📄 usboscillograph.h
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// USBOscillograph.h : main header file for the USBOSCILLOGRAPH application
//
#if !defined(AFX_USBOSCILLOGRAPH_H__8C2F6A11_F1C4_47F1_86F7_27D358CE37DF__INCLUDED_)
#define AFX_USBOSCILLOGRAPH_H__8C2F6A11_F1C4_47F1_86F7_27D358CE37DF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/*typedef struct _VENDOR_REQUEST_IN
{
BYTE bRequest;
WORD wValue;
WORD wIndex;
WORD wLength;
BYTE direction;
BYTE bData;
} VENDOR_REQUEST_IN, *PVENDOR_REQUEST_IN;
*/
/////////////////////////////////////////////////////////////////////////////
// CUSBOscillographApp:
// See USBOscillograph.cpp for the implementation of this class
//
class CUSBOscillographApp : public CWinApp
{
public:
CUSBOscillographApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CUSBOscillographApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CUSBOscillographApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_USBOSCILLOGRAPH_H__8C2F6A11_F1C4_47F1_86F7_27D358CE37DF__INCLUDED_)
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