⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 røvhult.html.en

📁 一个扑克牌游戏集合的源码,包含了很多基本c-c++语言应用
💻 EN
字号:
<!-- -*-HTML-*- --><!-- $Id: R酶vhult.html.en,v 1.17 2006/08/07 04:26:54 markus Rel $ --><!--  Copyright (C) 2003 - 2006 Markus Schwab (g17m0@lycos.com)  This is free software; you can redistribute it and/or  modify it under the terms of the GNU General Public  License as published by the Free Software Foundation; either  version 2 of the License, or (at your option) any later version.  This is distributed in the hope that it will be useful,  but WITHOUT ANY WARRANTY; without even the implied warranty of  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU  General Public License for more details.  You should have received a copy of the GNU General Public License  along with this program; if not, write to the Free Software  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.--><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"        "http://www.w3.org/TR/html4/strict.dtd"><html>  <head>    <title>R&oslash;vhult - An internationally know cardgame (aka Shithead, Asshole)</title>    <meta name="description" content="Documentation of the R&oslash;vhult cardgame">    <meta name="keywords" content="Documentation, Docu, Rovhult, R&oslash;vhult; Shithead, game, card, cardgame">    <meta name="DC.Creator" content="Markus Schwab">    <meta name="DC.Date" content="2002-07-20">    <meta name="DC.Rights" content="Copyright (C) 2002 - 2006, distributed under the GNU Free Documentation License">  </head>  <body>    <h1 align="center">R&oslash;vhult</h1>    <hr size=2>    <p>R&oslash;vhult is a cardgame I learned from three danes I was      travelling with; hence the danish name and this lovely,      unpronounceable letter (resembling the first sound in      &laquo;earth&raquo;, while you are vomitting.) Other names for      the games are Shithead (UK) or Asshole (Australia, USA).</p>    <p>The goal of the game is to <b>not</b> be the last one to get      rid of all your cards, according to the following - quite simple      as also Yankees are playing it ;) - rules:</p>    <h2>Dealing/Setup</h2>    <p>Every player starts with three cards in his hand, and a set of three      face down cards on the table and another set of three cards face      up on top of them. The remaining cards are put in the deck.</p>    <p>The face up cards on the table can be exchanged with the cards in the      hand (with drag and drop<a      href="#Note1"><sup>1</sup></a>). Generally people try to      put &quot;good&quot; cards (according to the rules below) on the table,      but your milage might vary.</p>    <p>To actually start the game, click on a card in your hand. The cards      are sorted and the game starts with a random player.</p>    <h2>Playing</h2>    <p>In counter-clockwise turns the players put down their cards,      which must be equal to or higher than the last played one (with      aces being the highest cards). Note that you can put down any      amount of cards with equal numbers (e.g. the &spades; 5 and the      &clubs; 5). After playing the player must pick up cards from the      deck until he has again three cards in the hand (or the deck is      empty).</p>    <p>There are a few special cards and exceptions:</p>    <dl>      <dt><b>2's</b></dt>      <dd><p>Can be played always; the next player can continue with every          card</p></dd>      <dt><b>The last card played is the reverse card (7)<a href="#Note2"><sup>2</sup></a></b></dt>      <dd><p>The next card must be equal or smaller</p></dd>      <dt><b>Skip card (8)<a href="#Note2"><sup>2</sup></a></b></dt>      <dd><p>The next player is skipped</p></dd>      <dt><b>Nuke card (10)<a href="#Note2"><sup>2</sup></a></b></dt>      <dd><p>Can be played always (as 2's), but additionally the played          pile is removed and the player can continue (though he may          not pick up cards from the deck (except he has no more cards to          play).</p></dd>      <dt><b>Four cards with the same number on the played pile</b></dt>      <dd><p>If the last four played cards are equal the whole played          pile is removed and the same player can continue (having          an effect similar to playing a nuke card (10), except that you          can pick up cards). Note that also the effect of "special          cards" are removed (e.g. the next player is not skipped, if          there have been played four 8's).</p></dd>    </dl>    <p>If a player can't continue according to those rules, he must      pick up all of the played cards. Of course the played pile can      always be picked up willingly; making the next player      continue.</p>    <h3>Playing from the table</h3>    <p>When a player has no more cards left in his hand (and there are      no cards left on the deck), he can continue with the cards on      the table. They are played according to the same rules as from      the hand; starting first with the face up ones and then - if      they are also sucessfully removed - with the face down ones.</p>    <p>Note that if you have to pick up the played pile while playing      from the face up cards you can't move any of them from the table      into those in your hand and that you have to play first the      (new) cards in your hand before you can (again) play the card      from the table.</p>    <p>The face down cards have to be played randomly. If the selected      card can't be played according to the rules, it and all the      cards from the played pile must be picked up.</p>    <p>The status line gives some information about what's going on!</p>    <h2>Note to the layout</h2>    <p>After starting a game you have (from left to right and from top to      bottom):</p>    <ul>      <li>The deck: A heap of cards (with face down), from where you take        up new cards (if you put the mouse over it you are informed about        the remaining cards).</li>     <li>The cards of the human player; above the cards in the hand, below        the cards on the table.</li>      <li>In the next line it's the same with players 1 and 3. In        between them there's the played pile (which also shows the        number of the cards it contains, if the mouse rests over it).</li>      <li>In the last line there's player 2</li>    </ul>    <hr size=1 noshade>    <p style="text-indent:-0.3cm;margin-left:0.3cm"><a name="Note1"></a>1)      Drag and drop means clicking with the a mouse button on the card,      holding the button and then dragging the card to its destination.      The end of this activity is signaled by releasing the button.</p>    <p style="text-indent:-0.3cm;margin-left:0.3cm"><a name="Note2"></a>2)      This card can be changed in the settings dialog.</p>    <hr size=3 noshade>    <table width="100%">      <tr>        <td width="*">          <address>            <a href="mailto:g17m0@lycos.com">Markus Schwab (g17m0@lycos.com)</a><br>          </address>        </td>        <td><a href="Machiavelli.html.en">Previous</a><br>(Machiavelli)</td>        <td><a href="CardCol.html.en">Cardgames</a></td>        <td><a href="Sgt.Mayor.html.en">Next</a><br>(Sgt. Mayort)</td>      </tr>    </table>  </body></html>

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -