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📄 buraco.html.en

📁 一个扑克牌游戏集合的源码,包含了很多基本c-c++语言应用
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 <!-- -*-HTML-*- --><!-- $Id: Buraco.html.en,v 1.12 2006/08/09 02:31:04 markus Rel $ --><!--  Copyright (C) 2003 - 2006 Markus Schwab (g17m0@lycos.com)  This is free software; you can redistribute it and/or  modify it under the terms of the GNU General Public  License as published by the Free Software Foundation; either  version 2 of the License, or (at your option) any later version.  This is distributed in the hope that it will be useful,  but WITHOUT ANY WARRANTY; without even the implied warranty of  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU  General Public License for more details.  You should have received a copy of the GNU General Public License  along with this program; if not, write to the Free Software  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.--><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"        "http://www.w3.org/TR/html4/strict.dtd"><html>  <head>    <title>Buraco - Canasta with a latin touch</title>    <meta name="description" content="Documentation of the Buraco cardgame">    <meta name="keywords" content="Documentation, Docu, Buraco, game, card, cardgame">    <meta name="DC.Creator" content="Markus Schwab">    <meta name="DC.Date" content="2003-06-22">    <meta name="DC.Rights" content="Copyright (C) 2003 - 2006, distributed under the GNU Free Documentation License">  </head>  <body>    <h1 align="center">Buraco</h1>    <hr size=2>    <p>Buraco is a matching card game and quite popular game in      Venezuela (and as it seems also in Brazil). It is similar to      Canasta; though it tends to end faster, thanks to the "Buracos"      (a set of extra cards, which one picks up, if one of the team      does not have any cards left).</p>    <p>It's object is (with the help of ones partner) to create melds      of cards of the same rank (or series of cards of the same suit)      called "cerrados" and then go out by playing or discarding all      the cards in your hand and thus get as many points as possible.</p>    <p>Buraco is played by 4 sets of 52 cards and 12 jokers.</p>    <h2>Dealing</h2>    <p>Every player is dealt 11<a href="#Note1"><sup>1</sup></a> cards      into his hand. There are also two more piles with the same number      of cards (called "buracos"), one for each team.</p>    <p>The remaining cards are put into the deck (face down).</p>    <p>The initial player is chosen at random, and the deal then      rotates clockwise after every hand.</p>    <p>The player starting the game is also shown the first card of      the deck (face up) in the pile of unused cards.</p>    <h2>Playing</h2>    <h3>Drawing cards</h3>    <p>A turn begins either by drawing the first card from the stock      into the player's hand or by picking up the entire discard      pile. However, for the latter one needs to have a pair of cards      "matching" the top card of the discard pile &mdash; this three      cards he has to meld immediately.</p>    <p>Matching means that either the numbers must be equal      (independend of the colour) or the colour and the numbers of the      cards in question are in a sequence (Ace (as one), three, four,      ..., ten, jack, queen, king, ace - as the two is a joker, it      does not belong to the serie).</p>    <p>As an exception the player starting the game can pick up the      card on the discard pile in the first round, even if he has no      matching pair.</p>    <h3>Melding</h3>    <p>Afterwards he can play his cards, either by starting a new pile      of "matching" cards (see above) or by adding cards to existing      piles - if he wants: A possible way of playing is to keep his      cards in the hand to maybe pick up the pile of the dumped cards.</p>    <p>Every pile must have at least 3 cards, one of which can either be      a joker or a two (of any colour). These cards can substitute any      other card.</p>    <p>Putting down happens with drag and drop<a      href="Buraco.html.en#Note2"><sup>2</sup></a>.</p>    <p>Further rules are:</p>    <ul>      <li><p>Every pile put down kann only contain a single joker or 2 -          except if it is a pile of only jokers and/or 2's.</p></li>      <li><p>If one pile contains seven cards, it will be closed (and          removed from the table). Those containimg either a joker or          a 2 are called <em>dirty</em> and those without          <em>clean</em>. To go out, the team needs at least one of          those "cerrados".