📄 displaywindow.h
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#if !defined(AFX_DISPLAYWINDOW_H__FC97F5C2_5127_11D6_A757_00055DA07630__INCLUDED_)
#define AFX_DISPLAYWINDOW_H__FC97F5C2_5127_11D6_A757_00055DA07630__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DisplayWindow.h : header file
//
//#include "DataDevice.h"
/////////////////////////////////////////////////////////////////////////////
// DisplayWindow window
#include <afxmt.h>
typedef struct _THREAD_CONTROL
{
HANDLE hDevice;
DWORD Ioctl;
PVOID InBuffer;
DWORD InBufferSize;
PVOID OutBuffer;
DWORD OutBufferSize;
DWORD BytesReturned;
HANDLE completionEvent;
BOOL status;
} THREAD_CONTROL, *PTHREAD_CONTROL;
typedef struct PageD
{ int page;
short int data[5][1600];
int Lr,Rr;
PageD * up;
PageD * next;
HGLOBAL hHandle;
} PAGEDATA;
class DisplayWindow : public CStatic
{
DECLARE_DYNCREATE(DisplayWindow)
// Construction
public:
DisplayWindow();
PAGEDATA * pagedata,* pagedata_start,* pg;
HCURSOR m_hCursor1,m_hCursor2;
CEvent comEventStart;
// CEvent comEventDraw;
float zongbei;
int speed;
int ps,Lr,Rr;
int X_B,X_H,X_S,X_I,X_D,X_E,X_b,X_h,X_s,X_i,X_d,X_e;
BOOL SelectT;
int ht[256];
float Ix,Iu;
// float data[5][1600];
// float e[5][1600];
//BYTE ADdata[1024];
CRect disRect;
BOOL dis_Flag,dis_DyRound;
int mouse_x,mouse_y;
int stp,disDyRound;
BOOL firstdiswindow;
CString dismes;
float sampleFt;
float vlots;
int sampleT;
// CEvent comEventEnd;
// Attributes
public:
// Operations
public:
BOOL Caiyang,Play,L_and_R,Play_First,DrawLineFlag;
BOOL Kill_Theard,Kill_Play;
HCURSOR m_hCursor_H,m_hCursor_V;
float db,xindian_db;
int hh,ww,h_st,w_st,step,page;
int point [5][760];
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(DisplayWindow)
public:
virtual void OnFinalRelease();
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
virtual BOOL DestroyWindow();
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
protected:
CBrush m_HollowBrush;
HANDLE hUsbInDevice;
CBitmap LeftBitmap;
CBitmap TopBitmap;
CBitmap LeftSCaleBitmap;
BITMAP leftbm,topbm,leftscalebm;
CRect lrect,trect;
CFont cymFont;
///测量线参数
int LeftScaleSit,RightScaleSit,UpScaleSit,DownScaleSit;
CRect rcClip;
int leftSit;
int topSit;
BOOL disScaleLine;
CPoint m_ptCaretPos,draw[5];
// Implementation
public:
int tdv;
void DisCymometer(CDC *pDC,int x,int y);
void DrawIcurrenWave();
void DisScaleLine();
CRect DisRect;
void DisLeftAxis(CDC * pDC,int x,int y);
void DisVoltage(CDC *pDC,int x,int y,int w,int h);
BOOL DrawDispBack(CDC *pDC,int Width,int Height);
BYTE m_nTriggerType;
int Trigger();
void StopAD();
void PauseAD();
void StartAD();
void GetBackToBmp();
BOOL GetADdata(HANDLE hDevice);
BOOL UsbOpenDriver (HANDLE *phDeviceHandle, PCHAR devicename);
void GetFenXinData();
BOOL DrwaDyRrand(int s);
BOOL GetDYData();
BOOL GetDinBiaoData(int x);
void ReDrawSCreen();
void DisDinBiaoLine(CDC * pDC);
void DrawViewLine(int x);
BOOL DeletePage();
BOOL RecFlag;
void DrawLine();
void DisPageData(BOOL up_next);
BOOL AddPage(int p);
void DisMes(CString mes);
void line(int xx);
void ReDraw();
int hz;
virtual ~DisplayWindow();
// Generated message map functions
protected:
void DisScaleLine(CDC *pDC,int x,int y,int w,int h);
BYTE Select;
void DisTopAxis(CDC * pDC, int x,int y);
void DisTimeVlem(CDC *pDC,int x,int y,int w,int h);
void TransferThread( PTHREAD_CONTROL threadControl);
void draw_line(CDC * pDC,int x,BOOL flag,char F);
//{{AFX_MSG(DisplayWindow)
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnPaint();
afx_msg UINT OnNcHitTest(CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
DECLARE_OLECREATE(DisplayWindow)
// Generated OLE dispatch map functions
//{{AFX_DISPATCH(DisplayWindow)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_DISPATCH
DECLARE_DISPATCH_MAP()
DECLARE_INTERFACE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DISPLAYWINDOW_H__FC97F5C2_5127_11D6_A757_00055DA07630__INCLUDED_)
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