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📄 twopart.h

📁 一个扑克牌游戏集合的源码,包含了很多基本c-c++语言应用
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#ifndef TWOPART_H#define TOWPART_H//$Id: Twopart.h,v 1.45 2006/06/05 21:38:20 markus Rel $// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.#include <vector>#include <gtkmm/label.h>#include <CardSet.h>#include <CardPile.h>#include <Game.h>/**Class to handle the Twopart-cardgame */class Twopart : public Game { public:   // Manager functions   Twopart (Gtk::Box& parent, Gtk::Statusbar& statusbar, CardSet& cardset,            const std::vector<Player*>& players, unsigned int posPlayer,            YGP::Mutex& mxSerialize);   ~Twopart ();   virtual void start ();   virtual void clean ();   virtual void playOpen (bool open);   virtual const char* name () { return "Twopart"; }   virtual void changeNames (const std::vector<Player*>& newPlayer);   virtual bool handleMessage (unsigned int player, const std::string& msg) throw (YGP::ParseError, YGP::CommError); protected:   virtual ICardPile* getPileOfPlayer (unsigned int player, unsigned int pile);   virtual bool executeRemoteMove (ICardPile& pile, unsigned int target) throw (YGP::ParseError); private:   // Status of game   enum { PLAYING2 = Game::LAST};   // Protected manager functions   Twopart (const Twopart&);   const Twopart& operator= (const Twopart&);   // Event-handling   void cardSelected (unsigned int iCard);   void playedSelected ();   // Helper functions   int executeMove (unsigned int player, unsigned int start, unsigned int end);   void movePlayedCardsToPlayer (unsigned int nrPlayer, unsigned int start = 0);   bool moveSelectedCardToPlayed (unsigned int player, unsigned int start,                                  unsigned int end);   bool enableHuman ();   unsigned int pickUpPlayedPile (unsigned int player);   int  findNextPlayer (unsigned int player) const;   int  findNextPlayerWithCards (unsigned int player) const;   void removePlayer (unsigned int player) { bfPlayers &= ~(1 << player); }   void addPlayer (unsigned int player) { bfPlayers |= 1 << player; }   static unsigned int playersInBitfield (unsigned int bfPlayers) {      unsigned int cPlayers (0);      for (unsigned int i (0); i < NUM_PLAYERS; ++i)         if (bfPlayers & (1 << i))            ++cPlayers;      return cPlayers; }   unsigned int removePlayersWithoutCards ();   void userWants2End (unsigned int input);   void analyzeLastPlayed (unsigned int startPos, unsigned int cards, int& max,                           int& maxPos, int& maxEqual, int& maxEqualPos,                           int& trumps) const;   unsigned int pos2Player (unsigned int pos) const;   int findPos2Play (unsigned int player, unsigned int& start, unsigned int& end) const;   unsigned int findSmallestCard (unsigned int player) const;   unsigned int findEndOfSerie (unsigned int player, unsigned int start) const;   unsigned int findStartOfSerie (unsigned int player, unsigned int start) const;   int findBigger (const ICardPile& pile, CardWidget::NUMBERS nr) const;   bool startPartTwoTimerFnc (unsigned int player);   void startPartTwo (unsigned int player);   int makeMove (unsigned int player);   int endRound (unsigned int player);   virtual void addMenus (Glib::RefPtr<Gtk::UIManager> mgrUI);   virtual void removeMenus (Glib::RefPtr<Gtk::UIManager> mgrUI);   static char sortOrder[4];   static bool compByColourAccTrumps (const CardWidget* a, const CardWidget* b);   static const unsigned int NUM_PLAYERS = 4;              // Number of players   unsigned int bfPlayers;           // Array indicating players still in round   // Variables to store positions during playing   unsigned int startPos[NUM_PLAYERS - 1]; // Offset of cards played by players   unsigned int offPos;                             // Offset in startPos-array   unsigned int startPlayer;  // Player who started round (needed for endRound)   unsigned int bfOldPlayers;  // Array indicating players while starting round   // Columns and rows for the cards of the players   static const unsigned int COLS_PLAYER[NUM_PLAYERS];   static const unsigned int ROWS_PLAYER[NUM_PLAYERS];   CardWidget* pTrump;   CardHInfoPile played;   CardVInfoPile staple;                                     // Cards on staple   struct {      CardHPile hand;                         // For players: Cards in the hand      CardHPile won;                            // Reserve-cards (for end-game)      Gtk::Label name;   } players[NUM_PLAYERS];   Widget* pMenuNew;   Widget* pMenuEnd;   Gtk::UIManager::ui_merge_id idMrg;};#endif

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