</p></li>      <li><p>If a player has no more cards except jokers and/or 2's,          he picks up the "buraco" - a previously reserved pile (one          for every team). Afterwards he continues normally (e.g. it          is still his turn, if he did not dump a card          before).</p></li>      <li><p>If there is neither a "buraco" nor has the team a          "cerrado" a player can not dump his last card.</p></li>      <li><p>Joker or 2's inside a pile can be moved (inside the          pile), but not picked up again. That means: If there is for          example a serie of &hearts; 5, 6 and joker, one can move the          joker down (to the position of the &hearts;4) and therefore          add a &hearts;3<a          href="Buraco.html.en#Note3"><sup>3</sup></a>; but one can          not put down a &hearts;7 and take the joker in ones hand          (though one can put down the 7 and the joker becomes the 8          or the 4).</p></li>      <li><p>A joker or 2 on top of the discard pile can never be          picked up; even if the player has two equal cards.</p></li>    </ul>    <h3>End of a turn</h3>    <p>If the player can't or want play anymore cards, he must discard      one (by clicking on it) and the next player (counter-clockwise)      continues.</p>    <h3>To go out (End of a hand)</h3>    <p>The game ends, if a team has at least one "cerrado", has picked      up its "buraco" and then one of the team's player gets rid of      his last card (either by playing it to the discard pile or to      one of the piles on the table.</p>    <h2>Scoring</h2>    <p>At the end of the game the points are counted. Every "cerrado"      without joker or 2 counts 400 points (otherwise 200); except one      with aces - those have 500 or 300 points respectively. A      "cerrado" with only joker and 2 counts 1.000 points, one with      only 2's 2.000.  But <b>attention</b>: If one starts such a      pile without finishing it, it counts as -1.000 points!</p>    <p>One gets further 100 points for taking up the buraco and for      ending the game; 100 points are substracted, if the buraco was      not taken.</p>    <p>Finally one adds the points of the cards itself: Those on the table are      added and those in the hand are substracted. A joker counts 50 points, a      2 25, the ace counts as 20, king to 8 (inclusively) have 10 and the      others below only 5 points.</p>    <p>The game ends, if one of the teams has 2.000<a      href="#Note1"><sup>1</sup></a> points or more.</p>    <p>The status line gives some information about what's going on!</p>    <h2>Note to the layout</h2>    <p>After starting a game you have (from left to right and from top to      bottom):</p>    <ul>      <li>The deck: A heap of cards (face down), from where you draw        new cards (if you put the mouse over it you are informed about        the remaining cards).</li>      <li>The pile with the discarded cards (with face up). Those pile        also shows the number of its cards, if the mouse is put        over.</li>      <li>The cards of the player. Presorted by numbers, but re-sortable with        drag and drop<a href="Buraco.html.en#Note2"><sup>2</sup></a> or        the entries in the <tt>Buraco</tt> menu.</li>      <li>The piles on the table of team 1. Cards can be added to that piles        with drag und drop<a href="Buraco.html.en#Note2"><sup>2</sup></a> (if        it is the turn of the player).</li>       <li>The piles on the table of team 2.</li>      <li>In the last row are the cards of the other players.</li>     </ul>    <hr size=1 noshade>    <p style="text-indent:-0.3cm;margin-left:0.3cm"><a name="Note1"></a>1)      This can be changed in the settings dialog.</p>    <p style="text-indent:-0.3cm;margin-left:0.3cm"><a name="Note2"></a>2)      Drag and drop means clicking with the a mouse button on the card,      holding the button and then dragging the card to its destination.      The end of this activity is signaled by releasing the button.</p>    <p style="text-indent:-0.3cm;margin-left:0.3cm"><a name="Note3"></a>3)      You don't have to move the joker manually. Just drop the card you want      to play and the joker moves itself automatically.</p>    <hr size=3 noshade>    <table width="100%">      <tr>        <td width="*">          <address>            <a href="mailto:g17m0@lycos.com">Markus Schwab (g17m0@lycos.com)</a><br>          </address>        </td>        <td>Previous</td>        <td><a href="CardCol.html.en">Cardgames</a></td>        <td><a href="Hearts.html.en">Next</a><br>(Hearts)</td>      </tr>    </table>  </body></html>

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