GraphicsUnit.Pixel);
            g.Dispose();
            return bap;
        }
        catch
        {
            return null;
        }
    }
    #endregion

    #region 滤色处理
    /// <summary>
    /// 滤色处理
    /// </summary>
    /// <param name="mybm">原始图片</param>
    /// <param name="width">原始图片的长度</param>
    /// <param name="height">原始图片的高度</param>
    public Bitmap FilPic(Bitmap mybm, int width, int height)
    {
        Bitmap bm = new Bitmap(width, height);//初始化一个记录滤色效果的图片对象
        int x, y;
        Color pixel;

        for (x = 0; x < width; x++)
        {
            for (y = 0; y < height; y++)
            {
                pixel = mybm.GetPixel(x, y);//获取当前坐标的像素值
                bm.SetPixel(x, y, Color.FromArgb(0, pixel.G, pixel.B));//绘图
            }
        }
        return bm;
    }
    #endregion

    #region 左右翻转
    /// <summary>
    /// 左右翻转
    /// </summary>
    /// <param name="mybm">原始图片</param>
    /// <param name="width">原始图片的长度</param>
    /// <param name="height">原始图片的高度</param>
    public Bitmap RevPicLR(Bitmap mybm, int width, int height)
    {
        Bitmap bm = new Bitmap(width, height);
        int x, y, z; //x,y是循环次数,z是用来记录像素点的x坐标的变化的
        Color pixel;
        for (y = height - 1; y >= 0; y--)
        {
            for (x = width - 1, z = 0; x >= 0; x--)
            {
                pixel = mybm.GetPixel(x, y);//获取当前像素的值
                bm.SetPixel(z++, y, Color.FromArgb(pixel.R, pixel.G, pixel.B));//绘图
            }
        }
        return bm;
    }
    #endregion

    #region 上下翻转
    /// <summary>
    /// 上下翻转
    /// </summary>
    /// <param name="mybm">原始图片</param>
    /// <param name="width">原始图片的长度</param>
    /// <param name="height">原始图片的高度</param>
    public Bitmap RevPicUD(Bitmap mybm, int width, int height)
    {
        Bitmap bm = new Bitmap(width, height);
        int x, y, z;
        Color pixel;
        for (x = 0; x < width; x++)
        {
            for (y = height - 1, z = 0; y >= 0; y--)
            {
                pixel = mybm.GetPixel(x, y);//获取当前像素的值
                bm.SetPixel(x, z++, Color.FromArgb(pixel.R, pixel.G, pixel.B));//绘图
            }
        }
        return bm;
    }
    #endregion

    #region 压缩图片
    /// <summary>
    /// 压缩到指定尺寸
    /// </summary>
    /// <param name="oldfile">原文件</param>
    /// <param name="newfile">新文件</param>
    public bool Compress(string oldfile, string newfile)
    {
        try
        {
            System.Drawing.Image img = System.Drawing.Image.FromFile(oldfile);
            System.Drawing.Imaging.ImageFormat thisFormat = img.RawFormat;
            Size newSize = new Size(100, 125);
            Bitmap outBmp = new Bitmap(newSize.Width, newSize.Height);
            Graphics g = Graphics.FromImage(outBmp);
            g.CompositingQuality = CompositingQuality.HighQuality;
            g.SmoothingMode = SmoothingMode.HighQuality;
            g.InterpolationMode = InterpolationMode.HighQualityBicubic;
            g.DrawImage(img, new Rectangle(0, 0, newSize.Width, newSize.Height), 0, 0, img.Width, img.Height, GraphicsUnit.Pixel);
            g.Dispose();
            EncoderParameters encoderParams = new EncoderParameters();
            long[] quality = new long[1];
            quality[0] = 100;
            EncoderParameter encoderParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, quality);
            encoderParams.Param[0] = encoderParam;
            ImageCodecInfo[] arrayICI = ImageCodecInfo.GetImageEncoders();
            ImageCodecInfo jpegICI = null;
            for (int x = 0; x < arrayICI.Length; x++)
                if (arrayICI[x].FormatDescription.Equals("JPEG"))
                {
                    jpegICI = arrayICI[x]; //设置JPEG编码
                    break;
                }
            img.Dispose();
            if (jpegICI != null) outBmp.Save(newfile, System.Drawing.Imaging.ImageFormat.Jpeg);
            outBmp.Dispose();
            return true;
        }
        catch
        {
            return false;
        }
    }
    #endregion

    #region 图片灰度化
    public Color Gray(Color c)
    {
        int rgb = Convert.ToInt32((double)(((0.3 * c.R) + (0.59 * c.G)) + (0.11 * c.B)));
        return Color.FromArgb(rgb, rgb, rgb);
    }
    #endregion

    #region 转换为黑白图片
    /// <summary>
    /// 转换为黑白图片
    /// </summary>
    /// <param name="mybt">要进行处理的图片</param>
    /// <param name="width">图片的长度</param>
    /// <param name="height">图片的高度</param>
    public Bitmap BWPic(Bitmap mybm, int width, int height)
    {
        Bitmap bm = new Bitmap(width, height);
        int x, y, result; //x,y是循环次数,result是记录处理后的像素值
        Color pixel;
        for (x = 0; x < width; x++)
        {
            for (y = 0; y < height; y++)
            {
                pixel = mybm.GetPixel(x, y);//获取当前坐标的像素值
                result = (pixel.R + pixel.G + pixel.B) / 3;//取红绿蓝三色的平均值
                bm.SetPixel(x, y, Color.FromArgb(result, result, result));
            }
        }
        return bm;
    }
    #endregion

    #region 获取图片中的各帧
    /// <summary>
    /// 获取图片中的各帧
    /// </summary>
    /// <param name="pPath">图片路径</param>
    /// <param name="pSavePath">保存路径</param>
    public void GetFrames(string pPath, string pSavedPath)
    {
        Image gif = Image.FromFile(pPath);
        FrameDimension fd = new FrameDimension(gif.FrameDimensionsList[0]);
        int count = gif.GetFrameCount(fd); //获取帧数(gif图片可能包含多帧,其它格式图片一般仅一帧)
        for (int i = 0; i < count; i++)    //以Jpeg格式保存各帧
        {
            gif.SelectActiveFrame(fd, i);
            gif.Save(pSavedPath + "\\frame_" + i + ".jpg", ImageFormat.Jpeg);
        }
    }
    #endregion
}

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