📄 gametypes.cpp
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//$Id: GameTypes.cpp,v 1.5 2006/08/03 01:36:54 markus Rel $//PROJECT : Cardgames//SUBSYSTEM : GameTypes//REFERENCES ://TODO ://BUGS ://REVISION : $Revision: 1.5 $//AUTHOR : Markus Schwab//CREATED : 28.04.2005//COPYRIGHT : Copyright (C) 2005, 2006// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.#include <cardgames-cfg.h>#include <glibmm/convert.h>#include <glibmm/ustring.h>#include "GameTypes.h"GameTypes* GameTypes::instance (NULL);//-----------------------------------------------------------------------------/// Default constructor//-----------------------------------------------------------------------------GameTypes::GameTypes () {#ifdef WITH_ROVHULT Glib::ustring rovhult (_("Rovhult")); if (rovhult == "Rovhult") { try { rovhult = Glib::locale_to_utf8 ("R鴙hult"); } catch (Glib::Error&) {} } insert (std::make_pair ((int)ROVHULT, rovhult));#endif#ifdef WITH_TWOPART insert (std::make_pair ((int)TWOPART, _("Twopart")));#endif#ifdef WITH_HEARTS insert (std::make_pair ((int)HEARTS, _("Hearts")));#endif#ifdef WITH_BURACO insert (std::make_pair ((int)BURACO, _("Buraco")));#endif#ifdef WITH_MACHIAVELLI insert (std::make_pair ((int)MACHIAVELLI, _("Machiavelli")));#endif#ifdef WITH_SGTMAYOR insert (std::make_pair ((int)SGTMAYOR, _("SgtMayor")));#endif}//-----------------------------------------------------------------------------/// Destructor//-----------------------------------------------------------------------------GameTypes::~GameTypes () {}
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